| Commit message (Expand) | Author | Files | Lines |
2011-09-09 | Delay loading scripts until the scene has finished loading | Oren Hurvitz | 4 | -2/+32 |
2011-09-09 | Added a check to the CreateRegion method of the RemoteAdmin module that the s... | Kevin Houlihan | 1 | -0/+13 |
2011-09-09 | llSetPrimitiveParams Prim type params precision errors | Micheil Merlin | 2 | -44/+90 |
2011-09-09 | Comment out the part of the load oar code that zeroes out prim sit target ori... | Justin Clark-Casey (justincc) | 2 | -2/+8 |
2011-09-09 | Use a copy of the inventory items list to register users in the thread starte... | Justin Clark-Casey (justincc) | 2 | -2/+8 |
2011-09-09 | Fix unit tests from RegionSettings commit | Justin Clark-Casey (justincc) | 2 | -0/+8 |
2011-09-09 | Save the default terrain texture UUIDs for a new region instead of leaving th... | Justin Clark-Casey (justincc) | 4 | -5/+43 |
2011-09-08 | Fix test failure. Oversight in setting up the tests themselves. | Justin Clark-Casey (justincc) | 1 | -1/+2 |
2011-09-08 | Centralize module setup for NPC tests. | Justin Clark-Casey (justincc) | 1 | -41/+21 |
2011-09-08 | Remember to set and unset the fire and forget method at the top of the attach... | Justin Clark-Casey (justincc) | 2 | -5/+17 |
2011-09-08 | Use scene presence agent id for rezzed object ownership rather than item owner. | Justin Clark-Casey (justincc) | 3 | -9/+90 |
2011-09-08 | Increase information in logging for UserAgentServiceConnector. | Justin Clark-Casey (justincc) | 1 | -12/+12 |
2011-09-07 | When invoking any of the OSSL teleport functions, do it on a separate thread ... | Justin Clark-Casey (justincc) | 1 | -6/+13 |
2011-09-07 | When a region is added to the HG Inventory Broker, also pass this through to ... | Justin Clark-Casey (justincc) | 3 | -21/+41 |
2011-09-06 | Add temporary debugging in HGInventoryBroker and RemoveXInventoryServiceConne... | Justin Clark-Casey (justincc) | 3 | -19/+33 |
2011-09-06 | Lock m_pendingObjects when calling GetPendingObjectsCount(). | Justin Clark-Casey (justincc) | 1 | -1/+2 |
2011-09-06 | Comment out SceneViewer.Reset() and stop calling from Close() since this is u... | Justin Clark-Casey (justincc) | 1 | -16/+17 |
2011-09-06 | Comment out unused ISceneViewer.Reset() to reduce code complexity | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-09-06 | In SceneViewer, introduce an IsEnabled flag and perform Close() under an m_pe... | Justin Clark-Casey (justincc) | 2 | -19/+51 |
2011-09-06 | refactor: Make logic in AM.AttachObject() clearer by not reusing existing var... | Justin Clark-Casey (justincc) | 1 | -14/+19 |
2011-09-06 | rename AM.AddSceneObjectAsAttachment() to AddSceneObjectAsNewAttachmentInInv | Justin Clark-Casey (justincc) | 1 | -3/+3 |
2011-09-06 | In SetAttachment, if the existing attachment has no asset id then carry on ra... | Justin Clark-Casey (justincc) | 4 | -6/+43 |
2011-09-06 | Get rid of the confusing version of IAttachmentsModule.RezSingleAttachmentFro... | Justin Clark-Casey (justincc) | 2 | -25/+2 |
2011-09-06 | get rid of the unused AttachmentsModule.ShowAttachInUserInventory() | Justin Clark-Casey (justincc) | 1 | -28/+0 |
2011-09-06 | Stop the pointless double setting of every attachment in AvatarAppearance. | Justin Clark-Casey (justincc) | 3 | -10/+13 |
