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2008-05-09Update svn properties.Jeff Ames4-710/+710
2008-05-09* Minor: Insert utility function to format raw xml strings into indented xml ...Justin Clarke Casey3-5/+42
2008-05-09* Restoring some initial inventory lookup polling delays in order to deal wit...Justin Clarke Casey1-2/+2
2008-05-09* Fix opensim region server shutdown.Justin Clarke Casey6-47/+11
2008-05-09* Valid Sculpted prim now collide properly.Teravus Ovares5-68/+209
2008-05-09Thank you, Melanie for a patch that helps conversionCharles Krinke1-0/+15
2008-05-09Thank you, Melanie for a patch that:Charles Krinke3-129/+129
2008-05-09* Minor tweak to TerrainChannelAdam Frisby2-7/+8
2008-05-09* Applying Dahlia's Triangular hole in a cube peg patch. Fixes the hollow or...Teravus Ovares1-3/+21
2008-05-09* Wrote a method to get the OpenJpeg data of a sculpt texture asset and save ...Teravus Ovares3-2/+253
2008-05-08* remove 2 warnings.Teravus Ovares2-2/+1
2008-05-08*Added all the permission checks to the sceneexternalchecks and modified perm...mingchen11-207/+658
2008-05-08* Committing an extra bit of permissions for attaching to ensure that the per...Teravus Ovares2-35/+39
2008-05-08* Removed ODELock message since it wasn't telling us anything important and p...Teravus Ovares1-1/+1
2008-05-08* Proper fix for 1191 - Missing TypeData in ViewerEffectEventHandlerArg.Adam Frisby3-2/+3
2008-05-08* Attempted Fix for 1191 - Crash on ViewerEffectHandler. We are missing typed...Adam Frisby1-0/+2
2008-05-08* Applying patch #1156 - More implementation work on llGetPrimitiveParams (Th...Adam Frisby3-5/+179
2008-05-08* Applying patch #1121 - Fixes for llListen() (Thanks Middlelink!)Adam Frisby5-292/+353
2008-05-08* Commit from Jed Zhu (DeepThink) - Initial implementation of mesh collision...Adam Frisby1-3/+172
2008-05-08From: Michael Osias <mosias@us.ibm.com>Sean Dague1-0/+1
2008-05-08From: Alan M Webb <awebb@vnet.ibm.com>Sean Dague1-2/+2
2008-05-08* You can haz more spring cleaning.Adam Frisby9-103/+26
2008-05-08* Spring cleaning, round 3029Adam Frisby35-3460/+5
2008-05-08* Fixes Prim ExtraParams Teravus Ovares2-13/+358
2008-05-08* Reduced sleep durations in a number of files.Adam Frisby5-18/+6
2008-05-08* Some refactorings.Adam Frisby6-4/+108
2008-05-07* For no good reason (since there are a hundred million other things to fix),...Justin Clarke Casey3-37/+51
2008-05-07* Change LSL -> C# translated script console output to use the logger (at DEB...Justin Clarke Casey1-4/+7
2008-05-07* Increasing ScenePresences locking to prevent race conditions such as those ...Justin Clarke Casey3-83/+125
2008-05-07* Temporary fix for Mantis 1177.Adam Frisby1-1/+2
2008-05-07*Fixed bug causing Object Duplication to not correctly follow permissionsmingchen1-1/+4
2008-05-07* Doh! scripts that get controls should get controls even when you're sittin...Teravus Ovares1-9/+9
2008-05-07* Fix minor local inventory service log typoJustin Clarke Casey1-1/+1
2008-05-07* Fixed some compiler warningsAdam Frisby4-5/+6
2008-05-07* Added Obsolete() tag to IClientAPI.OutPacket.Adam Frisby1-1/+1
2008-05-07* Removes references to libsecondlife.Packets from IClientAPI. BAD PROGRAMMER...Adam Frisby8-45/+232
2008-05-07enable velocity on our full update, as I think I know why Sean Dague1-2/+2
2008-05-07seriously hope this gives us rotation and rotational velocitySean Dague1-1/+1
2008-05-07* Other then the prim update experiments that are going on now, llTakeControl...Teravus Ovares6-4/+48
2008-05-07check in a new approach to thisSean Dague1-1/+7
2008-05-07ok, reverting the bad packet fill in, going to try this againSean Dague1-86/+4
2008-05-07make prims reliable to see how that effects this update pathSean Dague1-0/+1
2008-05-07this change probably causes an earthshattering kaboom, andSean Dague1-4/+85
2008-05-07get all the right bits to SendPrimitiveToClient so we can actuallySean Dague4-25/+33
2008-05-07* Theoretically, everything is in place for scripted take controls... Theo...Teravus Ovares5-8/+143
2008-05-07while I'm not convinced this is causing my current run awaySean Dague1-18/+21
2008-05-07*Fixed Missing SceneExternalChecks.csmingchen1-0/+104
2008-05-07if we are aborting the client loop we should tell someoneSean Dague1-0/+1
2008-05-07*Added CanRunScript to SceneExternalChecksmingchen1-0/+2
2008-05-07*Added SceneExternalChecks.cs that is used to manage checking the results of ...mingchen6-13/+37