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My fork of OpenSim for IG and MG, called SledjChisl.
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2012-12-07
fix regression
UbitUmarov
1
-2
/
+2
2012-12-07
*TEST* add some avatar skeleton information and use it to calculate avatar
UbitUmarov
3
-4
/
+336
2012-12-05
avatar collision plane send to viewer is only relative to feet. change
UbitUmarov
4
-105
/
+85
2012-12-04
move characters (avatars) to own collision space, also fixing a problem
UbitUmarov
3
-14
/
+47
2012-12-04
raise standing avatar a bit to reduce knees bending on some collisions.
UbitUmarov
1
-4
/
+4
2012-12-03
*TEST* diferent avatar collider
UbitUmarov
3
-103
/
+350
2012-12-03
fix vertex rounding direction
UbitUmarov
1
-1
/
+8
2012-12-03
*TEST* reduce all mesh vertices resolution to 1e-5. This reduces number
UbitUmarov
1
-0
/
+16
2012-12-03
adjust avatar standing Z position
UbitUmarov
1
-5
/
+11
2012-12-03
Add a transaction ID to the money module path for llTransferLindenDollars
Melanie
3
-4
/
+4
2012-11-24
* Fix a null ref error in /..../OpenSim/Region/ClientStack/Linden/Caps/GetMes...
teravus
1
-0
/
+3
2012-11-24
* Fix a null ref error in /..../OpenSim/Region/ClientStack/Linden/Caps/GetMes...
teravus
1
-0
/
+2
2012-11-24
don't zero constant force and torque in selection
UbitUmarov
1
-6
/
+6
2012-11-24
avoid potencial NullReferenceException
UbitUmarov
1
-2
/
+5
2012-11-23
Remove a superfluous newline from help
Melanie
1
-2
/
+2
2012-11-23
Remove the redundant BypassPermissions() checks in EstateManagmentModule.
Justin Clark-Casey (justincc)
1
-8
/
+13
2012-11-23
minor: Add some console feedback on region restart and log who requested a re...
Justin Clark-Casey (justincc)
2
-1
/
+9
2012-11-23
Fix problem where restarting the currently selected region would stop various...
Justin Clark-Casey (justincc)
4
-36
/
+51
2012-11-23
Fix new command console code to match the output of the original while keeping
Melanie
1
-2
/
+5
2012-11-23
Add a newline before the constant help text
Melanie
1
-0
/
+1
2012-11-23
Add regression test for checking scene close when SceneManager is asked to close
Justin Clark-Casey (justincc)
1
-0
/
+58
2012-11-23
Revert help to display a full command list. Leave the help categories in as
Melanie
1
-5
/
+6
2012-11-23
Fix a build break introduced by us having a more efficient DoubleDictionary
Melanie
1
-4
/
+8
2012-11-23
Add "help all" console command which will list all commands alphabetically in...
Justin Clark-Casey (justincc)
1
-1
/
+28
2012-11-23
Remove duplicate registration of the help topics for the module commander
Melanie
1
-5
/
+5
2012-11-23
Fix regression where we stopped closing scenes on simulator exit.
Justin Clark-Casey (justincc)
1
-0
/
+7
2012-11-22
Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it
Melanie
11
-54
/
+54
2012-11-22
* While this is not producing any problems.. and does help in low bandwidth ...
teravus
1
-7
/
+35
2012-11-22
Factor out command script code.
Justin Clark-Casey (justincc)
3
-77
/
+50
2012-11-22
Make "config show/set/get/save" console commands available on all servers
Justin Clark-Casey (justincc)
6
-189
/
+172
2012-11-22
Factor out common pid file creation and removal code.
Justin Clark-Casey (justincc)
3
-62
/
+50
2012-11-22
Add "get log level" command - this returns the current server session console...
Justin Clark-Casey (justincc)
1
-19
/
+31
2012-11-22
Remove unused BaseOpenSimServer.ShowHelp()
Justin Clark-Casey (justincc)
1
-21
/
+0
2012-11-22
Make "set log level" command available across all servers
Justin Clark-Casey (justincc)
3
-32
/
+31
2012-11-22
Make "show info" command available across all servers
Justin Clark-Casey (justincc)
4
-237
/
+185
2012-11-22
Factor out common registration of "show uptime" command
Justin Clark-Casey (justincc)
3
-71
/
+78
2012-11-22
factor out common HandleShow code for "show uptime"
Justin Clark-Casey (justincc)
9
-63
/
+72
2012-11-22
refactor: Factor out copy/pasted server uptime report code
Justin Clark-Casey (justincc)
3
-48
/
+66
2012-11-22
If an asset POST does not contain well-formed XML, return a 400 (Bad Request)...
Justin Clark-Casey (justincc)
2
-3
/
+38
2012-11-21
BulletSim: Make avatar capsule so it is not circular.
Robert Adams
6
-21
/
+39
2012-11-21
BulletSim: Properly position mesh terrain on creation (fixes terrain not appe...
Robert Adams
2
-76
/
+44
2012-11-21
BulletSim: add terrainImplementation parameter with default to Mesh.
Robert Adams
3
-5
/
+46
2012-11-21
BulletSim: fix line endings to be all Linux style (windows style keeps creepi...
Robert Adams
2
-454
/
+454
2012-11-21
BulletSim: enablement and debugging of mesh terrain.
Robert Adams
4
-36
/
+253
2012-11-21
BulletSim: pull heightmap implementation out of the terrain manager so a mesh...
Robert Adams
4
-181
/
+327
2012-11-21
BulletSim: rename SHAPE_AVATAR to SHAPE_CAPSULE with the eye to eventually ha...
Robert Adams
4
-8
/
+8
2012-11-21
BulletSim: uplevel FixedShapeKey out of ShapeData structure (since it is gett...
Robert Adams
3
-20
/
+22
2012-11-21
BulletSim: uplevel PhysicsShapeType out of ShapeData structure (since it is g...
Robert Adams
9
-66
/
+67
2012-11-21
BulletSim: change PositionSanityCheck to apply a force to correct position co...
Robert Adams
2
-33
/
+30
2012-11-21
BulletSim: tweek avatar capsule parameters so avatar feet don't go below grou...
Robert Adams
2
-8
/
+10
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