2011-09-05 | Try disabling the inconsistent attachment state check to see if this actually... | Justin Clark-Casey (justincc) | 3 | -23/+27 |
2011-09-05 | Allow the HGInventoryBroker to set the UserManager when it instantiates a Rem... | Justin Clark-Casey (justincc) | 2 | -3/+15 |
2011-09-03 | Stop NPCs losing attachments when the source avatar takes them off. | Justin Clark-Casey (justincc) | 7 | -70/+154 |
2011-09-02 | Comment out Scene.CleanDroppedAttachments() and calls. | Justin Clark-Casey (justincc) | 2 | -37/+37 |
2011-09-02 | Remove redundant RootPart.CreatedSelected = true in IAM.RezObject() since thi... | Justin Clark-Casey (justincc) | 1 | -2/+0 |
2011-09-02 | Go back to resetting the State parameter for all parts of a SOG when SOG.Clea... | Justin Clark-Casey (justincc) | 2 | -5/+14 |
2011-09-02 | stop passing FromUserInventoryItemID right down into the deserializer. | Justin Clark-Casey (justincc) | 3 | -30/+7 |
2011-09-02 | Move more of IAM.RezObject() into DoPreRezWhenFromItem() | Justin Clark-Casey (justincc) | 2 | -27/+29 |
2011-09-02 | move more of IAM.RezObject() into DoPreRezWhenFromItem() | Justin Clark-Casey (justincc) | 1 | -63/+85 |
2011-09-02 | factor out a section of IAM.RezObject() into DoPreRezWhenFromItem() | Justin Clark-Casey (justincc) | 1 | -40/+48 |
2011-09-01 | refactor: factor out DoPostRezWhenFromItem() from IAM.RezObject() | Justin Clark-Casey (justincc) | 1 | -3/+8 |
2011-09-01 | remove the pointless m_Scene.GetNewRezLocation() call at the top of IAM.RezOb... | Justin Clark-Casey (justincc) | 1 | -7/+4 |
2011-09-01 | refactor: Move sanity checks to the top of IAM.RezObject() to make the code m... | Justin Clark-Casey (justincc) | 1 | -219/+215 |
2011-09-01 | use group.RootPart in IAM.RezObject() rather than group.GetChildPart(group.UU... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-09-01 | Remove pointless NRE check in IAM.RezObject() since this can never occur | Justin Clark-Casey (justincc) | 1 | -15/+1 |
2011-09-01 | Remove code which was automatically deleting non-root prims from scene object... | Justin Clark-Casey (justincc) | 3 | -32/+4 |
2011-09-01 | If the user receiving an inventory folder has left the scene by the time the ... | Justin Clark-Casey (justincc) | 1 | -5/+4 |
2011-09-01 | refactor: use SOG register target waypoints and rots directly instead of call... | Justin Clark-Casey (justincc) | 2 | -24/+6 |
2011-09-01 | Eliminate pointless checks of SOG.RootPart != null | Justin Clark-Casey (justincc) | 12 | -205/+119 |
2011-09-01 | refactor: use ParentGroup.UUID directly instead of SOP.GetRootPartUUID() | Justin Clark-Casey (justincc) | 1 | -17/+6 |
2011-09-01 | Fix issue with llGetTorque() where it would only ever return a zero vector. | Justin Clark-Casey (justincc) | 2 | -10/+1 |
2011-09-01 | Remove pointless cluttering SOP.ParentGroup != null checks. | Justin Clark-Casey (justincc) | 16 | -424/+274 |
2011-08-31 | Fix a bug where the non-root parts of rezzed objects that had previously been... | Justin Clark-Casey (justincc) | 1 | -1/+12 |
2011-08-31 | Don't set a GridUser entry for NPCs. | Justin Clark-Casey (justincc) | 1 | -1/+4 |
2011-08-31 | move common code into AttachmentsModule.DeleteAttachmentsFromScene() | Justin Clark-Casey (justincc) | 6 | -25/+37 |