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2012-02-03Check for null scene in ScheduleFullUpdate and ScheduleTerseUpdate before ↵Dan Lake1-4/+7
triggering events on a potentially null Scene
2012-02-02ObjectAddedToScene event should be fired when duplicating objectsDan Lake2-20/+22
2012-02-02fix line endingsDan Lake1-7/+7
2012-02-03Fix test failureMelanie1-0/+1
2012-02-02Replace ParcelAccessEntry with a new struct, LandAccessEntry, which moreMelanie16-108/+197
accurately reflects the data sent by the viewer. Add times bans and the expiration of timed bans. Warning: Contains a Migration (and nuts)
2012-02-02D'oh - we want to call llGetLinkNumberOfSides() in the LSL_Stub, not ↵Justin Clark-Casey (justincc)1-1/+1
llGetLinkNumber().
2012-02-02Add llGetLinkNumberOfSides to LSL_Stub and ILSL_ApiJustin Clark-Casey (justincc)2-1/+7
It already existed in LSL_Api but it also needs to exist in these two other places for a script to be able to see it. Hopefully resolves http://opensimulator.org/mantis/view.php?id=5489
2012-02-02Add stress tests for simple object add of 100 prim objects. Add time taken ↵Justin Clark-Casey (justincc)1-14/+37
to output (this is unreliable).
2012-02-02OpenID: server connector had a copy-and-paste error that made identity ↵Diva Canto1-1/+1
queries fail.
2012-02-02Improve reliability of script state saving by covering various savingMelanie3-14/+28
and loading scenarios which resulted in loss of continuity on item ids
2012-02-01Add event RegionHeartbeatEnd for modules interested in coordinating activity ↵Dan Lake2-10/+36
with region heartbeats
2012-02-01Small optimization to last commitMelanie1-5/+5
2012-02-01Fix copy/paste errorsMelanie2-3/+3
2012-02-01Prevent a changed attachment that has been saved from being saved again.Melanie1-0/+1
2012-02-01Straighten out some attachment mess. Don't save attachment states for HGMelanie2-12/+19
visitors at all. On Leaving a sim, save only the changed ones. Don't save all scripted stuff when leaving a sim.
2012-01-31HG: This hopefully fixes the HG teleports back home to OSGrid. Looks like ↵Diva Canto1-1/+1
Uri.ToString() drops the port when it's port 80.
2012-02-01Lay out script status in property per row format, since getting too long for ↵Justin Clark-Casey (justincc)1-6/+12
console lines.
2012-02-01Add count of events queued for a particular script in "scripts show" console ↵Justin Clark-Casey (justincc)1-4/+9
command
2012-02-01Make script console commands only show for selected region.Justin Clark-Casey (justincc)1-0/+9
2012-02-01Implement "xengine status" console command to show various xengine statsJustin Clark-Casey (justincc)1-4/+28
2012-01-31Add "show part uuid" and "show part name" console commands.Justin Clark-Casey (justincc)1-7/+97
These commands will display part/prim details for a given uuid or name The "show object uuid" and "show object name" commands will now only display details for objects (i.e. not child parts in a linkset). This is for consistency with the "delete object" commands which only delete objects, not parts.
2012-01-31Implement "show object name <name>" console command to show details of an ↵Justin Clark-Casey (justincc)1-8/+49
object with the given name
2012-01-31Get rid of the "no objects found" feedback for now - this doesn't work well ↵Justin Clark-Casey (justincc)1-11/+13
if a command is executed over multiple scenes.
2012-01-31Implement "show object uuid <uuid>" console command.Justin Clark-Casey (justincc)2-5/+62
This will show details about a part with the given uuid if it's found.
2012-01-31Add more user feedback if an object isn't found for which delete was requested.Justin Clark-Casey (justincc)1-0/+15
2012-01-31Add the name of a deleted object to the console outputJustin Clark-Casey (justincc)1-1/+1
2012-01-31If a particular region is selected in the console, only try to delete ↵Justin Clark-Casey (justincc)1-16/+21
objects in that region, rather than in every region on the simulator The old wrong behaviour was in place before the command was extracted to a module.
2012-01-31Move object delete commands into a commands region module, in preparation ↵Justin Clark-Casey (justincc)2-104/+206
for adding similar show commands.
