Commit message (Collapse) | Author | Files | Lines | ||
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2011-05-27 | fix bug where generic sqlite table delete wasn't working.0.7.1.1-release | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
this would have caused dupe links bugs when using the sqlite adaptor | |||||
2011-05-27 | switch to 0.7.1.1 release version info | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
2011-05-27 | Make sure culture is en-US when saving archive related xml. | Justin Clark-Casey (justincc) | 2 | -1/+4 | |
This might resolve http://opensimulator.org/mantis/view.php?id=5475 | |||||
2011-05-27 | If parsing fails in the primitive base shape (which prints out a debug log ↵ | Justin Clark-Casey (justincc) | 1 | -4/+25 | |
message), also print out the name and uuid of the part containing this shape. This is to help in diagnosing parsing failures. | |||||
2011-05-27 | When saving an iar, don't chase down link asset IDs (since these points to ↵ | Justin Clark-Casey (justincc) | 1 | -1/+5 | |
other items rather than real assets) This bug had no practical effect other than to make "save iar" misreport the number of missing assets | |||||
2011-05-27 | fix bug where outfit folder links could not be deleted | Justin Clark-Casey (justincc) | 1 | -4/+4 | |
2011-05-27 | Allow item links to be deleted even when other deletes and purges are disabled. | Justin Clark-Casey (justincc) | 8 | -30/+149 | |
If these links are not deleted, then they will build up in the player's inventory until they can no longer log in. Accidental deletion of links due to bugs or other causes is potentially inconvenient but on a par with items being accidentally moved. When a link is deleted, the target of the link is never touched. This is a general solution that accounts for the use of links anywhere in the user's inventory. | |||||
2011-05-27 | don't throw a null reference if an inventory link target doesn't exist when ↵ | Justin Clark-Casey (justincc) | 1 | -1/+4 | |
we're inspecting in order to send the required inventory folders | |||||
2011-05-27 | Fix adding/removing/replacing outfits in viewer 2 | Justin Clark-Casey (justincc) | 1 | -18/+27 | |
To get this to work, I had to disable the dupe link check I put in a couple of commits ago. When the viewer adds wearables to an existing outfit, it first requests deletes of all the existing links before creating a new set. Since these messages are async, the creates were being received before the deletes had a chance to complete, resulting in missing current outfit links. However, the dupe check shouldn't be as important now that broken links have been fixed - it was the broken links that were causing the client to create dupes. Tested on kokua 0.1.0 WIP and SL 2.6.3. I now have no problems managing outfits on my standalone. | |||||
2011-05-27 | Fix broken inventory links on viewer 2. | Justin Clark-Casey (justincc) | 3 | -3/+29 | |
It appears that if the viewer requests a folder containing links, we must also send the folders that contain the link targets first. This was tested with Kokua 0.1.0 WIP though I predict it will also work with other viewer 2s | |||||
2011-05-27 | Add a smidgen of method doc about the fact that item links reuse the asset ↵ | Justin Clark-Casey (justincc) | 1 | -0/+4 | |
id item slot | |||||
2011-05-27 | Prevent viewer 2 from creating a duplicate outfit inventory links. | Justin Clark-Casey (justincc) | 1 | -2/+29 | |
I believe this is safe since there is a 1-1 correspondence between link item and worn item (i.e. you can't be wearing the same item at two spots simultaneously in one outfit). This should stop lots of duplicate links being created when viewer 2 is used. However, this doesn't prevent broken inventory links, which I believe is timing related since the effect is not consistent (e.g. keep relogging and the viewer should end up seeing them correctly) . I think we actually see this problem on viewer 1 as well. It might be easier just to implement the Fetch*2 inventory caps which are documented at http://wiki.secondlife.com/wiki/Inventory_API. WebFetch* has been deprecated by Linden Lab since viewer 2.5.1 and according to the sl wiki, "has numerous bugs". | |||||
2011-05-14 | Correct llGetParcelMaxPrims() to use the same calculation as used elsewhere ↵ | Justin Clark-Casey (justincc) | 1 | -6/+5 | |
instead of the old 0.22 prims/meter squared fudge factor. Thanks to tglion for this. | |||||
2011-05-14 | When loading an OAR that doesn't have parcels, create a default parcel | Oren Hurvitz | 4 | -14/+31 | |
2011-05-14 | The get_grid_info REST call now encodes XML Entities | SignpostMarv Martin | 1 | -1/+2 | |
2011-05-12 | Fix offline IMs here too. | Diva Canto | 1 | -1/+1 | |
2011-05-10 | Somewhat reverting the last commit. The viewer ignores 255's on tiles that ↵ | Diva Canto | 1 | -3/+3 | |
were previously on, so we need to send 254 (offline) explicitly. Also removing the +/-4 for HGMap, because it makes the map flicker. | |||||
