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2014-09-11Fix regression from recent a02dae5 where stand positions are no longer correc...Justin Clark-Casey (justincc)1-3/+2
2014-09-10 handle AO sit ground caseUbitUmarov1-2/+27
2014-09-10*TEST* add movement states SIT and SITGROUND. ScenePresence on SIT,UbitUmarov3-34/+71
2014-09-10Fix a nullref that can hit Vivox voiceMelanie Thielker1-2/+8
2014-09-09it its a default ( internal ) animation return its name in lower caseUbitUmarov1-1/+1
2014-09-09 remove the check animState == anim for same reasonsUbitUmarov1-16/+10
2014-09-09 look for animation on part inventory before default animations, soUbitUmarov1-4/+7
2014-09-09 force update of movement animationUbitUmarov2-2/+15
2014-09-09 on SetAnimationOverride do a UpdateMovementAnimations();UbitUmarov1-1/+2
2014-09-09*test*UbitUmarov3-1/+58
2014-09-09Plumb the rest of the serverside AOMelanie Thielker4-0/+113
2014-09-09Add some case magic and send an anim pack when an override is setMelanie Thielker2-1/+2
2014-09-09add full delete if uuid iz zero and state is ALLUbitUmarov1-1/+4
2014-09-09Make proper fix for last commit wrt Mantis 7317 by replacing disallowed c cha...Justin Clark-Casey (justincc)1-1/+1
2014-09-09For stat names containing periods, replace with '#' rather than throw exceptionJustin Clark-Casey (justincc)1-1/+2
2014-09-09 only cancel attchment needed update type on sending sheduled updates.UbitUmarov1-4/+3
2014-09-09huds bug fixUbitUmarov1-28/+50
2014-09-09Add perms checkMelanie Thielker2-0/+8
2014-09-09 remove messing with KeyframeMotion on attachUbitUmarov1-2/+2
2014-09-09 dont force Phantom on attachments, breaking no mod objects if wear byUbitUmarov1-1/+1
2014-09-09drop attachments with original physical proprietiesUbitUmarov1-21/+6
2014-09-09Add some forgotten callsMelanie Thielker1-0/+2
2014-09-09Add missing fileMelanie Thielker1-0/+76
2014-09-09Actually do the overridingMelanie Thielker2-1/+14
2014-09-09Also check standard anim namesMelanie Thielker1-4/+16
2014-09-09set default LinksetPhysPrims to 0 so max number of prims for physicalUbitUmarov1-1/+1
2014-09-09make PERMISSION_OVERRIDE_ANIMATIONS implicit for attachmentsMelanie Thielker1-1/+2
2014-09-09Plumb llSetAnimationOverrideMelanie Thielker5-0/+54
2014-09-09 dont send fullObjectUpdate on deselectUbitUmarov1-4/+4
2014-09-08limit number of prims on physical objects. Not all cases covered stillUbitUmarov5-3/+78
2014-09-08 on drop send full update on root prim, terse on others ( as sl ). FixUbitUmarov1-2/+5
2014-09-08 change attachment drop, to make object Phanton. THis is not as SL, butUbitUmarov1-8/+12
2014-09-08*NEEDS more testing* on attachment drop: fix adding prims to physicsUbitUmarov1-4/+31
2014-09-05For monitoring purposes, start non-timeout tasks (which do not currently use ...Justin Clark-Casey (justincc)11-65/+78
2014-09-05 do not send objectproprieties on sop.SetGroup(). I many cases this willUbitUmarov1-2/+2
2014-09-05 near region check on tp needs to be a full current view check.UbitUmarov1-6/+6
2014-09-04Make LLUDP output queue refill thread active by default, since load tests hav...Justin Clark-Casey (justincc)2-1/+3
2014-09-04For processing outbound http requests in the XMLRPCModule, start the thread t...Justin Clark-Casey (justincc)1-5/+4
2014-09-04Start long-lived thread in IRCConnector via watchdog rather than indepedently...Justin Clark-Casey (justincc)1-13/+5
2014-09-03Don't need to check separate physics status in bulletsim update since that me...Justin Clark-Casey (justincc)1-2/+3
2014-09-03Make bulletsim thread alarm if no update for 5 seconds.Justin Clark-Casey (justincc)1-1/+4
2014-09-03minor: fix indenting from previous commit b08ab1eJustin Clark-Casey (justincc)1-7/+7
2014-09-03If BulletSim is running on its own threads, start this thread via the thread ...Justin Clark-Casey (justincc)1-3/+8
2014-09-03Cleanup some unused code and configuration entriesBlueWall2-6/+2
2014-09-03Don't show the ScrLPS data twice in the WebStats based statistics page.Kevin Cozens1-6/+0
2014-09-03Remove the 32 bit launchers as discussed at OpenSimulator Office Hour 9//2/14...BlueWall7-461/+0
2014-09-03Add [EntityTransfer] AllowAvatarCrossing setting to determine whether avatars...Justin Clark-Casey (justincc)2-1/+19
2014-09-02Fix recent regression from 473c5594 where camera started to judder on moving ...Justin Clark-Casey (justincc)2-18/+28
2014-09-02 reduce MIN_CALLBACK_MS guard time. A value too high introduces a extraUbitUmarov1-1/+1
2014-09-02void time change between gettime callsUbitUmarov1-4/+3