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2008-01-05Persistent prim inventory phase 3. Now retrieving prim item data from ↵Justin Clarke Casey2-28/+77
persistent store, but this doesn't yet show up for the client. Still no user functionality and not enabled in normal code.
2008-01-05* Hiding CompletePingChecks and UseCircuitCode messages.. as the packets ↵Teravus Ovares2-4/+7
are most definitely handled. * My guess is someone was using them to diagnose a problem and they've been in the console output ever since.
2008-01-05* Re-enabling parcel prim count updates, as it doesn't cause errors on the ↵Teravus Ovares1-2/+2
console and border crossing problems anymore
2008-01-05Dah, don't try and commit the primitems table if we're not running with prim ↵Justin Clarke Casey1-1/+37
inventories
2008-01-05Fix for typo in updateInventoryItem in MSSQLInventoryData.cs (thanks Grumly!)Brian McBee1-1/+1
2008-01-05Only one queue is used for load/unload of scripts.Tedd Hansen2-20/+22
So loading/unloading of scripts are now done in same sequence as they are called.
2008-01-05Prim inventory storage phase 2. Add a prim inventory script item to sqlite ↵Justin Clarke Casey1-6/+129
experimentally. This is not yet enabled in the codebase. No user functionality yet - next phase is to write the code to restore the script in prim inventory on region load
2008-01-05Inventory subfolders working again in grid mode.Brian McBee1-56/+58
2008-01-05Removed ModuleName because its like that and thats the way it is (according ↵Tedd Hansen4-11/+0
to Mono)
2008-01-05Implicit interface definitions (maybe Mono won't crash?)Tedd Hansen2-2/+2
2008-01-05Added ModuleName to /OpenSim/StartUp modules + debug messages during startupTedd Hansen4-9/+13
2008-01-05Added some comments + Ahlotta Debugging in startup sequenceTedd Hansen1-37/+69
2008-01-05Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.Tedd Hansen10-418/+251
Some debug info for startup added to find bugs. ++
2008-01-05Added errorhandler+tip that grid server might not be running on grid ↵Tedd Hansen1-4/+12
registration failure on opensim startup.
2008-01-05* Applying jhurliman's LLSD login enablement patch.Teravus Ovares7-6/+437
* I'm keeping it deactivated until some issues are resolved. * I'm patching it in deactivated so the patch doesn't get outdated * I've deactivated it by commenting out the handler for the application/xml+llsd content type. * While I've tested this as much as possible on my setup and found the deactivated code doesn't cause any problems, consider this update experimental (event though it's deactivated)
2008-01-05* Added shell Messaging Server. Don't run the MessagingServer yet or you ↵Teravus Ovares1-0/+226
might end up with problems later.
2008-01-05* Fixed a waste of resources in ODE. Possibly a cause of thread leak.Teravus Ovares1-2/+2
* Border crossings within the same opensim instance seem better.
2008-01-05And another log-instead-of-crash... when creating user fails.Tedd Hansen1-3/+19
2008-01-05Log instead of crash on some specific unknown startup bug I'm gettingTedd Hansen1-8/+49
2008-01-04* possibly the least significant commit so far into 2008lbsa711-1/+1
2008-01-04*Added ability to skip any use of the console when configuring and assume ↵mingchen12-20/+22
default value. This is useful when the server is running by itself and a new region request is added without sufficient information
2008-01-04* Fixed situation where sometimes your avatar tries to land and gets 'put' ↵Teravus Ovares1-1/+8
80 meters into the air immediately.
2008-01-04* Added the ability for estate managers to use the magic secondlife blue ↵Teravus Ovares7-33/+138
card of death to send out region and estate messages. * Switched over Region Restart notices to the magic secondlife blue card of death method.
2008-01-04* Fixing a the time clock issue on Sim Restart messages. See Mantis 287Teravus Ovares1-2/+3
2008-01-03* Made covenant changes made in the estate tools persist across sim restarts.Teravus Ovares2-1/+7
2008-01-03Tweaked "show users" formatting, added user's IP address to display.Brian McBee2-7/+14
2008-01-03* changed form Debug to Verbose on Texture sendinglbsa711-1/+1
2008-01-03* Added removal of TextureSenders and UserTextureDownloadService on agent ↵lbsa713-5/+34
leaving region.
