| Commit message (Expand) | Author | Files | Lines |
2009-10-16 | Thank you, Fly man, for plumbing the AvatarInterestsUpdate packet | Melanie | 1 | -5/+22 |
2009-10-15 | * Request from lkalif to have the Sim send a coarselocationupdate for each av... | Teravus Ovares (Dan Olivares) | 2 | -5/+9 |
2009-10-14 | * Replaced (possibly broken?) math for calculating the unix timestamp in MySQ... | John Hurliman | 4 | -11/+12 |
2009-10-14 | Moved some code up to AddRegion, so that other modules that depend on it don'... | Diva Canto | 1 | -6/+6 |
2009-10-14 | Allow the LLUDP server to run in either synchronous or asynchronous mode with... | John Hurliman | 2 | -6/+29 |
2009-10-14 | * Clean up the SetThrottle() code and add a maxBurstRate parameter to allow m... | John Hurliman | 4 | -102/+161 |
2009-10-14 | * Switched to a plain lock for the ClientManager collections and protected th... | John Hurliman | 3 | -71/+85 |
2009-10-14 | * Added the "show connections" command to print out all of the currently trac... | John Hurliman | 1 | -1/+23 |
2009-10-14 | * Read scene_throttle_bps from the config file and use it | John Hurliman | 2 | -10/+5 |
2009-10-14 | * minor: remove some mono compiler warnings | Justin Clark-Casey (justincc) | 2 | -4/+4 |
2009-10-14 | * Minimized the number of times textures are pulled off the priority queue | John Hurliman | 8 | -73/+152 |
2009-10-14 | Setting changeY in border crossing. | Diva Canto | 1 | -0/+1 |
2009-10-14 | Enable LSL dialogs to display group names properly | Melanie | 1 | -0/+10 |
2009-10-14 | Set the estate owner to be the master avatar if it's not set. | Melanie | 1 | -0/+6 |
2009-10-13 | * Split Task category into Task and State | John Hurliman | 3 | -34/+59 |
2009-10-13 | Optimized heartbeat by calling Update() only on updated objects. | Dan Lake | 3 | -73/+52 |
2009-10-13 | * Fixes some prim crossings on megaregions with regions beyond the 512m mark | Teravus Ovares (Dan Olivares) | 2 | -25/+99 |
2009-10-13 | * Copied LocklessQueue.cs into OpenSim.Framework and added the .Count propert... | John Hurliman | 7 | -94/+242 |
2009-10-13 | * Consolidated adding / removing ClientManager IClientAPIs to two places in S... | John Hurliman | 10 | -77/+38 |
2009-10-13 | * Fixed a bug where clients were being added to ClientManager twice | John Hurliman | 5 | -59/+54 |
2009-10-13 | * Rewrote ClientManager to remove Lindenisms from OpenSim core, improve perfo... | John Hurliman | 20 | -329/+310 |
2009-10-13 | * Unregister event handlers in LLUDPServer when a client logs out and disconn... | John Hurliman | 8 | -410/+262 |
2009-10-13 | Avoid checking m_clients collection twice when a UseCircuitCode packet is rec... | John Hurliman | 2 | -28/+30 |
2009-10-13 | * Broke the circular reference between LLClientView and LLUDPClient. This sho... | John Hurliman | 2 | -59/+77 |
2009-10-13 | * Eliminated unnecessary parameters from LLUDPServer.SendPacketData() | John Hurliman | 2 | -6/+9 |
2009-10-13 | Better handling of missing assets. | Diva Canto | 1 | -9/+16 |
2009-10-12 | Better handling of missing assets. | Diva Canto | 1 | -9/+23 |
2009-10-12 | Stop the recurring texture requests for textures that truly don't exist. | Diva Canto | 1 | -2/+2 |
2009-10-12 | Added this one file for the previous commit to work. | Diva Canto | 1 | -0/+37 |
2009-10-12 | * Fixes http://opensimulator.org/mantis/view.php?id=4225 | Diva Canto | 11 | -62/+162 |
2009-10-12 | 0004246: [Patch] FlotsamAssetCache deep scan & cache | Melanie | 1 | -37/+270 |
2009-10-12 | Stop null values from being returned on database queries | Melanie | 1 | -1/+4 |
2009-10-12 | Optimize ODE mesh by removing sleep. On a region with 100,000 prims and ODE e... | unknown | 1 | -1/+1 |
2009-10-11 | Fixed tree crossing. This will alleviate | Diva Canto | 1 | -56/+54 |
2009-10-11 | * Changed logic of enabling LLProxyLoginModule to follow the new style -- tru... | Diva Canto | 2 | -4/+6 |
2009-10-11 | sync PrimMesher with r46 | dahlia | 2 | -19/+782 |
2009-10-11 | disambiguate System.Path (preparation for new PrimMesher) | dahlia | 1 | -1/+1 |
2009-10-10 | Use Util.UTF8 instead of creating a new heap object every time. | Diva Canto | 1 | -5/+5 |
2009-10-10 | Fix selling objects | Melanie | 1 | -4/+3 |
2009-10-10 | * comment out the velocity test, using updates every 500 ms as set in ScenePr... | Teravus Ovares (Dan Olivares) | 2 | -2/+7 |
2009-10-10 | * Make ODECharacter respect the scene's requested collision update time | Teravus Ovares (Dan Olivares) | 3 | -3/+15 |
2009-10-10 | Adjust velocity threshold for triggering flailing. Thanks to KittoFlora for r... | dahlia | 1 | -1/+1 |
2009-10-10 | * Fix incorrect math on the Velocity check in PhysicsCollisionUpdate. This ... | Teravus Ovares (Dan Olivares) | 1 | -1/+1 |
2009-10-10 | * Move the 'On Collision Update Movement Animation' routine to above the 'm_i... | Teravus Ovares (Dan Olivares) | 1 | -3/+8 |
2009-10-09 | Slight variation on the locking scheme: now locking always, except the ForEac... | Diva Canto | 1 | -9/+9 |
2009-10-09 | * Changed the "Packet exceeded buffer size" log line to debug and include the... | John Hurliman | 2 | -8/+5 |
2009-10-09 | A slight improvement on name fetching -- using the local name cache, since it... | Diva Canto | 1 | -0/+6 |
2009-10-09 | This is to *try* to avoid the exception we are seeing repeatedly: | Diva Canto | 1 | -0/+4 |
2009-10-09 | Use the cache, Luke! | Diva Canto | 1 | -25/+8 |
2009-10-09 | Putting this to exactly what it was yesterday around this time, so we can do ... | Diva Canto | 2 | -182/+411 |