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2013-05-31Adding back the BasicProfileModuleBlueWall2-73/+191
2013-05-31Remove unnecessary m_scenes and m_scene from AsyncCommandManager.Justin Clark-Casey (justincc)1-6/+1
2013-05-31Lock areas of AsyncCommandManager where multiple threads could try to access/...Justin Clark-Casey (justincc)1-111/+177
2013-05-31refactor: Remove unused AsyncCommandManager.PleaseShutdownJustin Clark-Casey (justincc)1-19/+1
2013-05-31Fill in fields with default values on profile creationBlueWall1-2/+48
2013-05-30Trigger OnScenePresenceUpdated when the avatar's animations change.Robert Adams2-4/+21
2013-05-30Add methods to Animation and AnimationSet for easier manipulation andRobert Adams3-0/+156
2013-05-30Add region heartbeat start event to complement heartbeat end event.Robert Adams2-0/+25
2013-05-30If an exception occurs in the AsyncCommandManager loop, spit it out to log ra...Justin Clark-Casey (justincc)1-8/+6
2013-05-30UserProfilesBlueWall13-176/+3631
2013-05-30minor: fix warnings in GodsModule that were due to duplicate using statementsJustin Clark-Casey (justincc)1-11/+7
2013-05-30Fix passing of voice distance attenuation to the Vivox voice server.Justin Clark-Casey (justincc)1-1/+1
2013-05-30If on a sit request we sit the avatar on a different prim in a linkset for so...Justin Clark-Casey (justincc)1-3/+3
2013-05-29Try caching the user name for a new agent earlier on in the process of establ...Justin Clark-Casey (justincc)3-5/+11
2013-05-29Add HG regression TestCachedUserNameForNewAgent()Justin Clark-Casey (justincc)1-0/+76
2013-05-28First change in Vivox for ages! -- added a lock to serialize calls to vivox s...Diva Canto1-14/+25
2013-05-28BulletSim: don't zero motion when changing vehicle type.Robert Adams1-1/+4
2013-05-27BulletSim: default using mesh asset hulls to 'true'. This means that,Robert Adams1-2/+2
2013-05-26BulletSim: enable GImpact shape for prims with cuts. Include DLLs and SOsRobert Adams1-1/+1
2013-05-25Update the money framework to allow sending the new style linden "serverside ...Melanie9-44/+32
2013-05-24Meshmerizer: remember to add the copied hull verts to the list of hulls.Robert Adams1-0/+1
2013-05-24BulletSim: add VehicleInertiaFactor to allow modifying inertia.Robert Adams2-1/+5
2013-05-24BulletSim: properly set mesh hash key in use tracking structure.Robert Adams1-1/+4
2013-05-24Meshmerizer: add INI parameter to enable DEBUG mesh detail logging.Robert Adams1-3/+6
2013-05-24One more appearance change: drop sending the SendAppearance packetMic Bowman1-1/+3
2013-05-24Protect one more update of the baked texture hashes.Mic Bowman1-2/+5
2013-05-24This is an experimental patch that adds support for comparing textureMic Bowman5-84/+147
2013-05-24change a hull debugging message to Debug instead of Infodahlia1-1/+1
2013-05-24correct some errors in decoding of mesh asset convex decomposition datadahlia1-53/+83
2013-05-24minor: Remove unnecessary duplication of AbsolutePosition Vector3 in SOG.Copy()Justin Clark-Casey (justincc)1-1/+0
2013-05-24Fix issue where llSetPayPrice on either one of a clone prim in the same OpenS...Justin Clark-Casey (justincc)1-0/+2
2013-05-23Fix bug where a cloned object would report the wrong llGetNumberOfPrims() whe...Justin Clark-Casey (justincc)1-0/+1
2013-05-23add decoder for bounding convex hulldahlia1-4/+53
2013-05-23Fix bug where both ordinary UserManagementModule and HGUserManagementModules ...Justin Clark-Casey (justincc)1-1/+1
2013-05-23Add DEBUG level logging in Meshmerizer for mesh parsing. There isRobert Adams1-2/+25
2013-05-23BulletSim: add locking around Meshmerizer use to eliminate possible raceRobert Adams1-145/+157
2013-05-22BulletSim: correct errors caused by misspelled INI parameter spec.Robert Adams2-4/+7
2013-05-22BulletSim: add code to experimentally use asset hull data.Robert Adams2-4/+54
2013-05-22BulletSim: fix problem with walking up stairs that are orientedRobert Adams1-2/+9
2013-05-22Implement llSetSoundQueueing().Justin Clark-Casey (justincc)4-6/+33
2013-05-21Revert "BulletSim: add code to experimentally use asset hull data."Robert Adams2-54/+4
2013-05-21BulletSim: add code to experimentally use asset hull data.Robert Adams2-4/+54
2013-05-21BulletSim: add gImpact shape type. Add logic to use gImpact shapeRobert Adams7-14/+167
2013-05-21To further help with tracking down the apperance of too much "Unknown User" i...Justin Clark-Casey (justincc)4-6/+6
2013-05-21Fix compile failure from recent git master 434c3cfJustin Clark-Casey (justincc)1-1/+1
2013-05-21Make "show name" command display HomeURL like "show names"Justin Clark-Casey (justincc)1-4/+11
2013-05-21minor: Change "show names" command to use consistent console display tableJustin Clark-Casey (justincc)1-15/+9
2013-05-21Add "show name" console command to make it possible to show a single binding ...Justin Clark-Casey (justincc)1-0/+34
2013-05-21Log when "Unknown User" is sent to a user because the UMM had no binding for ...Justin Clark-Casey (justincc)1-17/+32
2013-05-21Lock m_UserCache whilst iterating over it in UserManagementModule.GetUserData...Justin Clark-Casey (justincc)1-4/+9