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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Files
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2013-01-28
BulletSim: do not zero an avatar's standing velocity if it is standing
Robert Adams
3
-96
/
+118
2013-01-28
BulletSim: rename 'uint' to 'UInt32' to make clear the type that is passed to...
Robert Adams
1
-14
/
+14
2013-01-28
BulletSim: fix the trimming of colliders so only the top 25 are returned.
Robert Adams
2
-4
/
+4
2013-01-27
BulletSim: simplify the initialization of some of the parameters.
Robert Adams
2
-32
/
+23
2013-01-27
BulletSim: reinstate the supression of rotational velocity for vehicles
Robert Adams
1
-1
/
+1
2013-01-27
BulletSim: add framework for BulletSim unit tests. No tests yet.
Robert Adams
3
-0
/
+193
2013-01-27
BulletSim: disable center-of-mass computation because it does not work yet
Robert Adams
1
-1
/
+1
2013-01-27
BulletSim: fix compile error from last commit
Robert Adams
1
-2
/
+2
2013-01-27
BulletSim: parameterize the value for gravity reduction for ground vehicles o...
Robert Adams
3
-11
/
+18
2013-01-27
BulletSim: first attempt at reporting top colliders
Robert Adams
5
-11
/
+43
2013-01-27
BulletSim: parameterize several vehicle debugging values: physical linear and...
Robert Adams
3
-9
/
+57
2013-01-27
BulletSim: finish the post step event for physical object actions. Modify veh...
Robert Adams
3
-13
/
+73
2013-01-27
Prevent items being destroyed by rename operations. Renaming of a wearable also
Melanie
2
-6
/
+8
2013-01-26
Fix issue where the "set terrain texture" console command did not tell the vi...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-01-26
Add OnScriptMovingStartEvent and OnScriptMovingEndEvent to EventManager so th...
Justin Clark-Casey (justincc)
2
-2
/
+60
2013-01-26
Mantis 6343: Turn a prim to flexy to OFF don't work llSetPrimParams
Talun
1
-3
/
+10
2013-01-25
* This adds llVolumeDetect functionality to the C# implementation of BulletSim.
teravus
1
-86
/
+116
2013-01-26
minor: Fix full scene part console report to show proper Light* names rather ...
Justin Clark-Casey (justincc)
1
-5
/
+5
2013-01-26
minor: Call down to base OpenSimTestCase.SetUp() in NPCModuleTests to disable...
Justin Clark-Casey (justincc)
1
-0
/
+2
2013-01-25
Disable json tests for now - I see this is failing on jenkins because mono 2....
Justin Clark-Casey (justincc)
2
-32
/
+29
2013-01-25
See if getting the registering JsonReadNotecard with MethodInfo works around ...
Justin Clark-Casey (justincc)
1
-2
/
+5
2013-01-25
Increase logging by enabling during test setup rather than during individual ...
Justin Clark-Casey (justincc)
1
-4
/
+6
2013-01-25
Enable logging in new json store tests to find out why they fail on jenkins b...
Justin Clark-Casey (justincc)
1
-4
/
+4
2013-01-25
Add JsonTestPath() regression test
Justin Clark-Casey (justincc)
1
-0
/
+17
2013-01-25
Add regression test for JsonSetValue()
Justin Clark-Casey (justincc)
1
-0
/
+23
2013-01-25
minor: remove mono compiler warning in SceneCommandsModule
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-01-25
Add basic JsonGetValue() regression test.
Justin Clark-Casey (justincc)
1
-0
/
+17
2013-01-25
Add basic JsonCreateStore() regression test
Justin Clark-Casey (justincc)
3
-1
/
+301
2013-01-24
BulletSim: reduce the force of gravity on ground vehicles when they
Robert Adams
1
-0
/
+11
2013-01-24
BulletSim: reduce the zeroing threshold for rotational velocity.
Robert Adams
1
-3
/
+1
2013-01-24
BulletSim: disable CCD (continuious collision detection) and
Robert Adams
1
-3
/
+3
2013-01-24
BulletSim: zero motion on an object that we pop up because it is
Robert Adams
1
-1
/
+7
2013-01-24
BulletSim: remove exception that can happen when setting physics parameters f...
Robert Adams
1
-2
/
+2
2013-01-24
Mantis 6508 llHTTPResponse body is incorrectly interpreted by IE
Talun
1
-1
/
+15
2013-01-24
Add JSONification of WebStats module. Adds a '?json' query parameter
Robert Adams
10
-11
/
+281
2013-01-24
* Added in the manifold point dept on collision desc. In BulletSim engine Bul...
teravus
1
-5
/
+64
2013-01-24
* Repairs the Object updates, Collision updates, and Child Prim methods makin...
teravus
1
-164
/
+282
2013-01-23
* This makes the non-physics llCastRay 'better'. It's not 'correctly work...
teravus
2
-4
/
+18
2013-01-24
Remove unnecessary System.Linq reference from Compiler.cs
Justin Clark-Casey (justincc)
1
-1
/
+0
2013-01-24
Disable the not very useful infinite recursion co-op termination tests for no...
Justin Clark-Casey (justincc)
1
-2
/
+6
2013-01-24
Fix mono 2.4.3 build break by using CreateInstanceAndUnwrap 9 method call dep...
Justin Clark-Casey (justincc)
1
-0
/
+1
2013-01-23
BulletSim: pass up and report the real collision penetration.
Robert Adams
2
-2
/
+4
2013-01-23
Pass narrower WaitHandle rather than EventWaitHandle as co-op termination wai...
Justin Clark-Casey (justincc)
5
-6
/
+6
2013-01-23
Improve logging by making it clearer which script is failing if an assembly f...
Justin Clark-Casey (justincc)
3
-28
/
+31
2013-01-23
BulletSim: remove setting of vehicle InterpolationRotationalVelocity.
Robert Adams
2
-36
/
+34
2013-01-23
BulletSim: small change to center-of-mass computation left out last commit
Robert Adams
1
-3
/
+8
2013-01-23
BulletSim: center-of-gravity linkset changes. Not working yet.
Robert Adams
4
-29
/
+9
2013-01-23
BulletSim: working on COM
Robert Adams
4
-7
/
+36
2013-01-23
BulletSim: fix build break introduced by previous commit
Robert Adams
1
-5
/
+0
2013-01-23
BulletSim: remove the unused RestoreBodyDependencies used by linksets
Robert Adams
3
-33
/
+2
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