| Commit message (Expand) | Author | Files | Lines |
2011-10-25 | Merge | Melanie | 2 | -3/+1 |
2011-10-25 | Fix ground sit autopilot | Melanie | 2 | -9/+19 |
2011-10-24 | Fake an AgentCircuitData if none is available rather than crashing out | Melanie | 1 | -2/+24 |
2011-10-21 | Allow updating the movement animation while flying. This fixes falling, | Melanie | 1 | -20/+6 |
2011-10-20 | Fix up the animator and ScenePresence to like each other again | Melanie | 2 | -7/+24 |
2011-10-18 | Temporarily put in log lines to record time taken to set terrain in OdeScene. | Justin Clark-Casey (justincc) | 1 | -0/+6 |
2011-10-18 | Store scene identifier passed in to OdeScene for later debug messages | Justin Clark-Casey (justincc) | 2 | -2/+10 |
2011-10-18 | Don't bother taking OdeLock during OdeScene construction, since there can be ... | Justin Clark-Casey (justincc) | 1 | -16/+13 |
2011-10-18 | Remove unnecessary lock of OdeLock in OdePrim.changeadd() | Justin Clark-Casey (justincc) | 1 | -18/+13 |
2011-10-18 | minor: method doc to explain a lock of OdeLock | Justin Clark-Casey (justincc) | 2 | -1/+3 |
2011-10-18 | Remove the unused CollisionLocker from ODE | Justin Clark-Casey (justincc) | 4 | -97/+81 |
2011-10-17 | Allow an avatar to be explicitly named to the "debug packet" command | Justin Clark-Casey (justincc) | 2 | -6/+11 |
2011-10-17 | refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter w... | Justin Clark-Casey (justincc) | 6 | -28/+16 |
2011-10-17 | Add avatar names to debug packet output | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2011-10-17 | refactor: Use SOP.SitTargetAvatar instead of calling a special GetAvatarOnSit... | Justin Clark-Casey (justincc) | 3 | -11/+10 |
2011-10-17 | rename OS_NPC_SIT_IMMEDIATE to OS_NPC_SIT_NOW since it's shorter and more und... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-10-17 | Implement osNpcStand(<npc-id>) | Justin Clark-Casey (justincc) | 6 | -2/+48 |
2011-10-17 | Implement osNpcSit(). This is still in development so don't trust it | Justin Clark-Casey (justincc) | 10 | -5/+75 |
2011-10-16 | Bug fix on the bug fix on UserAccountService.cs | Diva Canto | 1 | -1/+0 |
2011-10-15 | Guard HGAssetService against uninitialized variables and null arguments. | Diva Canto | 1 | -0/+3 |
2011-10-15 | improve method doc on Scene.OtherRegionUp() | Justin Clark-Casey (justincc) | 1 | -4/+4 |
2011-10-15 | move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with t... | Justin Clark-Casey (justincc) | 6 | -17/+8 |
2011-10-15 | fetch physical_prim switch from [Startup] config from inside scene, as is don... | Justin Clark-Casey (justincc) | 7 | -48/+23 |
2011-10-15 | remove now redundant m_physical_prim flag from SOP.ApplyPhysics() | Justin Clark-Casey (justincc) | 3 | -7/+7 |
2011-10-15 | Restore [Startup] physical_prim flag which can stop any prims being subject t... | Justin Clark-Casey (justincc) | 2 | -1/+12 |
2011-10-15 | remove redundant PhysActor.IsPhysical call from SOP.UpdatePrimFlags() as its ... | Justin Clark-Casey (justincc) | 1 | -4/+0 |
2011-10-15 | refactor: Remove redundant code in SOP.UpdatePrimFlags() | Justin Clark-Casey (justincc) | 1 | -27/+21 |
2011-10-15 | factor common code out into SOP.RemoveFromPhysics() | Justin Clark-Casey (justincc) | 3 | -11/+19 |
2011-10-15 | reduce access to ODECharacter methods to make code analysis easier. Eliminat... | Justin Clark-Casey (justincc) | 2 | -54/+36 |
2011-10-15 | restrict unnecessary access levels on ODEPrim fields/properties | Justin Clark-Casey (justincc) | 1 | -19/+17 |
2011-10-15 | refactor: make methods that do not need to be public in ODE private or intern... | Justin Clark-Casey (justincc) | 3 | -129/+195 |
2011-10-14 | Change hardcoded ODE total frame time to match the default total frame time (... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-10-13 | Bug fix -- Test User on first run standalone might not be created properly: l... | Diva Canto | 1 | -46/+44 |
2011-10-14 | refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s... | Justin Clark-Casey (justincc) | 7 | -8/+15 |
2011-10-14 | Extract NullPhysicsScene from PhysicsScene to improve code readability | Justin Clark-Casey (justincc) | 2 | -88/+125 |
2011-10-14 | Don't execute rest of code in XEngine.RemoveRegion() and Close() if the modul... | Justin Clark-Casey (justincc) | 1 | -0/+6 |
2011-10-13 | Expose minimum frame time and update periods for experimentation. | Justin Clark-Casey (justincc) | 1 | -19/+33 |
2011-10-13 | refactor: Put the frame update period when temporary objects are cleaned up i... | Justin Clark-Casey (justincc) | 1 | -4/+4 |
2011-10-13 | refactor: chain the two scene constructors together to eliminate more copypasta | Justin Clark-Casey (justincc) | 1 | -29/+1 |
2011-10-13 | Tie reported FPS correction factor into the minimum frame time rather than se... | Justin Clark-Casey (justincc) | 2 | -6/+13 |
2011-10-13 | Move fps stat adjustment factor into field rather than hard-coded. | Justin Clark-Casey (justincc) | 1 | -1/+12 |
2011-10-13 | More method doc and formatting changes. Makes DestroyOdeStructures() private | Justin Clark-Casey (justincc) | 3 | -8/+39 |
2011-10-13 | refactor: move 3x copy/pasted ode structure removal code in ODECharacter into... | Justin Clark-Casey (justincc) | 2 | -91/+79 |
2011-10-12 | remove some mono compiler warnings | Justin Clark-Casey (justincc) | 3 | -44/+1 |
2011-10-12 | Get rid of some traces of the old pre-ROBUST grid architecture config | Justin Clark-Casey (justincc) | 5 | -54/+6 |
2011-10-12 | Bring LindenUDP.Tests back from the dead. No tests are running. | Justin Clark-Casey (justincc) | 5 | -343/+282 |
2011-10-12 | When shutting down XEngine, log how many scripts are being shutdown so the us... | Justin Clark-Casey (justincc) | 2 | -2/+5 |
2011-10-12 | minor: insert some commented out log lines which are a blunt but useful instr... | Justin Clark-Casey (justincc) | 3 | -3/+12 |
2011-10-12 | Improve some method doc for LLUDPClient, LLUDPServer and UnackedPacketCollection | Justin Clark-Casey (justincc) | 3 | -17/+39 |
2011-10-12 | Make it possible to disable the HG linker. On non-HG systems it spits yellow | Melanie | 1 | -0/+7 |