2008-01-03Set svn:eol-style.Jeff Ames2-232/+232
2008-01-03* Some work on TextureDownloadModulelbsa713-214/+236
* fixed Cancel bug
2008-01-03* Added lock to Contains to avoid enumeration exceptionslbsa711-1/+4
2008-01-03Packet recycling has been temporarily disabled to avoid the performance ↵Johan Berntsson1-0/+5
problems reported in Mantis 281
2008-01-03Reduce maximum number of items in an inventory packet to approximate Linden ↵Justin Clarke Casey1-3/+3
servers count, to see if this solves Ursula's inventory problem
2008-01-03Fix mantis 280 - sim crashes when a prim is deleted.Justin Clarke Casey1-0/+1
2008-01-03I have fixed the ZeroDecodeCommand bug, and restored my packet recycling ↵Johan Berntsson8-80/+77
code. Let me know by IRC if there are other problems
2008-01-02Minor refactoring to expose PrimInventory from SceneObjectPartJustin Clarke Casey1-7/+15
2008-01-02* Added the ability for Region Owners to add and remove estate managers ↵Teravus Ovares3-29/+142
using the estate tools. * Estate managers get abilities like the region owner for now. * Estate managers, you'll need to request server admin status to be able to activate the estate tools dialog (haven't figured out why this is the case yet) * Switching from grid mode to standalone or switching grids will make the stored Estate Manager UUIDs not match up with a valid account so you'll see (waiting) listed there instead of a user until you reset them or go back to the grid you added them from.
2008-01-02Fixed buffer overrun bug in ZeroDecodeCommandJohan Berntsson1-2/+23
2008-01-02Full .dll-name in config option for ScriptEngine. Loading only scriptengine ↵Tedd Hansen4-5/+8
specified in config. ScriptServer will still not start!
2008-01-02* Fixed an issue where the PacketPool would ZeroDecodeCommand into a too ↵lbsa711-1/+2
small buffer. The new buffer size is based on analysis of real data, not on knowledge; this should be reviewed by the original PacketPool author.
2008-01-02* Did a bit of estate work. Added some fields to EstateSettings.xml for ↵Teravus Ovares4-5/+349
estate managers. * You can put UUIDs in those fields to give other users some ability to help manage a sim you own. * Also started decoding the EstateOwnerMessage packet convolutions.
2008-01-02* Trying to address TextureSender issueslbsa716-78/+91
* The BlockingQueue exposes Contains so we can make sure we don't add a TextureSender to the queue if there's already one present * introduced some TryGetValue and various code convention stuff
2008-01-02* Refactored out function to load specified AssetSet Xmllbsa714-12/+18
This commit dedicated to 'Mohawk - Bad Girls (Need Love Too)'
2008-01-02* Added using as per mail to see if that does anything for Ursulas build ↵lbsa711-0/+1
issues. Thanks Ursula!
2008-01-02* Fixed an issue where the RegionFlags and SimAccess settings were being ↵Teravus Ovares1-2/+2
saved incorrectly. If your region is already having an issue on boot with parsing [region_flags] or [sim_access], then this won't solve your issue. Default value for region_flags is 0 and default value for sim_access is 21 in the EstateSettings.XML file
2008-01-02* Re-wrote IM that sends the friend request so that it displays the name of ↵Teravus Ovares4-7/+14
the person who sent the request, or (hippos) if it can't find it.
2008-01-02* Updates UserServer Teravus Ovares5-8/+277
* Updates OSG1UserServices * Friends list is now persistent in grid mode. * You can add, new friends and remove them
2008-01-01Fixed nant compile problemTedd Hansen1-8/+17
2008-01-01Trying to fix nant compile errorTedd Hansen1-327/+318
2008-01-01Temp removed new data types patch from Mantis #272, causing compile problems ↵Tedd Hansen1-336/+337
(nant)