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2013-01-28BulletSim: enable angular vertical attraction.Robert Adams2-3/+3
2013-01-28BulletSim: first unit test: vehicle angular attractionRobert Adams5-79/+150
2013-01-28BulletSim: do not zero an avatar's standing velocity if it is standingRobert Adams3-96/+118
2013-01-28BulletSim: rename 'uint' to 'UInt32' to make clear the type that is passed to...Robert Adams1-14/+14
2013-01-28BulletSim: fix the trimming of colliders so only the top 25 are returned.Robert Adams2-4/+4
2013-01-27BulletSim: simplify the initialization of some of the parameters.Robert Adams2-32/+23
2013-01-27BulletSim: reinstate the supression of rotational velocity for vehiclesRobert Adams1-1/+1
2013-01-27BulletSim: add framework for BulletSim unit tests. No tests yet.Robert Adams3-0/+193
2013-01-27BulletSim: disable center-of-mass computation because it does not work yetRobert Adams1-1/+1
2013-01-27BulletSim: fix compile error from last commitRobert Adams1-2/+2
2013-01-27BulletSim: parameterize the value for gravity reduction for ground vehicles o...Robert Adams3-11/+18
2013-01-27BulletSim: first attempt at reporting top collidersRobert Adams5-11/+43
2013-01-27BulletSim: parameterize several vehicle debugging values: physical linear and...Robert Adams3-9/+57
2013-01-27BulletSim: finish the post step event for physical object actions. Modify veh...Robert Adams3-13/+73
2013-01-27Prevent items being destroyed by rename operations. Renaming of a wearable alsoMelanie2-6/+8
2013-01-26Fix issue where the "set terrain texture" console command did not tell the vi...Justin Clark-Casey (justincc)1-1/+1
2013-01-26Add OnScriptMovingStartEvent and OnScriptMovingEndEvent to EventManager so th...Justin Clark-Casey (justincc)2-2/+60
2013-01-26Mantis 6343: Turn a prim to flexy to OFF don't work llSetPrimParamsTalun1-3/+10
2013-01-25* This adds llVolumeDetect functionality to the C# implementation of BulletSim.teravus1-86/+116
2013-01-26minor: Fix full scene part console report to show proper Light* names rather ...Justin Clark-Casey (justincc)1-5/+5
2013-01-26minor: Call down to base OpenSimTestCase.SetUp() in NPCModuleTests to disable...Justin Clark-Casey (justincc)1-0/+2
2013-01-25Disable json tests for now - I see this is failing on jenkins because mono 2....Justin Clark-Casey (justincc)2-32/+29
2013-01-25See if getting the registering JsonReadNotecard with MethodInfo works around ...Justin Clark-Casey (justincc)1-2/+5
2013-01-25Increase logging by enabling during test setup rather than during individual ...Justin Clark-Casey (justincc)1-4/+6
2013-01-25Enable logging in new json store tests to find out why they fail on jenkins b...Justin Clark-Casey (justincc)1-4/+4
2013-01-25Add JsonTestPath() regression testJustin Clark-Casey (justincc)1-0/+17
2013-01-25Add regression test for JsonSetValue()Justin Clark-Casey (justincc)1-0/+23
2013-01-25minor: remove mono compiler warning in SceneCommandsModuleJustin Clark-Casey (justincc)1-1/+1
2013-01-25Add basic JsonGetValue() regression test.Justin Clark-Casey (justincc)1-0/+17
2013-01-25Add basic JsonCreateStore() regression testJustin Clark-Casey (justincc)3-1/+301
2013-01-24BulletSim: reduce the force of gravity on ground vehicles when theyRobert Adams1-0/+11
2013-01-24BulletSim: reduce the zeroing threshold for rotational velocity.Robert Adams1-3/+1
2013-01-24BulletSim: disable CCD (continuious collision detection) andRobert Adams1-3/+3
2013-01-24BulletSim: zero motion on an object that we pop up because it isRobert Adams1-1/+7
2013-01-24BulletSim: remove exception that can happen when setting physics parameters f...Robert Adams1-2/+2
2013-01-24Mantis 6508 llHTTPResponse body is incorrectly interpreted by IETalun1-1/+15
2013-01-24Add JSONification of WebStats module. Adds a '?json' query parameterRobert Adams10-11/+281
2013-01-24* Added in the manifold point dept on collision desc. In BulletSim engine Bul...teravus1-5/+64
2013-01-24* Repairs the Object updates, Collision updates, and Child Prim methods makin...teravus1-164/+282
2013-01-23* This makes the non-physics llCastRay 'better'. It's not 'correctly work...teravus2-4/+18
2013-01-24Remove unnecessary System.Linq reference from Compiler.csJustin Clark-Casey (justincc)1-1/+0
2013-01-24Disable the not very useful infinite recursion co-op termination tests for no...Justin Clark-Casey (justincc)1-2/+6
2013-01-24Fix mono 2.4.3 build break by using CreateInstanceAndUnwrap 9 method call dep...Justin Clark-Casey (justincc)1-0/+1
2013-01-23BulletSim: pass up and report the real collision penetration.Robert Adams2-2/+4
2013-01-23Pass narrower WaitHandle rather than EventWaitHandle as co-op termination wai...Justin Clark-Casey (justincc)5-6/+6
2013-01-23Improve logging by making it clearer which script is failing if an assembly f...Justin Clark-Casey (justincc)3-28/+31
2013-01-23BulletSim: remove setting of vehicle InterpolationRotationalVelocity.Robert Adams2-36/+34
2013-01-23BulletSim: small change to center-of-mass computation left out last commitRobert Adams1-3/+8
2013-01-23BulletSim: center-of-gravity linkset changes. Not working yet.Robert Adams4-29/+9
2013-01-23BulletSim: working on COMRobert Adams4-7/+36