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My fork of OpenSim for IG and MG, called SledjChisl.
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2012-03-10
Fix TestSaveOarNoAssets() by not launch a no-assets request on a separate thr...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-03-10
minor: In IAR save, log when we start adding the control file rather than say...
Justin Clark-Casey (justincc)
1
-2
/
+3
2012-03-10
minor: rearrange some save oar messages so they say what they're about to do ...
Justin Clark-Casey (justincc)
1
-8
/
+7
2012-03-10
On OAR saving, try fetch assets serially rather than firing all the requests ...
Justin Clark-Casey (justincc)
2
-9
/
+18
2012-03-10
Add ability to specify a default estate to be used when creating regions.
Justin Clark-Casey (justincc)
1
-64
/
+152
2012-03-09
Serialize all web requests to a particular host:port pair; only applied to th...
Mic Bowman
1
-0
/
+41
2012-03-09
Factor out common default animations code into SLUtil. LLClientView now make...
Justin Clark-Casey (justincc)
4
-62
/
+55
2012-03-09
fix for NPC not playing internal animations
satguru srivastava
1
-1
/
+36
2012-03-09
More on inventory transfer hold ups:
Diva Canto
3
-5
/
+84
2012-03-09
More on HG inventory transfers. Move the FireAndForget higher up.
Diva Canto
2
-2
/
+2
2012-03-08
More on the freeze on HG inventory transfers: spawn a threadlet on the funct...
Diva Canto
1
-1
/
+1
2012-03-09
Simplify minimap coarse location code by just reference SP.AbsolutePosition
Justin Clark-Casey (justincc)
2
-12
/
+3
2012-03-09
Get rid of unnecessary ParentID == 0 check on SP.Get_AbsolutePosition since t...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-03-09
Use SP.ParentPart instead of ParentID in places where it's more efficient (sa...
Justin Clark-Casey (justincc)
4
-68
/
+32
2012-03-09
refactor: cleanup SP.HandleAgentSit so that everything is done within one if ...
Justin Clark-Casey (justincc)
1
-15
/
+8
2012-03-08
HG inventory/asset transfers: serialize asset posts. I'm using the same patte...
Diva Canto
1
-1
/
+20
2012-03-09
Remove a race condition from SP.Set_AbsolutePosition where we assume the Pare...
Justin Clark-Casey (justincc)
1
-5
/
+5
2012-03-09
FireAndForget scripted rez - port from Avination
Melanie
1
-41
/
+46
2012-03-09
minor: move some compression related var setup inside compression if/then switch
Justin Clark-Casey (justincc)
1
-4
/
+3
2012-03-09
Put big fat EXPERIMENTAL warning in xassetservice database plugin
Justin Clark-Casey (justincc)
1
-0
/
+10
2012-03-08
Fixes mantis #5923
Diva Canto
1
-2
/
+3
2012-03-08
Hold a ref to the prim we're sat on rather than querying scene each time
Melanie
1
-27
/
+29
2012-03-08
Move "change region" command into general category
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-03-08
Uses shorter AddCommand form for "show estates"
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-03-08
Display help commander topics in capitalized form - the commands themselves a...
Justin Clark-Casey (justincc)
3
-45
/
+14
2012-03-08
Change "help" to display categories/module list then "help <category/module>"...
Justin Clark-Casey (justincc)
34
-192
/
+315
2012-03-07
minor: make NPC tests run in a given order, comment out log lines in mock reg...
Justin Clark-Casey (justincc)
4
-20
/
+25
2012-03-07
Always zero the PhysActor on dupes to prevent side effects on the orignal prim
Melanie
1
-4
/
+1
2012-03-07
Stop individually deleting objects at the end of each ObjectTortureTest.
Justin Clark-Casey (justincc)
5
-35
/
+36
2012-03-07
Add documentation to make more explicit the difference between OnRezScript an...
Justin Clark-Casey (justincc)
1
-5
/
+20
2012-03-06
Remove static m_MainInstance in LocalGridServiceConnector.
Justin Clark-Casey (justincc)
1
-24
/
+10
2012-03-06
Add sensor, dataserver requests, timer and listener counts to "xengine status...
Justin Clark-Casey (justincc)
8
-12
/
+136
2012-03-06
Remove unnecessary explicit ElapsedEventHandler in SimReporter
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-03-06
Explictly close down the StatsReporter so that we can shutdown its timer
Justin Clark-Casey (justincc)
2
-0
/
+8
2012-03-06
Fix TestSyntaxError() and TestSyntaxErrorDeclaringVariableInForLoop()
Justin Clark-Casey (justincc)
1
-8
/
+14
2012-03-06
Get all test methods in OpenSim.Region.ScriptEngine.Tests.dll to report that ...
Justin Clark-Casey (justincc)
8
-26
/
+228
2012-03-06
Fix off by one error in script error reporting.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-03-06
Simplify NPCModuleTests code by putting the NPCModule in an instance variable...
Justin Clark-Casey (justincc)
1
-61
/
+56
2012-03-06
Go back to setting appearance directly in NPCModule.SetAppearance() to fix ma...
Justin Clark-Casey (justincc)
2
-9
/
+57
2012-03-06
Updates to MSSQL store for 0.7.3 to include:
Chris Hart
4
-7
/
+169
2012-03-06
Switch to sha256 from sha1 in order to avoid future asset hash collisions.
Justin Clark-Casey (justincc)
2
-9
/
+17
2012-03-05
remove unnecessary hash local variable
Justin Clark-Casey (justincc)
1
-2
/
+0
2012-03-03
Make asset compression optional. Currently set to false and not configurable...
Justin Clark-Casey (justincc)
1
-16
/
+24
2012-03-03
Implement basic gzip compression for xassetdata
Justin Clark-Casey (justincc)
1
-10
/
+41
2012-03-03
If asset data already exists with the required hash then don't rewrite it
Justin Clark-Casey (justincc)
1
-17
/
+59
2012-03-02
Perform asset storage transactionally
Justin Clark-Casey (justincc)
1
-57
/
+69
2012-03-02
comment out "[CAPS]: ScriptTaskInventory Request" log spam
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-03-02
Make xassetservice execute one query to retrieve the asset, not two
Justin Clark-Casey (justincc)
1
-28
/
+4
2012-03-02
Remove outdated comment about checking attachment prims in Scene.PipeEventsFo...
Justin Clark-Casey (justincc)
1
-3
/
+1
2012-03-02
Allow a script to receive events if its root prim is in an area where it's al...
Justin Clark-Casey (justincc)
1
-4
/
+1
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