| Commit message (Expand) | Author | Files | Lines |
2012-08-22 | this should be an if-else block in case the non-phys min/max are smaller than... | SignpostMarv | 1 | -5/+7 |
2012-08-22 | Lock disposal of separate gdi+ objects under different threads since this pre... | Justin Clark-Casey (justincc) | 1 | -26/+42 |
2012-08-21 | Fix bug in SoundModule.PlayAttachedSound() where every sound update to an ava... | Justin Clark-Casey (justincc) | 1 | -3/+5 |
2012-08-20 | refactoring out SetFaceColor | SignpostMarv | 2 | -54/+17 |
2012-08-20 | making use of implicit operators and Util.Clip handling of Vector3 | SignpostMarv | 2 | -22/+27 |
2012-08-20 | single operation for PRIM_COLOR | SignpostMarv | 2 | -2/+50 |
2012-08-20 | fix typo | SignpostMarv | 1 | -1/+1 |
2012-08-20 | no-op change for cia.vc test | Justin Clark-Casey (justincc) | 1 | -0/+1 |
2012-08-20 | When loading an OAR, validate any group UUIDs and properly reconstruct parcel... | Justin Clark-Casey (justincc) | 1 | -1/+62 |
2012-08-20 | Tighten up OpenSim.Framework.Cache locking to avoid race conditions. | Justin Clark-Casey (justincc) | 1 | -30/+53 |
2012-08-20 | Add --force flag to "kick user" console command to allow bypassing of recent ... | Justin Clark-Casey (justincc) | 13 | -22/+68 |
2012-08-20 | Fix scripted detach of temp attachments | Melanie | 1 | -6/+2 |
2012-08-19 | Fix llDialog responses so that they can be heard throughout the region. This ... | Melanie | 1 | -1/+1 |
2012-08-18 | Add a reference to OpenMetaverseType.dll to compiled script assemblies. | Melanie | 1 | -0/+2 |
2012-08-18 | integrating redundant code into operator | SignpostMarv | 2 | -14/+7 |
2012-08-18 | Rot2Quaternion is now redundant | SignpostMarv | 2 | -12/+11 |
2012-08-18 | constructor means not having to manually refer to individual properties | SignpostMarv | 3 | -6/+6 |
2012-08-18 | implicit operators mean one does not need to instantiate new objects manually | SignpostMarv | 2 | -7/+5 |
2012-08-18 | adding missing refactor for LSL_Vector | SignpostMarv | 1 | -1/+1 |
2012-08-18 | Implementing operators & constructors for Quaternion | SignpostMarv | 1 | -0/+18 |
2012-08-18 | Fix the whitespace formatting error introduced by the last patch | Melanie | 1 | -2/+2 |
2012-08-18 | refactoring for Vector3 operator & constructor tweaks | SignpostMarv | 9 | -125/+119 |
2012-08-18 | When reporting a thread timeout, create a copy of the info rather than passin... | Justin Clark-Casey (justincc) | 1 | -1/+14 |
2012-08-17 | adding null return to fix building | SignpostMarv | 1 | -1/+1 |
2012-08-17 | fixing bug that get/set the wrong property for prim types other than sphere &... | SignpostMarv | 2 | -3/+6 |
2012-08-17 | implemented | SignpostMarv | 3 | -0/+64 |
2012-08-17 | attempt to handle InvalidCastException in a manner similar to Second Life | SignpostMarv | 2 | -2/+17 |
2012-08-17 | BulletSim: Properly regenerate hulls when objects made physical. | Robert Adams | 2 | -17/+33 |
2012-08-17 | minor: Make xengine debug message on script load a scripting loading message ... | Justin Clark-Casey (justincc) | 1 | -7/+9 |
2012-08-17 | BulletSim: restore most of the Detail logging statements. Will have | Robert Adams | 4 | -40/+51 |
2012-08-17 | Modify order of code so SOP doesn't set the physics actor flying | Robert Adams | 1 | -7/+12 |
2012-08-17 | BulletSim: add parameters and functionality to specify the mesh | Robert Adams | 3 | -48/+34 |
2012-08-17 | BulletSim: comments and parameter changes in dynamics engine. | Robert Adams | 2 | -26/+30 |
2012-08-17 | BulletSim: in BSDynamics, merge 'flags' and 'hoverFlags' as they are defined ... | Robert Adams | 1 | -158/+20 |
2012-08-17 | adding a clip method to handle Vector3 objects to enable a minor amount of re... | SignpostMarv | 2 | -6/+11 |
2012-08-16 | Do a proper null check to avoid the overloaded operator == trap | Melanie | 1 | -1/+1 |
2012-08-15 | Correct an exception report in SceneObjectPart so it outputs the stack. | Robert Adams | 1 | -1/+1 |
2012-08-15 | BulletSim: make it so objects in a linkset do not generate collisions with ea... | Robert Adams | 3 | -2/+27 |
2012-08-15 | enables configurable minimum sizes for physical & non-physical prims | SignpostMarv | 6 | -42/+141 |
2012-08-15 | Implementing PRIM_LINK_TARGET in a non-recursive fashion | SignpostMarv | 1 | -49/+74 |
2012-08-15 | Don't enable the thread watchdog until all regions are ready. | Justin Clark-Casey (justincc) | 2 | -7/+33 |
2012-08-15 | adding ATTACH_*_PEC constants | SignpostMarv | 1 | -0/+2 |
2012-08-15 | BulletSim: add hinge constraint. | Robert Adams | 3 | -6/+126 |
2012-08-15 | BulletSim: add locking to constraintCollection and rename some of the public ... | Robert Adams | 2 | -147/+197 |
2012-08-15 | BulletSim: clean up detail logging by adding many more debug log statements a... | Robert Adams | 5 | -34/+44 |
2012-08-15 | BulletSim: don't recreate mesh unless it needs it when rebuilding the hull. M... | Robert Adams | 1 | -15/+15 |
2012-08-15 | BulletSim: fix problem of a null reference exception on shutdown if there wer... | Robert Adams | 1 | -12/+13 |
2012-08-15 | BulletSim: Refactor BSConstraintCollection to add a new RemoveAndDestroyConst... | Robert Adams | 1 | -4/+12 |
2012-08-15 | BulletSim: add BSConstraint.RecomputConstraintVariables for the recomputation... | Robert Adams | 1 | -0/+17 |
2012-08-15 | BulletSim: Add the class BSCharacter to the DetailLog output | Robert Adams | 1 | -6/+10 |