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2007-11-27Fixed an event in the events chain in inter-region communications.Teravus Ovares11-71/+293
2007-11-26MainMap workaround. Map still does not fill in automatically, but one click o...Brian McBee1-1/+9
2007-11-26Attempt to handle MYSQL error fetching assetsBrian McBee1-10/+17
2007-11-26* Disabled primitive count updates on Parcels for the moment, until we can mo...Adam Frisby1-0/+4
2007-11-26* Restarting regions with the estate tools works in sandbox mode. I'm still ...Teravus Ovares12-28/+230
2007-11-25Added Region name to the terrain texture description that gets sent to the as...Brian McBee1-0/+2
2007-11-25Added new configuration item to User Server: X and Y of region to send user t...Brian McBee3-62/+138
2007-11-25Rez new prims ON the ground, not halfway buried. Mantis 33.Brian McBee1-4/+10
2007-11-25* Added the ability to restart your individual sims from within them using th...Teravus Ovares10-6/+334
2007-11-25Ignore nullreferenceexception in removeclient. The avatar is already gone.Brian McBee1-0/+5
2007-11-25fixed order of map block requests to grid server. flipped map texture, as it ...Brian McBee2-2/+17
2007-11-24* Removed references to "new LLUUID()", replaced with LLUUID.Zero.Adam Frisby8-13/+13
2007-11-24* Added some bounds checks to the sendLandUpdate packet to deal with agents c...Adam Frisby1-4/+4
2007-11-24* Changed reference to NullReferenceException to System.NullReferenceExceptio...Teravus Ovares1-1/+1
2007-11-24Test storing terrain texture to grid assetserver on startup. Needed for main ...Brian McBee1-1/+14
2007-11-24* Added a way for the Region master user to kick individual users from their ...Teravus Ovares7-21/+101
2007-11-24Make remoting errors because of missing adjacent regions a little more user a...Brian McBee1-20/+36
2007-11-24* Hanling RequestGodlikePowers. On Request.. sends the sim owner's client the...Teravus Ovares6-18/+64
2007-11-24*Shared Modules have feelings too! -- Shared Region Modules that are found in...mingchen2-2/+10
2007-11-24* Added a nice 'The Region is going down.' message to the user when the sim o...Teravus Ovares5-3/+60
2007-11-23*Fixed bug causing parcel prim counts to stop updating.mingchen1-0/+13
2007-11-23*Fixed bug that resulted in most land settings being sent to the client. Medi...mingchen1-1/+1
2007-11-23* the export-map now takes 'CurrentOrFirst' Scene, not necessarily the Curren...lbsa711-5/+4
2007-11-23* Refactored NumPackets calculationlbsa711-20/+21
2007-11-23* added some functions for use in raytracing. They're kind of crappy now, so...Teravus Ovares6-0/+224
2007-11-23Fixed Terrain rescale commandBrian McBee1-1/+1
2007-11-22* Added more commentsTeravus Ovares2-7/+10
2007-11-22* Added another code path to skip the packet throttle queues when there's no ...Teravus Ovares1-7/+73
2007-11-22* Quelled a Log format exception in the logging routines.Teravus Ovares3-7/+25
2007-11-22Created a client driven packet throttler. The sim now respects the client's ...Teravus Ovares4-22/+437
2007-11-22* removed erroneous commentslbsa711-3/+0
2007-11-22* Added code to capture the draw distance setting from the client.Teravus Ovares5-14/+114
2007-11-21Fixed bug that can lead to infinitive loopsMW1-0/+6
2007-11-21* Did some initial work for prim crossing. Just glue so far.Teravus Ovares14-11/+370
2007-11-20fix for mantis #2 from Justin Casey (IBM)Sean Dague2-3/+12
2007-11-20patch for llDie from Kurt Taylor (IBM)Sean Dague1-1/+1
2007-11-20per chi11ken: adding check for out-of-bounds avatars in POSBrian McBee1-0/+18
2007-11-20New improved POS! With slippery avatars and extra calculations.Brian McBee1-0/+10
2007-11-20fixed potential reference invalidation and array out of bounds exception in b...Jeff Ames1-2/+4
2007-11-20fixed array range out of bounds exception and reference invalidation under lo...Jeff Ames1-21/+26
2007-11-20Reverting my POS changes. I need to think this through a bit more.Brian McBee1-14/+14
2007-11-20*Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc...Teravus Ovares11-352/+425
2007-11-20POS physics. tweaking stair-climbing which broke with my last changeBrian McBee1-12/+14
2007-11-20POS physics: removed "stickiness" from avatars so they can slide along surfac...Brian McBee1-10/+8
2007-11-20Turned on more verbosity to try to debug assetserver failuresBrian McBee1-2/+2
2007-11-19there is no real reason to write this value back to estate settings,Sean Dague1-1/+5
2007-11-19put in changes to only keep the last terrain revision. The currentSean Dague1-0/+14
2007-11-19Tweaked for a possibility of 10 elements.Teravus Ovares1-1/+1
2007-11-19* Added noisy debug information on the Verbose console to help debugging oddl...Teravus Ovares1-0/+20
2007-11-19* Space allocation fix for prim outside region. >256 & <0.Teravus Ovares1-0/+12