2011-05-09 | Changed the Access flag on HGMap to 255 (does not exist) and clarified the ↵ | Diva Canto | 2 | -2/+2 | |
other value 254 too. Meanings taken from libomv. | |||||
2011-05-09 | Fixes gray tiles around +/-4 when user clicks on an empty tile. Affects ↵ | Diva Canto | 2 | -2/+2 | |
regions above 4096 primarily. | |||||
2011-05-09 | Fixes gray tiles on map search for viewers 1. | Diva Canto | 3 | -6/+9 | |
2011-05-09 | The map is seriously broken. This doesn't fix it, but at least provides one ↵ | Diva Canto | 3 | -7/+6 | |
more piece of data that seems to be required -- agent flags, which seem to be different in Viewer 2. WARNING: changes IClientAPI. | |||||
2011-05-08 | Fix content-type to be application/x-www-form-urlencoded | Diva Canto | 1 | -1/+1 | |
2011-05-07 | Mantis #5470 -- add forgotten MSSQL's GridUserStore. Thank you MrMonkE | Diva Canto | 1 | -0/+19 | |
2011-05-06 | Removed SimpleRegionInfo, which was obsolete and not used anywhere. | Diva Canto | 1 | -245/+0 | |
2011-05-06 | Change command help text for "show capabilities" to "show caps", as this is ↵ | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
the actual command that has to be typed on the console. Thanks to makopoppo for the patch - http://opensimulator.org/mantis/view.php?id=5467 | |||||
2011-05-06 | One more bug fix concerning library items that weren't being copied to ↵ | Diva Canto | 2 | -2/+2 | |
user's inventory. Also commented verbose debug message. | |||||
2011-05-06 | Bug fix: iars under Library weren't being loaded. | Diva Canto | 1 | -0/+2 | |
2011-05-06 | change release flavour to post fixes | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2011-05-04 | Change flavour to release0.7.1-release | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2011-05-04 | Fixes mantis #5461. | Diva Canto | 1 | -1/+2 | |
2011-05-04 | Fix crash when [Mesh] section is missing from configuration files | Dan Lake | 1 | -1/+2 | |
2011-05-02 | Increased timeout for fat UpdateAgent to 200secs. Nebadon's 3800-prim alien ↵ | Diva Canto | 1 | -1/+1 | |
avatar takes 6secs to transfer between sims on the same machine... | |||||
2011-05-02 | Oops, forgot this one. | Diva Canto | 1 | -1/+1 | |
2011-05-02 | Turns out that it's a bad idea to let Agent position updates linger for a ↵ | Diva Canto | 2 | -16/+16 | |
long time on certain versions of mono. It's better to abort them if they take too long. So timeout is now an argument. Currently: 20secs for CreateAgent, 100secs for UpdateAgent (fat), 10 secs for UpdateAgent (Position); all of these divided by 4, for ReadWrite, as Mic had before. | |||||
2011-04-30 | Increased the timeouts here too. They were very low. | Diva Canto | 1 | -4/+4 | |
2011-04-29 | Thank you MrMonkE for a patch that seems to bring the MSSQL data layer up to ↵ | Diva Canto | 11 | -32/+199 | |
speed with 0.7.x. | |||||
2011-04-28 | Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim. | Justin Clark-Casey (justincc) | 3 | -6/+14 | |
Addresses http://opensimulator.org/mantis/view.php?id=5444 Fix is to stop the asset transaction calling UpdateInventoryItem() since the caller is doing it anyway, which is more correct. This did not effect scripts. | |||||
2011-04-28 | Fix a bug where physical objects rezzed with an initial velocity by script ↵ | Justin Clark-Casey (justincc) | 1 | -0/+6 | |
do not receive this velocity. This is a minimal fix for the 0.7.1 release, pending a non copy/paste solution. This hopefully addresses http://opensimulator.org/mantis/view.php?id=5457 The bug was introduced in commit 3ba5eeb | |||||
2011-04-25 | Removed stale client components: MXP and VWoHTTP. | Diva Canto | 6 | -3826/+0 | |
2011-04-25 | recover from unhandled exception from bad rotation data while processing ↵ | dahlia | 1 | -1/+9 | |
entity updates in LLClientView.cs | |||||
2011-04-25 | Made things consistent between LocalInventoryServiceConnector and ↵ | Diva Canto | 2 | -11/+32 | |
RemoteXInventoryServiceConnector on GetFolderContent. | |||||
2011-04-26 | print invalid command message to the console, not the log | Justin Clark-Casey (justincc) | 1 | -3/+1 | |
2011-04-25 | Addresses mantis #5449 -- crashing exception in SendInventoryFolderDetails. | Diva Canto | 1 | -6/+4 | |
2011-04-24 | Commented verbose debug message. | Diva Canto | 1 | -1/+1 | |
2011-04-23 | switch up flavour to rc2 in preparation | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2011-04-22 | some mesh config asthetics0.7.1-rc1 | BlueWall | 2 | -2/+2 | |
2011-04-21 | change flavour to rc1 | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2011-04-21 | Group collada meshies settings under [Mesh] in OpensimDefaults.ini | BlueWall | 1 | -1/+2 | |
2011-04-21 | Adjust freeswitch logging to be somewhat less noisy. However, there is ↵ | Justin Clark-Casey (justincc) | 2 | -14/+21 | |
still quite a large amount of logging present for debug purposes. | |||||
2011-04-21 | minor: small amount of method doc and some commented out odds and ends | Justin Clark-Casey (justincc) | 1 | -6/+15 | |