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2011-08-01Move common gemo/agent map name code into CreateGeom()Justin Clark-Casey (justincc)1-11/+5
2011-08-01Instead of preserving old name in geom_name_map in change size or shape, use ...Justin Clark-Casey (justincc)1-7/+3
2011-08-01comment out unused code in OdeScene.TriCallback()Justin Clark-Casey (justincc)1-12/+12
2011-08-01On geom removal, remove the name from the OdeScene.geom_name_map tooJustin Clark-Casey (justincc)1-0/+1
2011-08-01remove the unused ODEPrim.prev_geom fieldJustin Clark-Casey (justincc)1-3/+0
2011-08-01When an ODE geom is removed (as when a non-phantom prim is deleted, resized o...Justin Clark-Casey (justincc)1-0/+2
2011-08-01refactor: centralize prim geom removal code from four places to oneJustin Clark-Casey (justincc)3-43/+48
2011-08-01minor: add note to RemovePrimThreadLocked() to the effect that it contrary to...Justin Clark-Casey (justincc)2-1/+4
2011-08-01If a prim changes size or shape, add actor to _parent_scene.actor_name_map wi...Justin Clark-Casey (justincc)1-1/+4
2011-08-01minor: indentation correctionJustin Clark-Casey (justincc)1-17/+13
2011-07-31Comment out SOP logging message I accidentally left inJustin Clark-Casey (justincc)1-1/+1
2011-07-31refactor: split out ninja joint part of SOP.DoPhysicsPropertyUpdate() so that...Justin Clark-Casey (justincc)1-71/+86
2011-07-31In the packetpool, if we encounter a data block that somehow wasn't retrieved...Justin Clark-Casey (justincc)1-6/+11
2011-07-31Remove _mesh field since the mesh data no longer needs to be stored after it'...Justin Clark-Casey (justincc)1-49/+16
2011-07-31refactor: Remove argument to pass in an initial mesh to OdePrim since this is...Justin Clark-Casey (justincc)2-27/+5
2011-07-31minor: correct method doc for last commitJustin Clark-Casey (justincc)1-1/+1
2011-07-31refactor: rename CreateGeom _mesh argument to mesh, so as to not confuse this...Justin Clark-Casey (justincc)1-3/+3
2011-07-31minor: method docJustin Clark-Casey (justincc)2-4/+20
2011-07-30Refactor: Replace instances of m_isphysical with IsPhysical rather than have ...Justin Clark-Casey (justincc)1-33/+40
2011-07-30refactor: Rename ODEPrim.ParentPrim() to AddChildPrim() for code readabilityJustin Clark-Casey (justincc)1-11/+14
2011-07-30minor: remove mono compiler warnings, some code spacing adjustmentsJustin Clark-Casey (justincc)3-7/+8
2011-07-30minor: remove some mono compiler warningsJustin Clark-Casey (justincc)1-3/+4
2011-07-30minor: Add method doc to collision subscription methods. Change method case ...Justin Clark-Casey (justincc)4-8/+26
2011-07-30refactor: extract method that generates a physics mesh from prim shape dataJustin Clark-Casey (justincc)1-117/+141
2011-07-30refactor: extract code which generate points and faces from sculpt data into ...Justin Clark-Casey (justincc)1-220/+240
2011-07-30fix bug in previous commitJustin Clark-Casey (justincc)1-1/+2
2011-07-30refactor: move the code that generates physics meshs from prim mesh data into...Justin Clark-Casey (justincc)1-99/+123
2011-07-30Replace the generic exception logging in flotsam asset cache with more specif...Justin Clark-Casey (justincc)1-26/+24
2011-07-30correct misleading "fcache status" text - deep scans are not performed when t...Justin Clark-Casey (justincc)1-1/+1
2011-07-30Temporary code to change bad AvatarHeight values in the AvatarService to the ...Justin Clark-Casey (justincc)1-1/+27
2011-07-29Temporarily put in a log line which shows which locale the user is running in.Justin Clark-Casey (justincc)2-0/+6
2011-07-29For all Util.FireAndForget invocations, set thread to en_US before continuing...Justin Clark-Casey (justincc)1-5/+10
2011-07-29When we start the appearance saving thread, make sure we set the culture to E...Justin Clark-Casey (justincc)1-0/+5
2011-07-29Return null from CreateMeshFromPrimMesher if OpenJPEG decoding of the sculpt ...Justin Clark-Casey (justincc)1-1/+11
2011-07-29fix extremely minor Ode bug where the _taintedPrimL list would always be clea...Justin Clark-Casey (justincc)1-3/+14
2011-07-29refactor: Move another chunk of ninja code out of the OdeScene.Simulate() loo...Justin Clark-Casey (justincc)1-28/+36
2011-07-29refactor: Simplify reading OdeScene.Simulate() loop by shunting all the NINJA...Justin Clark-Casey (justincc)1-182/+191
2011-07-29refactor: unindent the OdeScene.Simulate() loop to ignore the long commented ...Justin Clark-Casey (justincc)1-270/+274
2011-07-29When using osTeleportAgent() and osTeleportAvatar(), only teleport if the reg...Justin Clark-Casey (justincc)1-4/+8
2011-07-27Ensure that packet headers get parsed correctlyMelanie1-0/+29
2011-07-23Fix LLTextBox to work with the updated libOMVMelanie7-7/+14
2011-07-23Pass the first name and last name from the agent circuit data to the authoriz...Justin Clark-Casey (justincc)7-37/+50
2011-07-23Fixed serverside_object_permission default value conflictionMakopoppo1-1/+1
2011-07-23For default everyone permissions on library items, make notecards and scripts...Justin Clark-Casey (justincc)2-9/+6
2011-07-23Remove manually permissions settings on all current library items so that the...Justin Clark-Casey (justincc)5-7/+26
2011-07-23Revert "Don't load current/next/everyone/base permissions from the library it...Justin Clark-Casey (justincc)5-33/+29
2011-07-23Don't load current/next/everyone/base permissions from the library item xml f...Justin Clark-Casey (justincc)5-29/+33
2011-07-22Fix problem where sculpts were not getting physical proxiesJustin Clark-Casey (justincc)1-2/+2
2011-07-22Thank you, Michelle Argus, for a patch that adds reading the agent limitMelanie1-1/+4
2011-07-22Generate the initial maptile asynchronouslyOren Hurvitz2-15/+17