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My fork of OpenSim for IG and MG, called SledjChisl.
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2007-06-06
Changes:
mingchen
7
-79
/
+140
2007-06-05
Unhippos!
Adam Frisby
1
-5
/
+0
2007-06-05
Hippos!
Adam Frisby
1
-0
/
+5
2007-06-05
* Added proper copyright notices to everything (1/3)
Adam Frisby
82
-102
/
+1823
2007-06-05
* "We are" message is now a status text message.
Adam Frisby
1
-1
/
+1
2007-06-05
* More assorted console cleaning
Adam Frisby
3
-14
/
+7
2007-06-05
* Removed MainConsole.Instance.WriteLine completely
Adam Frisby
23
-174
/
+184
2007-06-05
* Removing dead comments
Adam Frisby
12
-34
/
+1
2007-06-05
* Small bugfix: Avatar rezzing from grid mode should no longer place you unde...
Adam Frisby
2
-0
/
+7
2007-06-05
*Cleaned up Configuration Setup questions
mingchen
3
-33
/
+88
2007-06-04
Fixed loading of Animations from XML file
mingchen
1
-4
/
+7
2007-06-04
Parcel Manager Changes:
mingchen
8
-236
/
+356
2007-06-04
Small bugfix.
Adam Frisby
1
-1
/
+1
2007-06-04
Prebuild and stuff
Adam Frisby
26
-1903
/
+1904
2007-06-04
* Loading animations from XML file now
Adam Frisby
1
-0
/
+16
2007-06-04
Added support for bitmap and image loading to libterrain, use "terrain load i...
Adam Frisby
1
-1
/
+23
2007-06-03
* Removed more references
Adam Frisby
1
-4
/
+4
2007-06-03
* Removed hard coded avatar animations. Will likely need to clean elsewhere t...
Adam Frisby
1
-135
/
+0
2007-06-03
(Broke SVN on first commit >.>) - Added the ParcelManager.cs file that was ne...
mingchen
1
-0
/
+658
2007-06-03
Added Basic Parcel Support
mingchen
9
-407
/
+500
2007-06-02
* Fixing world map generation issues (thankyou LL for using different coordin...
Adam Frisby
2
-3
/
+3
2007-06-02
* Some commenting on asset server (needs completing)
Adam Frisby
1
-0
/
+2
2007-05-30
* Raised "MTU" factor in world map handling
Adam Frisby
2
-14
/
+14
2007-05-30
* Switched from ASCII encoding to llRetardedEncoding.
Adam Frisby
1
-1
/
+1
2007-05-30
* World map! Yay!
Adam Frisby
1
-1
/
+3
2007-05-30
* Bugfixes. Still not appearing correctly however.
Adam Frisby
1
-3
/
+3
2007-05-30
* May have fixed issues with the world map.
Adam Frisby
2
-23
/
+37
2007-05-30
Rebuilt the build files
gareth
26
-2268
/
+2268
2007-05-29
attempt two
MW
1
-1
/
+2
2007-05-29
Hopefully fixed Culture decimal problem
MW
1
-1
/
+2
2007-05-29
* Rebuilt Prebuild
Adam Frisby
13
-654
/
+654
2007-05-27
FIXED THE TRUNK!
gareth
13
-654
/
+654
2007-05-27
* Fixed dumb mistake with terrain default loading.
Adam Frisby
1
-0
/
+8
2007-05-27
* Inserting "SYSTEMIP" into a simconfig.xml's IPAddress="" section will use t...
Adam Frisby
1
-1
/
+19
2007-05-27
* Region Terrain textures are now loaded from the RegionInfo class rather tha...
Adam Frisby
3
-33
/
+39
2007-05-27
* Added ability to set default terrain to a file in region config. If unable ...
Adam Frisby
3
-3
/
+61
2007-05-27
* Terrain now resends when it's been tainted. This means you should be able t...
Adam Frisby
1
-1
/
+8
2007-05-26
* Added support for 13 Channel .RAW files. Untested but should work fine (fai...
Adam Frisby
1
-1
/
+31
2007-05-26
* Semibug fix: Terrain should not save to database every time a packet is rec...
Adam Frisby
1
-5
/
+1
2007-05-26
* Fixed world map image generator. Has to be run manually right now, but auto...
Adam Frisby
1
-2
/
+2
2007-05-25
First part of border crossing fix.
MW
7
-84
/
+131
2007-05-24
All back and no one suspected a thing.
MW
2
-8
/
+9
2007-05-24
* re-prebuilt
lbsa71
13
-157
/
+0
2007-05-24
Starts to readd the changes from revisions 768,769 and 770 before Adam notice...
MW
1
-32
/
+39
2007-05-24
Stage 2: GridServices build files should be fixed now, Someone will need to t...
MW
1
-1
/
+1
2007-05-24
Stage 1 of repairing the build files, those ofr the OpenSim regionserver shou...
MW
26
-169
/
+174
2007-05-24
Renamed the new Directories. (removed the "-Source" from the end of them)
MW
130
-0
/
+16480
2007-05-24
Some more code refactoring, plus a restructuring of the directories so that t...
MW
4
-827
/
+0
2007-05-19
Border crossing back to mostly working, still seems a problem in that you nee...
MW
1
-1
/
+1
2007-05-19
Added a CheckSumServer (handles template checksum , so there is no longer the...
MW
1
-0
/
+3
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