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2009-10-12* Fixes http://opensimulator.org/mantis/view.php?id=4225Diva Canto11-62/+162
2009-10-120004246: [Patch] FlotsamAssetCache deep scan & cacheMelanie1-37/+270
2009-10-12Stop null values from being returned on database queriesMelanie1-1/+4
2009-10-12Optimize ODE mesh by removing sleep. On a region with 100,000 prims and ODE e...unknown1-1/+1
2009-10-11Fixed tree crossing. This will alleviateDiva Canto1-56/+54
2009-10-11* Changed logic of enabling LLProxyLoginModule to follow the new style -- tru...Diva Canto2-4/+6
2009-10-11sync PrimMesher with r46dahlia2-19/+782
2009-10-11disambiguate System.Path (preparation for new PrimMesher)dahlia1-1/+1
2009-10-10Use Util.UTF8 instead of creating a new heap object every time.Diva Canto1-5/+5
2009-10-10Fix selling objectsMelanie1-4/+3
2009-10-10* comment out the velocity test, using updates every 500 ms as set in ScenePr...Teravus Ovares (Dan Olivares)2-2/+7
2009-10-10* Make ODECharacter respect the scene's requested collision update timeTeravus Ovares (Dan Olivares)3-3/+15
2009-10-10Adjust velocity threshold for triggering flailing. Thanks to KittoFlora for r...dahlia1-1/+1
2009-10-10* Fix incorrect math on the Velocity check in PhysicsCollisionUpdate. This ...Teravus Ovares (Dan Olivares)1-1/+1
2009-10-10* Move the 'On Collision Update Movement Animation' routine to above the 'm_i...Teravus Ovares (Dan Olivares)1-3/+8
2009-10-09Slight variation on the locking scheme: now locking always, except the ForEac...Diva Canto1-9/+9
2009-10-09A slight improvement on name fetching -- using the local name cache, since it...Diva Canto1-0/+6
2009-10-09This is to *try* to avoid the exception we are seeing repeatedly:Diva Canto1-0/+4
2009-10-09Use the cache, Luke!Diva Canto1-25/+8
2009-10-09Putting this to exactly what it was yesterday around this time, so we can do ...Diva Canto2-182/+411
2009-10-09Apply http://opensimulator.org/mantis/view.php?id=4066Justin Clark-Casey (justincc)1-1/+1
2009-10-09* Apply http://opensimulator.org/mantis/view.php?id=3933Justin Clark-Casey (justincc)1-7/+13
2009-10-09Adding a hair item to the default wearables, fixes newly created avatars appe...Rob Smart2-0/+8
2009-10-08Putting the lock back in TryGetValue.Diva Canto2-349/+349
2009-10-08Fork UDPBase from libOMV into opensimMelanie2-1/+341
2009-10-08Added guards against the exception reported:Diva Canto1-0/+9
2009-10-08Remove ThreadTrackerTest. It's no longer relevant because the threadMelanie1-56/+0
2009-10-07One last attempt at tunning the locking/no locking behaviour. The previous on...Diva Canto1-10/+16
2009-10-07Another go at the deadlock: not locking TryGetValue, and just catch/ignore ex...Diva Canto1-15/+31
2009-10-07Bug fix.Diva Canto1-2/+6
2009-10-07Changed the locking mechanism, because the existing one is causing deadlocks ...Diva Canto1-25/+100
2009-10-07Printout one more field in show threads, but this won't buy us much.Diva Canto1-1/+2
2009-10-07store owner_uuid in the region tableMelanie1-0/+1
2009-10-07Remove debug againMelanie1-1/+1
2009-10-07Enable debugging of the region connector's query stringMelanie1-1/+1
2009-10-07Add owner_uuid. Not sure this works. Worth a testMelanie1-0/+14
2009-10-07Improved fault handling in HelloNeighbour.Diva Canto1-13/+23
2009-10-06A small change in FetchInventoryDescendantsCAPS.Diva Canto1-1/+2
2009-10-06Uncommented log message on CAPs FetchInventoryDescendantsDiva Canto1-3/+3
2009-10-07replace LLClientView with proper versionMelanie1-1898/+1332
2009-10-07Replace LLClientView on the branch with master. UNCOMPILABLE!Melanie1-1332/+1898
2009-10-07Uncommented log message on CAPs FetchInventoryDescendantsDiva Canto1-3/+3
2009-10-06* One more debug message on FetchInventoryDescendantsDiva Canto2-17/+63
2009-10-07Revert "Rewrote parts of the code that were double-locking different objects....Melanie9-201/+166
2009-10-07Revert "Merging in diva's locking fixes"Melanie12-207/+172
2009-10-06Commented noisy debugging about packet splittingJohn Hurliman1-4/+4
2009-10-06Checks the number of ThreadPool and IOCP threads on startup and bumps up the ...John Hurliman1-0/+12
2009-10-06Rewrote parts of the code that were double-locking different objects. This is...Diva Canto9-166/+201
2009-10-06Applying the real fix (thank you for tracking that MSDN doc down Melanie)John Hurliman1-5/+6
2009-10-06Trying Melanie's fixJohn Hurliman1-3/+4