2012-01-31minor: remove mono compiler warningJustin Clark-Casey (justincc)1-2/+1
2012-01-31Use Environment.TickCount & Int32.MaxValue; instead of ↵Justin Clark-Casey (justincc)1-1/+1
Util.EnvironmentTickCount(); when producing the threads report to reduce wraparound. This matches the tickcount masking in the thread watchdog. For some reason, Util.EnvironmentTickCount() masks ticks by 0x3fffffff instead of 0xffffffff
2012-01-31Remove scene object null check on SceneGraph.AddSceneObject(). Complain ↵Justin Clark-Casey (justincc)1-1/+7
explicitly if there's an attempt to add any object with a zero UUID. Callers themselves need to check that they're not attempting to add a null scene object.
2012-01-31Add torture tests to test adding 10,000, 100,000 and 200,000 single prim ↵Justin Clark-Casey (justincc)3-0/+134
scene objects. These can be run using the "nant torture" target. They are not part of "nant test" due to their long-run future nature. Such tests are designed to do some testing of extreme situations and give some feedback on memory usage, etc. However, data can be inconsistent due to different machine circumstances and virtual machine actions. This area is under development.
2012-01-31Fix:llSetText - limited text to a maximum of 254 charsPixelTomsen1-3/+3
mantis: http://opensimulator.org/mantis/view.php?id=5867 Signed-off-by: nebadon <michael@osgrid.org>
2012-01-31Make parcel sale overlays work. No auction support.Melanie2-7/+87
2012-01-30Use the requested sim's map, not our ownMelanie1-2/+2
2012-01-30Patch in the rest of the maptile stuffMelanie1-3/+7
2012-01-30Add the needed column in the regions table and a few tweaks.Melanie1-0/+9
Warning: Contains a Migration Warning: Cannot guarantee nut free
2012-01-30Next step for world map overlaysMelanie2-3/+11
2012-01-30Some plumbing for map overlaysMelanie1-15/+20
2012-01-30lock SceneObjectGroupsByFullID in SceneGraph.ForEachSOG() to stop failure if ↵Justin Clark-Casey (justincc)1-5/+7
SceneObjectGroupsByFullID is updated elsewhere at the same time.
2012-01-30Revert "Pickup map overlay tile from RegionSettings.ParcelImageID"BlueWall1-1/+1
This reverts commit 00d1c88c59c10aa8d34fa36910cf0f1f0e9878b8. Need to dig a little deeper to see exactly how V1 viewers are using this
2012-01-30Pickup map overlay tile from RegionSettings.ParcelImageIDBlueWall1-1/+1
2012-01-30Add ParcelImageID to RegionSettings so we can have that overlay.Melanie3-2/+18
Warning: Contains a Migration. Warning: May contain nuts.
2012-01-29Fix llEdgeOfWorld functionality - see mantis ↵Garmin Kawaguichi1-1/+1
http://opensimulator.org/mantis/view.php?id=5865 Signed-off-by: nebadon <michael@osgrid.org>
2012-01-29Fix:Get embedded objects in notecard ↵PixelTomsen1-0/+71
http://opensimulator.org/mantis/view.php?id=2607 Signed-off-by: nebadon <michael@osgrid.org>
2012-01-28Adding our parcel's generated id to map packetsBlueWall1-2/+2
2012-01-28Send CHANGED_TELEPORT during local TP again - partially revert ↵Bo Iwu1-2/+1
cf73afec356eed30e169be3ce71edad89b4fdb37 Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-01-28Add an overloaded SceneObjectPart.UpdateTextureEntry(Primitive.TextureEntry ↵Justin Clark-Casey (justincc)1-4/+12
texEntry) for region modules
2012-01-28Add experimental --publish option to "save oar" so that OARs reloaded to the ↵Justin Clark-Casey (justincc)7-21/+116
same grid don't have the publisher as owner.
2012-01-28Comment out xfer section in Scene.UpdateTaskInventory() which was causing ↵Justin Clark-Casey (justincc)1-13/+20
spurious errors and "script saved" messages when script properties were changed. Viewers since at least Linden Lab 1.23 use the script upload capability to save script changes. It's unknown whether the commented out code was working for very old viewers or not. Code is commented out to reduce complexity and so that useful error messages don't need to be removed. If there is a substantial population using extremely old viewers that can't upgrade to a newer version 1 viewer (e.g. 1.23) or similar TPV then this can be revisited.