index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2013-05-30
If an exception occurs in the AsyncCommandManager loop, spit it out to log ra...
Justin Clark-Casey (justincc)
1
-8
/
+6
2013-05-30
minor: fix warnings in GodsModule that were due to duplicate using statements
Justin Clark-Casey (justincc)
1
-11
/
+7
2013-05-30
Fix passing of voice distance attenuation to the Vivox voice server.
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-05-30
If on a sit request we sit the avatar on a different prim in a linkset for so...
Justin Clark-Casey (justincc)
1
-3
/
+3
2013-05-29
Try caching the user name for a new agent earlier on in the process of establ...
Justin Clark-Casey (justincc)
3
-5
/
+11
2013-05-29
Add HG regression TestCachedUserNameForNewAgent()
Justin Clark-Casey (justincc)
1
-0
/
+76
2013-05-28
First change in Vivox for ages! -- added a lock to serialize calls to vivox s...
Diva Canto
1
-14
/
+25
2013-05-28
BulletSim: don't zero motion when changing vehicle type.
Robert Adams
1
-1
/
+4
2013-05-27
BulletSim: default using mesh asset hulls to 'true'. This means that,
Robert Adams
1
-2
/
+2
2013-05-26
BulletSim: enable GImpact shape for prims with cuts. Include DLLs and SOs
Robert Adams
1
-1
/
+1
2013-05-25
Update the money framework to allow sending the new style linden "serverside ...
Melanie
9
-44
/
+32
2013-05-24
Meshmerizer: remember to add the copied hull verts to the list of hulls.
Robert Adams
1
-0
/
+1
2013-05-24
BulletSim: add VehicleInertiaFactor to allow modifying inertia.
Robert Adams
2
-1
/
+5
2013-05-24
BulletSim: properly set mesh hash key in use tracking structure.
Robert Adams
1
-1
/
+4
2013-05-24
Meshmerizer: add INI parameter to enable DEBUG mesh detail logging.
Robert Adams
1
-3
/
+6
2013-05-24
One more appearance change: drop sending the SendAppearance packet
Mic Bowman
1
-1
/
+3
2013-05-24
Protect one more update of the baked texture hashes.
Mic Bowman
1
-2
/
+5
2013-05-24
This is an experimental patch that adds support for comparing texture
Mic Bowman
5
-84
/
+147
2013-05-24
change a hull debugging message to Debug instead of Info
dahlia
1
-1
/
+1
2013-05-24
correct some errors in decoding of mesh asset convex decomposition data
dahlia
1
-53
/
+83
2013-05-24
minor: Remove unnecessary duplication of AbsolutePosition Vector3 in SOG.Copy()
Justin Clark-Casey (justincc)
1
-1
/
+0
2013-05-24
Fix issue where llSetPayPrice on either one of a clone prim in the same OpenS...
Justin Clark-Casey (justincc)
1
-0
/
+2
2013-05-23
Fix bug where a cloned object would report the wrong llGetNumberOfPrims() whe...
Justin Clark-Casey (justincc)
1
-0
/
+1
2013-05-23
add decoder for bounding convex hull
dahlia
1
-4
/
+53
2013-05-23
Fix bug where both ordinary UserManagementModule and HGUserManagementModules ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-05-23
Add DEBUG level logging in Meshmerizer for mesh parsing. There is
Robert Adams
1
-2
/
+25
2013-05-23
BulletSim: add locking around Meshmerizer use to eliminate possible race
Robert Adams
1
-145
/
+157
2013-05-22
BulletSim: correct errors caused by misspelled INI parameter spec.
Robert Adams
2
-4
/
+7
2013-05-22
BulletSim: add code to experimentally use asset hull data.
Robert Adams
2
-4
/
+54
2013-05-22
BulletSim: fix problem with walking up stairs that are oriented
Robert Adams
1
-2
/
+9
2013-05-22
Implement llSetSoundQueueing().
Justin Clark-Casey (justincc)
4
-6
/
+33
2013-05-21
Revert "BulletSim: add code to experimentally use asset hull data."
Robert Adams
2
-54
/
+4
2013-05-21
BulletSim: add code to experimentally use asset hull data.
Robert Adams
2
-4
/
+54
2013-05-21
BulletSim: add gImpact shape type. Add logic to use gImpact shape
Robert Adams
7
-14
/
+167
2013-05-21
To further help with tracking down the apperance of too much "Unknown User" i...
Justin Clark-Casey (justincc)
4
-6
/
+6
2013-05-21
Fix compile failure from recent git master 434c3cf
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-05-21
Make "show name" command display HomeURL like "show names"
Justin Clark-Casey (justincc)
1
-4
/
+11
2013-05-21
minor: Change "show names" command to use consistent console display table
Justin Clark-Casey (justincc)
1
-15
/
+9
2013-05-21
Add "show name" console command to make it possible to show a single binding ...
Justin Clark-Casey (justincc)
1
-0
/
+34
2013-05-21
Log when "Unknown User" is sent to a user because the UMM had no binding for ...
Justin Clark-Casey (justincc)
1
-17
/
+32
2013-05-21
Lock m_UserCache whilst iterating over it in UserManagementModule.GetUserData...
Justin Clark-Casey (justincc)
1
-4
/
+9
2013-05-20
Add comment
Diva Canto
1
-0
/
+2
2013-05-18
fix error in hull point indexing
dahlia
1
-1
/
+1
2013-05-18
remove duplicate hull scaling
dahlia
1
-3
/
+3
2013-05-18
add prototype code to decode convex hulls from mesh assets. Please do not use...
dahlia
1
-21
/
+110
2013-05-17
BulletSim: fix BulletSim crashing if there is no [BulletSim] section
Robert Adams
2
-8
/
+12
2013-05-16
minor: remove long commented out scene cache clearing code in EntityTransferM...
Justin Clark-Casey (justincc)
1
-9
/
+0
2013-05-16
minor: Remove completely unused IClientAPI.RequestClientInfo() call from Enti...
Justin Clark-Casey (justincc)
1
-3
/
+0
2013-05-16
Where this is not already happening, trigger asychoronous calls to CloseChild...
Justin Clark-Casey (justincc)
3
-2
/
+3
2013-05-16
On closing child agents, send separate asynchronous requests to each neighbou...
Justin Clark-Casey (justincc)
3
-9
/
+5
[next]