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My fork of OpenSim for IG and MG, called SledjChisl.
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2012-04-23
ubitODE - do own timing control (as chODE does) until heartbeat does it right
UbitUmarov
2
-21
/
+34
2012-04-23
Mantis 5977 Corrections to llRegionSayTo
Talun
6
-58
/
+120
2012-04-23
ubitODE - several changes...
UbitUmarov
3
-431
/
+379
2012-04-22
refactor: simply some properties code in BasicPhysicsPlugin
Justin Clark-Casey (justincc)
2
-72
/
+12
2012-04-22
Make TestSetPhysicsSinglePrim() actually add the object to the scene in order...
Justin Clark-Casey (justincc)
1
-0
/
+2
2012-04-22
Fix bug where setting phantom on a prim would result in a server log message ...
Justin Clark-Casey (justincc)
6
-32
/
+382
2012-04-22
fix a bug i added fixing another....
UbitUmarov
1
-2
/
+5
2012-04-21
ubitODE: - don't try to hover underground unless volumedetector (that doesn't...
UbitUmarov
1
-47
/
+93
2012-04-21
Comment out spurious Body != IntPtr.Zero code after disableBody(), since disa...
Justin Clark-Casey (justincc)
2
-10
/
+20
2012-04-21
refactor: Simplify ODEPrim.AddChildPrim() by returning early where appropriate.
Justin Clark-Casey (justincc)
1
-115
/
+117
2012-04-21
Add test for setting physics in a linkset
Justin Clark-Casey (justincc)
1
-2
/
+28
2012-04-21
Add regression test for prim status when root prim in a new linkset is non-ph...
Justin Clark-Casey (justincc)
2
-1
/
+20
2012-04-21
Fix a bug where linking a non-physical prim with a physical prim as root woul...
Justin Clark-Casey (justincc)
2
-0
/
+22
2012-04-21
Add test for correct physics status on linking two physics objects
Justin Clark-Casey (justincc)
1
-2
/
+26
2012-04-21
refactor: extract common setup code in SceneObjectStatusTests
Justin Clark-Casey (justincc)
1
-10
/
+16
2012-04-21
Add TestSetPhysics() to SOP status tests
Justin Clark-Casey (justincc)
3
-4
/
+27
2012-04-21
Remove redundant prim_geom != IntPtr.Zero checks in ODEPrim.
Justin Clark-Casey (justincc)
1
-116
/
+88
2012-04-20
Improve bitmap disposal to do null checks and not to potentially try disposal...
Justin Clark-Casey (justincc)
1
-4
/
+7
2012-04-20
If a physical prim is manually moved (e.g. by a user) then set the geometry p...
Justin Clark-Casey (justincc)
1
-12
/
+10
2012-04-20
changed seletion code. SOP now knows about parts selection. UI actions are se...
UbitUmarov
3
-24
/
+104
2012-04-20
ubitODE: - Change triangles used in terrain height estimation
UbitUmarov
1
-11
/
+28
2012-04-20
Always dispose of existing opened bitmap from file in SaveFile(), instead of ...
Justin Clark-Casey (justincc)
1
-22
/
+37
2012-04-20
Explicitly dispose of bitmaps opened from files in GenericSystemDrawing and J...
Justin Clark-Casey (justincc)
2
-18
/
+31
2012-04-20
Remember to dispose of the bitmap opened from a file in GatekeeperServiceConn...
Justin Clark-Casey (justincc)
1
-4
/
+11
2012-04-20
concerns GenericSystemDrawing.cs
Garmin Kawaguichi
1
-8
/
+9
2012-04-20
ubitODE - again avatar/terrain collision. Reduce new viewers interpolators ef...
UbitUmarov
1
-6
/
+14
2012-04-20
Add more exception detail to Exception and IOException throws in BaseHttpServ...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-04-20
Stop teleports from dropping tall avatars through or embedding them in the fl...
Justin Clark-Casey (justincc)
1
-1
/
+7
2012-04-19
changed - VolumeDetect and phantom setting interaction. Script VD(true) forc...
UbitUmarov
2
-13
/
+40
2012-04-18
Fix a logic error in app domain creation
Melanie
1
-1
/
+1
2012-04-18
Fx up estate settings
Melanie
1
-1
/
+1
2012-04-18
Allow setting a specific target velocity on TeleportWithMomentum
Melanie
1
-1
/
+11
2012-04-18
Don't re-add the assembly resolver for each script if not creating the appdomain
Melanie
1
-4
/
+8
2012-04-18
Allow scripts in attachments owned by the NPC to control the NPC
Melanie
1
-1
/
+7
2012-04-18
ubitODE still retouching character pid
UbitUmarov
1
-2
/
+2
2012-04-18
ubitODE - retouch character PIDs
UbitUmarov
1
-4
/
+4
2012-04-18
On "show part" command, show link number.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-04-17
minor: Add some method doc. Add warnings since calling SOG link/delink metho...
Justin Clark-Casey (justincc)
2
-0
/
+22
2012-04-17
Prevent objects rezzed in sim from being seen as attachments and becoming une...
Melanie
2
-0
/
+8
2012-04-17
clean up some more logging spam in the jsonstore modules
Mic Bowman
2
-2
/
+4
2012-04-17
Fix the Csharp 3.0 vs 4.0 problem in JsonStore initialization.
Mic Bowman
3
-5
/
+7
2012-04-17
This commit adds a new optional region module, JsonStore, that provides struc...
Mic Bowman
4
-0
/
+1464
2012-04-17
make the namespace for the ScriptModuleComms consistent with its file system ...
Mic Bowman
1
-1
/
+1
2012-04-17
ubitODE: prims - update managed dinamic parameters from unmanaged at ODE rate...
UbitUmarov
1
-78
/
+46
2012-04-17
ubitODE: - character managed ode was only getting position etc from unmanaged...
UbitUmarov
2
-119
/
+48
2012-04-17
ubitODE: - made avatar/ground collision pid servo a bit softer since seems a ...
UbitUmarov
2
-6
/
+7
2012-04-17
Add TestGetChildPartPositionAfterObjectRotation()
Justin Clark-Casey (justincc)
1
-1
/
+37
2012-04-17
Add test TestGetChildPartPosition()
Justin Clark-Casey (justincc)
1
-0
/
+28
2012-04-17
Move some public methods on WebStatsModule to private to reduce some static a...
Justin Clark-Casey (justincc)
1
-14
/
+14
2012-04-17
refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateM...
Justin Clark-Casey (justincc)
9
-16
/
+16
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