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2008-02-18Patch from Michael Osias IBM (jimbo2120)Justin Clarke Casey5-0/+50
2008-02-18Small change to the IAgentAssetTransactions file that Chi11ken added for me (...MW1-2/+2
2008-02-18* Thanks to Ahzz, more verbose error messages on the console and possibly a f...Teravus Ovares2-34/+58
2008-02-18* Added /even more/ debugging messages to the UDP server to help people in re...Teravus Ovares2-8/+72
2008-02-18Thank you very much Ahzzmandius for adding the supportCharles Krinke5-0/+79
2008-02-18Thank you very much, Hashbox for:Charles Krinke4-9/+21
2008-02-18ODE: Tired of floating above the ground after crossing a border? Boy have I ...Teravus Ovares8-10/+11
2008-02-17Thank you Hashbox for adding the Charles Krinke4-4/+20
2008-02-17* Last bit of cleanup now. As long as you keep physical prim off, you should...Teravus Ovares1-11/+13
2008-02-17* Various ODE CleanupsTeravus Ovares2-64/+83
2008-02-17* Disabling physical prim crossings until they get a bit more stable.Teravus Ovares1-7/+7
2008-02-17* Fixed the Ghost physical hull on deleting a physical Prim Teravus Ovares1-61/+75
2008-02-17* Located and destroyed the weird velocity and rotation transfers. It turned...Teravus Ovares9-14/+76
2008-02-17Thank you very much, ChrisDown for a patch toCharles Krinke1-1/+1
2008-02-17Thank you very much, Diva for a patch to increase the Charles Krinke1-14/+24
2008-02-17Thank you very much, Taoki for additions to pCampBot to improve walking, talkingCharles Krinke1-17/+27
2008-02-17Added copyright notices.Jeff Ames14-11/+398
2008-02-17Added dummy IAgentAssetTransactions to fix compile failure.Jeff Ames1-0/+45
2008-02-16Renamed AgentAgentTransactionModule to the correct name of AgentAssetTransact...MW1-1/+1
2008-02-16Moved the AgentAssetTransactionsManager (and AgentAssetTransactions) out of C...MW9-60/+701
2008-02-16Some changes to remove some of the direct calls to CommsManager from Scene, s...MW5-10/+51
2008-02-16Update svn properties.Jeff Ames3-140/+140
2008-02-16Forgot one small but important line .. ;)Tedd Hansen1-0/+1
2008-02-16Fixed ScriptEngine config in OpenSim.ini.example that was out of place.Tedd Hansen7-64/+156
2008-02-15* ODE Stability update 4 :D Teravus Ovares6-130/+280
2008-02-15Resolve mantis #572 - terrain help printed multiple times when change-region ...Justin Clarke Casey1-0/+6
2008-02-15be smarter about the size of dynamic textures that we pull inSean Dague1-1/+29
2008-02-15allow for 1024x1024 textures through osSetDynamicTextureURL. Follow up patchSean Dague1-2/+2
2008-02-15* Temporary measure of deleting the Mono addin cache dir of addin-db-000/ on ...Justin Clarke Casey1-0/+7
2008-02-15Fixed bug in AvatarFactoryModule that resulted in removing cloth items, not b...MW2-27/+29
2008-02-15Moved LaunchSLClient prebuild.xml into main prebuild.xmlJeff Ames13-72/+0
2008-02-15Move pCampBot prebuild.xml into main prebuild.xml to fix reference errors. U...Jeff Ames5-105/+44
2008-02-15Moved pCampBot to OpenSim/ToolsJeff Ames7-0/+607
2008-02-15Oops. Forgot about Windows users.Jeff Ames1-2/+2
2008-02-15Minor syncing of copyright notices.Jeff Ames1-1/+1
2008-02-15Moved LaunchSLClient build system to Prebuild.Jeff Ames8-190/+185
2008-02-15Update svn properties.Jeff Ames4-398/+398
2008-02-14attempt to make our logging at least fail gracefully, we'll see if this helpsSean Dague1-26/+33
2008-02-14make dynamic textures temporary to try to stop filling up theSean Dague1-1/+1
2008-02-14More work on trying to get AvatarFactoryModule to play nicely with multiple t...MW1-63/+80
2008-02-14* Fixed accessibility problem on ITerrainChannelAdam Frisby1-1/+1
2008-02-14Added "better" multi thread handling to AvatarFactoryModule, which uses Event...MW1-23/+120
2008-02-14* Removed some catch-all-ignores from UDPServer in an attempt to look for #305.Adam Frisby3-5/+8
2008-02-14Fix a casting subtlety in moving to constants. Logins should workSean Dague1-2/+2
2008-02-14* Took a stab at getting keys to work as intendedlbsa711-2/+2
2008-02-14* Added more debugging output to GridManager to pin down the key exchange wei...lbsa711-3/+15
2008-02-14* Tree Populator Module, use "script tree" to make a growing tree in your sim.Adam Frisby1-0/+246
2008-02-14* Fixed #564, errors in friend sqllbsa711-4/+4
2008-02-14* Made new Framework.Constants class, added RegionSize member.Adam Frisby26-111/+276
2008-02-14* Exposed AddHandlers in response to mantis #534. Thanks, kmeisthax!lbsa711-4/+33