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2008-06-20* Handle parcel telehub location corruption gracefully. DBNullTeravus Ovares2-8/+18
* mySQL this time.
2008-06-20* Handle parcel telehub location corruption gracefully. DBNullTeravus Ovares1-6/+15
2008-06-20* Patch from nlin to enable DIF state file writing from the ODEPluginTeravus Ovares1-0/+28
* Rebuilt libode.so, ode.dll * If you roll your own ODE library, make sure to update your opensim-libs.
2008-06-20Implemented plugin support for ClientStack, with LindenUDP as the default ↵Johan Berntsson6-6/+107
plugin. This makes it easy for developers to experiment with alternative communication protocols
2008-06-20Mantis#1573. Thank you kindly, Mikem for a patch to ourCharles Krinke1-1/+1
LSL subroutine implementation to solve an infinite loop in llParseString2List() under certain circumstances.
2008-06-19fixed to inventory for nhibernate that actually make it so I canSean Dague2-8/+8
log in using it as the driver for users, assets, inventory. User driver is still missing a lot of function.
2008-06-19more work towards nhibernate working with mysql, not there yet,Sean Dague4-7/+9
but moving in the right direction.
2008-06-19Mantis#1572. Thank you kindly, Lulurun for a patch that addresses:Charles Krinke1-2/+6
In function "ReadInExtraParamsBytes", parameter "data" is used without a boundary check. if data.Length==0, an "out of index" exception will be thrown.
2008-06-19Mantis#1543. Thank you kindly, Jonc for a patch that:Charles Krinke7-11/+104
Implements terrain bake from Region/Estate dialog and respects estate settings during terraforming
2008-06-19* Patch from Dahlia - 0001576: Exception of type ↵Teravus Ovares1-0/+4
'System.OutOfMemoryException' was thrown .Void set_Capacity(Int32), with regards to sphere mesh. Thanks Dahlia! * Also allows a sphere to be hollow with no cuts or dimples. (walking around inside the sphere).
2008-06-19* Temporary workaround for mantis 1568. If the avatar apperance factory now ↵Justin Clarke Casey2-12/+27
throws any exception, we will carry on with the default appearance rather than terminating the client login
2008-06-19oops, build break. needed to include another reference.Sean Dague1-0/+1
2008-06-19add migrations support for mysql log store. This should completeSean Dague3-1/+41
all the mysql bits for migration.
2008-06-19fix an edge case with migrations in the region store.Sean Dague3-2/+54
Add migration support to gridstore.
2008-06-19oops, it helps to reference the *right* migrationSean Dague2-2/+2
2008-06-19* 0001571: (PATCH) patch to implement editable sphere meshes for ↵Teravus Ovares1-17/+111
meshmerizer/ode (Initial Implementation) from Dahlia! Thanks Dahlia!!! * The included patch implements the editor parameters twist, dimple, path cut, and profile cut to the sphere mesh for meshmerizer. The mesh will default back to the geodesic sphere if the parameters are adjusted to beyond a reasonable arbitrarily chosen threshold that would expose too many inverted normals on the mesh.
2008-06-18* Refactors call to OutPacket out of AssetCache and into LLClientViewTeravus Ovares6-68/+165
2008-06-18clean up the nhibernate definitions to work with mysqlSean Dague8-117/+30
integrate migration support into nhibernate
2008-06-18add mysql migrations for nhibernate driverSean Dague3-10/+136
2008-06-18Mantis#1567. Thank you kindly, Dmiles for a patch that addresses:Charles Krinke1-1/+10
Add a .Trim() that was forgotten in a previous patch titled: [PATCH] Adds an API for for plugins to create new Console commands and Help
2008-06-18add inventory store migration Sean Dague1-0/+40
2008-06-18* By popular demand, skipping trees from the map tile generation routine. ↵Teravus Ovares1-0/+6
Skipping these because we have no good representation, they just appear as blocks that obscure the rest of the map items.
2008-06-18revert 5134. Changing these bitmaps to 24bit just breaks things, and they ↵Sean Dague2-2/+2
never display on the client.
2008-06-18Minor formatting cleanup.Jeff Ames5-72/+55
2008-06-18make neb happy. I found where we initialized the dynamic textures toSean Dague2-2/+2
32bit images and changed them to 24bit images.
2008-06-18change the default drawing font from Times -> Arial, asSean Dague1-4/+12
san serif fonts are a bit easier on the eyes on textures. Add a new "FontName" attribute that can be used to override the font type.
2008-06-17tweak dynamic texture stuff after the meeting today. This shouldSean Dague1-1/+7
now preserve the bulk of the texture attributes, and force on full bright. Not tested yet, but shouldn't bother most people.
