index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2012-06-12
*UNTESTED* extended llGet*PrimitiveParam() to support avatars. Some auxiliar ...
UbitUmarov
2
-3
/
+272
2012-06-11
change object drag so it applies a impulse and not a push force so it works a...
UbitUmarov
1
-2
/
+6
2012-06-08
Make llTeleportAgent conform to Magnum SL Server and add llTeleportAgentGloba...
Melanie
3
-5
/
+73
2012-06-08
Fix a corner case where checking for region corssing may cross an avatar back if
Melanie
1
-2
/
+7
2012-06-08
Revert "Add a frame based watchdog function to keyframed motion"
Melanie
1
-20
/
+0
2012-06-08
*UNTESTED* fix PRIM_LINK_TARGET. Make it work on avatars, set any pending pos...
UbitUmarov
1
-7
/
+37
2012-06-08
*UNTESTED* let SetPrimParams for avatars parse even unsupported parameters so...
UbitUmarov
1
-2
/
+84
2012-06-08
*UNTESTED* added PRIM_POS_LOCAL and PRIM_ROT_LOCAL in SetPrimParams for avata...
UbitUmarov
1
-6
/
+46
2012-06-08
Add a frame based watchdog function to keyframed motion
Melanie
1
-0
/
+20
2012-06-08
Cut off collision sounds with avatar at 3.2. This makes most walkig collisions
Melanie
1
-1
/
+1
2012-06-07
Further limit the amount of avatar collisions that will actually trigger
Melanie
1
-2
/
+4
2012-06-07
Typo fix
Melanie
1
-3
/
+5
2012-06-07
Add the ability to query the MYSQL databse for a list of the stored prim UUIDs
Melanie
8
-0
/
+63
2012-06-07
Implement playing of the real collision sounds, change scaling for avatar
Melanie
1
-133
/
+57
2012-06-07
Fix not sending TransferInfo when an asset is not found. This clogs
Melanie
1
-4
/
+29
2012-06-07
Make not_at_target stop when the target is reached even if the script
Melanie
1
-1
/
+2
2012-06-07
Typo correction
Melanie
1
-1
/
+1
2012-06-07
Disable default collision sounds until they can be uploaded, but enable custo...
Melanie
1
-55
/
+56
2012-06-07
Set collision sound type so custom sound types are recognized
Melanie
1
-0
/
+2
2012-06-07
Make the "delay restart" button delay restart for 1 hour rather than aborting
Melanie
3
-31
/
+61
2012-06-07
Make timed bans / timed passes work as expected. Prevent transmission of media
Melanie
2
-2
/
+34
2012-06-07
Prevent a null ref when getting the velocity of an avatar during login or
Melanie
1
-2
/
+3
2012-06-05
fix the real cause of double velocity
UbitUmarov
1
-1
/
+0
2012-06-05
revert last bad commit but fix recoil direction
UbitUmarov
1
-4
/
+4
2012-06-05
Stop llRezAtRoot() from applying velocity setting impulse in World.RezObject...
UbitUmarov
1
-2
/
+3
2012-06-05
Fix land collisions to work like SL.
Melanie
1
-6
/
+16
2012-06-04
Actually trigger land collisions in the root even when a child collides
Melanie
1
-1
/
+1
2012-06-04
fix addforce/impulse.
UbitUmarov
1
-3
/
+3
2012-06-04
Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach posi...
Melanie
5
-9
/
+27
2012-06-03
When regions are set to shut down the instance, always send notifications to
Melanie
1
-6
/
+30
2012-06-01
Fix LSL animation state reporting and animation state transitions on crossing
Melanie
2
-8
/
+34
2012-06-01
Fix impersonation, it got broken in a merge
Melanie
1
-7
/
+10
2012-06-01
Remove the kill record. Core has removed it long ago and it really does more ...
Melanie
1
-19
/
+19
2012-05-30
ubitode prim: if makebody() is called already having a body, do a full destru...
UbitUmarov
1
-3
/
+4
2012-05-30
Guard setting the building flag
Melanie
1
-0
/
+4
2012-05-30
Whitespace fix
Melanie
1
-1
/
+1
2012-05-30
Prevent multiple requests to go physical from reaching the physics plugin
Melanie
1
-0
/
+4
2012-05-30
Fix the log standing attach-from-world bug.
Melanie
2
-42
/
+59
2012-05-29
fix physics not reporting collisions only with terrain
UbitUmarov
1
-0
/
+1
2012-05-29
Add advanced collision processing into ScenePresence
Melanie
1
-162
/
+162
2012-05-29
Fix collision filtering
Melanie
1
-10
/
+10
2012-05-28
fix avatars collisions on sim crossings and other few cases where freemove()...
UbitUmarov
1
-2
/
+1
2012-05-28
a bit cleaner code (?) on sculpts/meshs meshing checking
UbitUmarov
1
-7
/
+6
2012-05-28
let meshs work indenpendently of mesh_sculpted_prim config option
UbitUmarov
1
-29
/
+25
2012-05-28
disable collision sounds for now
UbitUmarov
1
-2
/
+8
2012-05-28
revert making sculpts phanton if sculpt meshing option is off
UbitUmarov
1
-2
/
+0
2012-05-28
Place the return back into collision sounds.
Melanie
1
-0
/
+4
2012-05-28
If a region is not found on a simulator, make the health query return
Melanie
1
-4
/
+13
2012-05-28
Modify SceneManeger to use a DoubleDictionary and work without locks.
Melanie
1
-176
/
+90
2012-05-27
Let OOB information usable outside ubitode
UbitUmarov
3
-29
/
+33
[next]