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2007-08-08Removed System.Windows.Form reference from DotNetEngine.Compiler.LSL , it ↵MW1-1/+1
didn't seem to be needed anyway.
2007-08-08Rotated the terrain textures that are created for world map by 90 degree as ↵MW1-1/+1
somehow they had got out of sync with the terrain.
2007-08-08Added ScriptEngine to solution (prebuild.xml)Tedd Hansen3-3352/+0
2007-08-08Added ScriptEngine.DotNetEngineTedd Hansen29-0/+8188
2007-08-08* Got SimpleApp working againlbsa712-42/+53
* Minor shape koncept experiments
2007-08-08CAPS should now be working in standalone mode. Texture uploads will work ↵Brian McBee2-10/+26
even after you cross a region boundary.
2007-08-08Whoops! left this out. second part of r1541Brian McBee1-3/+4
2007-08-08OGS1GridServices.csBrian McBee1-0/+8
Sims should crash less in gridmode just because their neighboring regions aren't available.
2007-08-08Grid/GridServer/GridManager.csBrian McBee1-9/+16
Fixed GridManager.cs so that it properly updates the database if you change some parameters in your region (X and Y, region name, etc). It still keys on the region uuid.
2007-08-07starting to push some of the actual sql commands to get this to disk. Sean Dague1-5/+52
Not working yet.
2007-08-07Some more work on new Sceneobject. MW3-22/+91
2007-08-07* koncept bugfixlbsa712-0/+24
2007-08-07a couple of changes in the new Sceneobject classes, just committing so ↵MW4-12/+27
things are kept in sync.
2007-08-07* Removed duplicated Script residuelbsa713-98/+0
2007-08-07actually transfer some data to the row definition. Going to hookSean Dague1-3/+21
this up to the sim in my env now to make sure we're getting data flow in a reasonable way at this point.
2007-08-07actually get sqlite stuff to compile. This isn't connected to theSean Dague1-21/+5
main prebuild yet. Going to attempt to get some tracing on current SceneObjects first
2007-08-07some more sqlite stuff. Checking in to get it to another computerSean Dague1-1/+30
to do a bit more live hacking on data flow
2007-08-06OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee1-2/+2
One last try at getting the X and Y all set straight.
2007-08-06adding shell of SqliteDataStoreSean Dague1-0/+116
2007-08-06OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee1-1/+1
One last array with X and Y flipped. Terrain load-tile should be working now.
2007-08-06OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee1-43/+26
This time I think I have BOTH terrain rotation AND terraforming working. Could those of you with large terrain maps please test this thoroughly?
2007-08-06OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee1-1/+18
Backing out previous change to GetHeights1D. Terrain should now load with the correct rotation, but terraforming is now broken again.
2007-08-06Re-added Grid mode. (which had got removed/disabled in revision 1515)MW3-12/+21
2007-08-06* yet another mini-shape-commitlbsa711-0/+21
2007-08-06* commands are done foreach instead of by [i]lbsa713-13/+22
* fixed 'show users' format bug.
2007-08-06* renamed some scene to worldlbsa715-112/+16
* passing on NotImplemented from Update()
2007-08-06* encapsulated firstname/lastname on ScenePresencelbsa717-55/+65
* fixed 'users' console command * minor refactorings
2007-08-06* minor refactoringslbsa717-14/+14
2007-08-06... and here's the second part...lbsa7144-0/+0
2007-08-06Part 1 of a two-part commit to change caps of 'scripting' dir...lbsa7144-0/+0
2007-08-06* Now we have boxes. Yay!lbsa718-97/+88
* Removed unused SendPrimitiveToClient that didn't have rot.
2007-08-06* SimpleApp works again:lbsa716-53/+50
* NetworkServersInfo settable without config file * DefaultHomeLoc throws if getted before setted * Removed nonsensical sandbox distinction * Refactored default config file creation * Some more small refactorings on shapes
2007-08-04clean up of startup config settings (command line args etc),MW5-101/+71
Now using the Nini configuration library (suggest we look into using this for the rest of our config handling, as it provides a standard interface for command line args, INI files, Xml files, .NET config files, and windows registry). One IMPORTANT change is that to TO START GRIDMODE , you need to now use -gridmode=true . Also need someone to test it under mono. (there is a dll that has been compiled under mono available, just hoping that we don't have to deal with separate dlls for windows and linux.
2007-08-04OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee1-1/+1
Fix for terraforming: now works across the region, not just when x=y! Wahoo!
2007-08-04* More work on PermissionManager - going AFK for a bit.Adam Frisby1-38/+79
2007-08-04* More work on PermissionManagerAdam Frisby2-5/+44
2007-08-04* Little more cleaning of EstateManager - still needs packets to be moved, ↵Adam Frisby1-43/+103
but general functionality has been abstracted.
2007-08-04* Extracted and refactored several large methods. Needs moving of packet ↵Adam Frisby1-148/+172
handling into ClientView.
2007-08-03OpenSim/Region/Environment/Scenes/ScenePresence.csBrian McBee1-4/+4
More tuning of regioncrossing variables. I made tolerances a little too tight with the last patch.
2007-08-03OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs, ↵Brian McBee2-14/+14
OpenSim/Region/Environment/Scenes/ScenePresence.cs Fix for array out-of-bounds error in basicphysics.
2007-08-03* a very small first step with shape wrapperslbsa711-37/+26
2007-08-03changed the properties so that most of them only take up one line per get/set.MW2-127/+38
2007-08-03* Changed some nameslbsa712-42/+42
2007-08-03ATTENTION!!! Change to default to "sandbox" (did we come up with a better ↵Brian McBee1-5/+5
name yet?) mode. Added -gridmode switch to run that way.
2007-08-03Changes to prepare for future possible configuration of separate logdir, ↵Brian McBee10-18/+94
configdir, datadir.
2007-08-03Yet another commit related to the SceneObject rewrites.MW2-5/+12
2007-08-03Yet another commit related to the SceneObject rewrites.MW1-4/+13
2007-08-03and more work on those classes. Think they are just about ready to begin ↵MW3-5/+107
hooking them up.
2007-08-03Ditto...More work on the AllNewSceneObject* classes.MW2-6/+75
2007-08-03More work on the AllNewSceneObject* classes.MW4-4/+125