2008-06-17* Refactor: Move the responsibility for applying physics and sending the ↵Justin Clarke Casey6-52/+16
initial client update to Scene.AddSceneObject() from some of the SceneObjectGroup constructors * I think this has been done cleanly from inspection and testing, but if prim creation or load suddenly starts playing up more than usual, please open a mantis * This also has the effect of stopping the archiver generating ghost in-world prims * Some code dupliction also removed
2008-06-17* refactor: Remove largely duplicate code from ↵Justin Clarke Casey4-29/+18
SceneXmlLoader.CreatePrimFromXml2()
2008-06-17Update svn properties.Jeff Ames2-187/+187
2008-06-17* Increase WEBMAP tile jpeg quality.Teravus Ovares1-1/+29
* I'm not sure if this method works on Linux.. but I guess I'll find out :P
2008-06-16* Fix a bug in the archiver where I didn't realize a shape still needs its ↵Justin Clarke Casey2-3/+13
default texture as well as its face textures
2008-06-16* Enables binary data in BaseHttpServer with 'image' in content type.Teravus Ovares2-2/+90
* Enables regular jpeg map images to be served directly from the region. * EX: http://192.168.1.127:9000/index.php?method=regionImagecc4583cd269b41bfa525dd198e19a5c5 * This is actually HTTP server address + port + index.php?method=regionImage<REGIONUUID, no dashes> * The Webmap image location gets printed on the console when the simulator starts up. * JPEG data is cached so we only create the webjpeg once.
2008-06-16* minor: Get rid of rogue "Current node RootPart" message in the ↵Justin Clarke Casey1-2/+0
SceneObjectGroup
2008-06-16* Allow archiver to save and load objects within other objects to arbitrary ↵Justin Clarke Casey3-55/+100
levels * This currently has various bugs which are more to do with the way its been hacked together than the feature itself (e.g. on save-oar, ghost prims will appear of the saved contained items). These will be found and eliminated in subsequent patches. * Not yet ready for use
2008-06-16I really didn't expect that one to work out of the box, but just managedSean Dague1-0/+14
to get NHibernate + MySQL + Assets working.
2008-06-16set CommandTimeout = 0 in the migration commands so that longSean Dague1-0/+2
migrations (like converting asset ids) don't run into the normal 30 second kill switch.
2008-06-16be a bit more verbose about what we are doing on the migrationSean Dague1-0/+7
side so that people don't think we're hung.
2008-06-16fix nhibernate driver so that it starts (based on the appearanceSean Dague3-4/+5
changes it wouldn't come up). include embedded dialect specific sql files for nhibernate migrations figure out how to get the raw db connection so that migrations can work with nhibernate. create initial migration for NHibernate + SQLite + Assets.
2008-06-16futzing around on the NHibernate side again trying to connectSean Dague3-8/+25
migrations into it.
2008-06-16* refactor: Fission ArchiveWriteRequest into prepare and execute classesJustin Clarke Casey4-40/+96
2008-06-16change some messages on the migrations front to be Sean Dague1-5/+4
more clear
2008-06-16* Refactor: Break out AssetsRequest to a separate file in the Archiver moduleJustin Clarke Casey3-70/+113
2008-06-16the beginning of the great id format migration. This makesSean Dague3-6/+15
asset uuids no longer binary. I've tested this migration a few times, and it seems working in all the scenarios I've found but it wouldn't hurt to backup your asset db before running this as it does touch a very sensitive part of our content system.
2008-06-15* 0001558: [PATCH] Add support for full collision geometry feature set for ↵Teravus Ovares2-88/+296
linear path prims (patch attached) By Dahlia. Thanks Dahlia! * This update re-does the cube/cylinder/prism prims to dynamically add faces as twist is used.
2008-06-15Change VersionInfo string fromCharles Krinke1-1/+1
"Opensimulator release (0.5.8)" to "Opensimulator trunk (post 0.5.8)" as we move forward with trunk again.
2008-06-14Change VersionInfo string from:Charles Krinke1-1/+1
"OpenSimulator trunk (post 0.5.7)" to "OpenSimulator release 0.5.8" in preparation for tagging this minor release.
2008-06-14* minor: A few miscellaneous doc comments before I break and start on ↵Justin Clarke Casey3-3/+5
something else
2008-06-14* Vintage 2, a good year.Teravus Ovares1-4/+6
2008-06-14* Fixes: 0001554: r5106 update fails to load on some regions with NullRef ↵Teravus Ovares1-0/+20
error on volume portion of maptile drawing routine.