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2013-09-27Flip release version to RC10.7.6-rc1Justin Clark-Casey (justincc)1-1/+1
2013-09-27minor: Disable logging left active on regression test TestSameSimulatorIsolat...Justin Clark-Casey (justincc)1-1/+1
2013-09-27refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...Justin Clark-Casey (justincc)12-22/+23
2013-09-27refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...Justin Clark-Casey (justincc)16-53/+43
2013-09-27minor code formatting for the sake of consistency and readabilitydahlia1-18/+36
2013-09-26minor: correct attachment spelling mistake in log message in HGEntityTransfer...Justin Clark-Casey (justincc)1-1/+1
2013-09-26minor: Comment out windlight log message about sending scene data for now.Justin Clark-Casey (justincc)1-1/+2
2013-09-26minor: Add scene name to baked textures in cache log messageJustin Clark-Casey (justincc)1-1/+1
2013-09-26minor: log MaxOutgoingTransferVersion at EntityTransferModule startupJustin Clark-Casey (justincc)1-0/+4
2013-09-26minor: correct spelling of Initialized in LSC connector version messageJustin Clark-Casey (justincc)1-1/+1
2013-09-26Move adding UUID.Zero -> Unknown User binding to UMM.Init() so that it's also...Justin Clark-Casey (justincc)1-2/+1
2013-09-26Reinsert client.SceneAgent checks into LLUDPServer.HandleCompleteMovementInto...Justin Clark-Casey (justincc)2-11/+29
2013-09-26Reinsert 200ms sleep accidentally removed in commit 7dbc93c (Wed Sep 18 21:41...Justin Clark-Casey (justincc)1-2/+2
2013-09-26Instead of swallowing any socket begin/end receive exceptions, log them for d...Justin Clark-Casey (justincc)1-7/+32
2013-09-26minor: Recomment out log message uncommented in previous cbdfe969Justin Clark-Casey (justincc)1-4/+4
2013-09-26When giving items between avatars in different simulators, only add the item ...Oren Hurvitz1-9/+44
2013-09-26minor: Add prefix to log message in LureModuleJustin Clark-Casey (justincc)1-1/+1
2013-09-26minor: Correct minor spelling mistake Reseting -> Resetting in HG Map module ...Justin Clark-Casey (justincc)1-1/+1
2013-09-26Make UUID.Zero resolve to "Unknown User" in user cache.Justin Clark-Casey (justincc)1-0/+2
2013-09-26Lock around read/write of ScenePresence.m_originRegionID to make sure that al...Justin Clark-Casey (justincc)1-5/+33
2013-09-26Change some message log levels in Scene.IncomingUpdateChildAgent() for debugg...Justin Clark-Casey (justincc)1-3/+3
2013-09-26BulletSim: reduce avatar walking stopped threshold.Robert Adams2-0/+4
2013-09-26BulletSim: zero velocity when avatar not moving.Robert Adams1-0/+1
2013-09-26Make new regions PG by default instead of Mature.Justin Clark-Casey (justincc)1-1/+1
2013-09-26UUID Gatherer: find assets used in Light Projection, Particle Systems, and Co...Oren Hurvitz1-1/+14
2013-09-26For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 t...Justin Clark-Casey (justincc)2-5/+50
2013-09-26minor: Make log message at top of ScenePresence.CompleteMovement info level a...Justin Clark-Casey (justincc)1-5/+5
2013-09-26minor: Make SP.MakeRootAgent() private - no external code has any business ca...Justin Clark-Casey (justincc)1-1/+1
2013-09-26minor: Stop debug logging whenever an npc is moved, other npc log related for...Justin Clark-Casey (justincc)1-16/+15
2013-09-26Revert "Also check user authorization if looking to upgrade from a child to a...Justin Clark-Casey (justincc)1-13/+0
2013-09-26Create regression TestCrossOnSameSimulatorNoRootDestPerm() to check that avat...Justin Clark-Casey (justincc)2-1/+88
2013-09-26minor: correct method name in commentJustin Clark-Casey (justincc)1-1/+1
2013-09-26refactor: rename *ChildAgentDataUpdate() methods to *UpdateChildAgent()Justin Clark-Casey (justincc)3-9/+10
2013-09-26minor: Make log message when Scene.IncomingChildAgentDateUpdate() more explic...Justin Clark-Casey (justincc)2-4/+12
2013-09-26Double the time spent waiting for a UseCircuitCode packet in LLUDPServer.Hand...Justin Clark-Casey (justincc)1-1/+1
2013-09-26Change logging to provide more information on LLUDPServer.HandleCompleteMovem...Justin Clark-Casey (justincc)1-10/+39
2013-09-20Reinstate insertion of "Unknown UserUMMAU4" now, as naive removing may be gen...Justin Clark-Casey (justincc)1-35/+31
2013-09-20Comment out warning about no grid user found in UMM.TryGetUserNamesFromServic...Justin Clark-Casey (justincc)1-4/+4
2013-09-20Fix issue in recent 3f0fa9f7 where the code start adding unknown user cache e...Justin Clark-Casey (justincc)1-2/+3
2013-09-20Reinsert comments about possible race conditions when sending bulk inventory ...Justin Clark-Casey (justincc)1-0/+3
2013-09-20Fix bug where using PRIM_LINK_TARGET with only two remaining list items (e.g....Justin Clark-Casey (justincc)2-2/+16
2013-09-20Make llGetLinkPrimitiveParams() abort and return existing list of params when...Justin Clark-Casey (justincc)3-239/+397
2013-09-20To avoid viewers (particularly on the Hypergrid) from permanently caching a U...Justin Clark-Casey (justincc)1-35/+42
2013-09-206762: llList2Key fails to convert a string in a list to a keyTalun1-1/+1
2013-09-20Allow setting the EntityTransfer-max_distance to 0 to override distance check...BlueWall1-0/+3
2013-09-20BulletSim: remove collision cache clearing logic for physical objects.Robert Adams1-2/+5
2013-09-20Change handling of the FetchInventoryDescendents2 capability configuration to...Mic Bowman1-23/+36
2013-09-20BulletSim: add ClearCollisionProxyCache function to API.Robert Adams4-2/+35
2013-09-20BulletSim: add LSL function and plumbing for setting a springRobert Adams4-3/+40
2013-09-20BulletSim: add extended physics LSL constants for axis specification.Robert Adams3-37/+74