| Commit message (Expand) | Author | Files | Lines |
2007-08-10 | Some cleaning up and removed a few old files no longer in use. | MW | 12 | -186/+114 |
2007-08-10 | Renamed Compiler.LSL to Compiler.LSO | Tedd Hansen | 14 | -32/+40 |
2007-08-10 | Removed a piece of debug code | MW | 1 | -9/+0 |
2007-08-10 | Fixed a couple of mistakes. | MW | 1 | -1/+1 |
2007-08-10 | Made a few changes so that once we enable the sqlite data store (simple line ... | MW | 7 | -28/+123 |
2007-08-09 | Couldn't leave this one alone. Data is now flowing both ways in | Sean Dague | 1 | -72/+79 |
2007-08-09 | comment out load from sqlite as this blows up on object creation right now. | Sean Dague | 1 | -11/+14 |
2007-08-09 | completely untest load prims from db code. Testing shortly | Sean Dague | 1 | -0/+16 |
2007-08-09 | utility functions to convert from rows to new objects. untested | Sean Dague | 1 | -0/+87 |
2007-08-09 | Removed 2 warnings. Added pointer comments to where to add hooks and modify f... | Tedd Hansen | 4 | -5/+9 |
2007-08-09 | added GroupPosition | Sean Dague | 1 | -1/+13 |
2007-08-09 | build update clauses correctly | Sean Dague | 1 | -1/+6 |
2007-08-09 | some more typos about wrong table for shapes | Sean Dague | 1 | -3/+3 |
2007-08-09 | use correct table name for shapes | Sean Dague | 1 | -1/+1 |
2007-08-09 | SceneObjects should now (hopefully) call datastore.StoreObject(). | MW | 2 | -2/+12 |
2007-08-09 | pull out some uneeded attributes, and setup keys on primshapes dataset | Sean Dague | 1 | -3/+3 |
2007-08-09 | prim.Shape -> primshapes table | Sean Dague | 1 | -3/+35 |
2007-08-09 | ScriptEngine just needs 2 events hooked up and llSay() implemented to work. S... | Tedd Hansen | 5 | -19/+25 |
2007-08-09 | Deleted old LSLEngine files (those under Scene.Scripting) | MW | 14 | -2911/+2 |
2007-08-09 | prim object -> prims table code | Sean Dague | 1 | -7/+52 |
2007-08-09 | Removed spaces from directory names | Tedd Hansen | 2 | -0/+0 |
2007-08-09 | make MonoSqliteDataStore compile with new objects | Sean Dague | 1 | -23/+23 |
2007-08-09 | Merged OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL into OpenSim.ScriptEngi... | Tedd Hansen | 18 | -250/+0 |
2007-08-09 | Start of replacing the old SceneObject/Primitive classes with the new versions. | MW | 19 | -233/+301 |
2007-08-09 | Making sure my local working copy is in sync with svn before I start the job ... | MW | 9 | -27/+31 |
2007-08-09 | Transition between not flying / flying should be smoother | Brian McBee | 1 | -1/+6 |
2007-08-09 | Start defining prim shape definition. Officially bed time now | Sean Dague | 1 | -7/+45 |
2007-08-09 | decrease insanity level significantly by factoring all the columns into | Sean Dague | 1 | -102/+46 |
2007-08-09 | intermediate checkin of code that compiles before I do something | Sean Dague | 1 | -4/+87 |
2007-08-09 | Commit in the changes for all the parameter bindings for prims | Sean Dague | 1 | -2/+38 |
2007-08-08 | * Checked in new tweaked Prebuild.exe | lbsa71 | 2 | -40/+5 |
2007-08-08 | worldmap now gets correctly updated when terrain changes | Brian McBee | 1 | -0/+2 |
2007-08-08 | sigh, Data ... not Date. I'm dumb | Sean Dague | 1 | -0/+0 |
2007-08-08 | name changes in MonoSqliteData store | Sean Dague | 1 | -2/+2 |
2007-08-08 | rename to MonoSqliteDataStore | Sean Dague | 1 | -0/+0 |
2007-08-08 | screwed up the move, removing this file to give us proper history tracking | Sean Dague | 1 | -213/+0 |
2007-08-08 | missed this file | MW | 1 | -1/+2 |
2007-08-08 | Fixed the asset download problem I think, solution might not be ideal but wor... | MW | 1 | -12/+9 |
2007-08-08 | moving to new namespace as this is mono only | Sean Dague | 2 | -0/+213 |
2007-08-08 | This chunk of code actually properly saves out some parameters of | Sean Dague | 1 | -6/+9 |
2007-08-08 | Hopefully improved texture downloading (including the speed at which they dow... | MW | 1 | -35/+83 |
2007-08-08 | when teleporting to a non-adjacent region, client was not getting new neighbours | Brian McBee | 1 | -1/+1 |
2007-08-08 | databits are actually flowing to disk | Sean Dague | 1 | -34/+50 |
2007-08-08 | Added checks to the last commit to make sure the xml files exist before it tr... | MW | 2 | -2/+8 |
2007-08-08 | The startup set of assets in the local asset server can now be set from a xml... | MW | 3 | -6/+74 |
2007-08-08 | Commit works? | Tedd Hansen | 1 | -0/+1 |
2007-08-08 | Removed System.Windows.Form reference from DotNetEngine.Compiler.LSL , it did... | MW | 1 | -1/+1 |
2007-08-08 | Rotated the terrain textures that are created for world map by 90 degree as s... | MW | 1 | -1/+1 |
2007-08-08 | Added ScriptEngine to solution (prebuild.xml) | Tedd Hansen | 3 | -3352/+0 |
2007-08-08 | Added ScriptEngine.DotNetEngine | Tedd Hansen | 29 | -0/+8188 |