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2009-05-31Update svn properties.Jeff Ames7-2376/+2376
2009-05-31* Adds MRM scripting commands, World.Objects.Create(Vector3 position) and Wor...Adam Frisby2-0/+22
2009-05-31Fix IRCd init check for config sectionMike Mazur1-3/+3
2009-05-30Slashing trailing slashes.diva1-1/+1
2009-05-30Forgot to add this to my last commit 2 days ago. Async in the HGBroker too.diva1-1/+1
2009-05-30Added option (on my default) to the clone avatar function so that the clothes...MW3-123/+164
2009-05-30Made it so ( by default) the Clone avatar function, propagates the permission...MW1-21/+28
2009-05-30a few small changes to AvatarCreationModuleMW1-14/+17
2009-05-30Added a AvatarCreationModule to the user server. This handles the "cloning" o...MW3-0/+512
2009-05-30* Tweaks to /WHO listings.Adam Frisby1-9/+23
2009-05-30* You are likely to be eaten by a grue.Adam Frisby2-61/+162
2009-05-30* More TweaksAdam Frisby3-9/+44
2009-05-30* More IRCClientView fiddling. Now implements IClientAPI & IClientCore.Adam Frisby3-182/+245
2009-05-30* May partially implement a C# IRCd & IRCClientStack.Adam Frisby3-0/+1487
2009-05-29* Adds World.Audio.* to MRMAdam Frisby3-1/+48
2009-05-29* Protip: When you click 'make public' in resharper, note to save before comm...Adam Frisby1-1/+1
2009-05-29* Implements Sound on Objects for IObject in MRMAdam Frisby3-1/+29
2009-05-29* Allows standalone region users to skip the "You must wait 5 minutes to log ...Arthur Valadares3-5/+28
2009-05-29* Bug fix: Fixes an exception when Scene.RemoveClient is called to remove on aArthur Valadares1-117/+117
2009-05-29* refactor: little tweaks to trigger another buildJustin Clarke Casey1-4/+15
2009-05-29* refactor: Remove redundent prim id attribute on Scene.AddSceneObject()Justin Clarke Casey3-11/+5
2009-05-29* Add save xml2 serialization testJustin Clarke Casey3-5/+73
2009-05-29* minor: move common serialization test code into fixture setupJustin Clarke Casey1-6/+17
2009-05-29* Add xml2 load testJustin Clarke Casey3-5/+148
2009-05-29some clean up of sculpt map caching codeDahlia Trimble2-6/+5
2009-05-29reinstate a hopefully more robust experimental decoded sculpt map caching schemeDahlia Trimble3-12/+18
2009-05-29plumbing for future sculpt map cachingDahlia Trimble1-0/+12
2009-05-29disable sculpt map caching until a better method of avoiding asset requests c...Dahlia Trimble3-10/+15
2009-05-29null test for texture assets when using cached sculpt mapDahlia Trimble1-2/+3
2009-05-29Experimental decoded sculpt map cachingDahlia Trimble3-20/+55
2009-05-29Making the delegate handlers async in async Get, to make things consistent. T...diva2-3/+3
2009-05-28Instrumenting GlynnTuckerCache to find out the hit rate.diva1-0/+29
2009-05-28* Tweak to aboveAdam Frisby1-1/+1
2009-05-28* Makes grid announcements more prominent.Adam Frisby1-1/+4
2009-05-28* Oops. Forgot Initialise needs tweaking between IRegionModule and ISharedReg...Adam Frisby1-0/+2
2009-05-28* Converts recently added OGSRadmin to IRegionModule because I cant be arsed ...Adam Frisby1-1/+17
2009-05-28* Adds OGS RAdmin class. Adds primitive remote admin functions for gridserver...Adam Frisby1-0/+102
2009-05-28* May make the terrain flatten brush behave like Second Life(tm)'s client exp...Adam Frisby1-1/+5
2009-05-28This may bring the missing texture back.diva1-1/+5
2009-05-27* So, giving up on my efforts to de-duplicate the asset handlers. I'll just s...lbsa712-4/+43
2009-05-27From: Chris Yeoh <cyeoh@au1.ibm.com>Dr Scofield5-6/+43
2009-05-27making TarArchiveReader more resilient when faced with OARs created byDr Scofield1-2/+8
2009-05-27Adding the GlynnTucker cache module as the default choice in .ini's.diva1-1/+1
2009-05-27Update svn properties.Jeff Ames4-339/+339
2009-05-27Revert "* Added IntegrationTest Attribute and tagged the ODETestClass"Sean Dague2-19/+1
2009-05-27* Added IntegrationTest Attribute and tagged the ODETestClasslbsa712-1/+19
2009-05-27* Added OpenSim.Server.Handlers.Tests projectlbsa712-5/+106
2009-05-26Catching weirdnesses on resolving External EndPoint in agent transfers. Will ...diva1-5/+34
2009-05-26Experimental alternative cache module implementation, using GlynnTucker.Cache...diva2-0/+127
2009-05-26Changed the order of things in Scene creation. This piece of code is very jib...diva1-6/+7