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path: root/OpenSim/Tools/pCampBot/BotManager.cs (follow)
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* minor: Rename pCampbot console prompt to "pCampbot" rather than "Region"Justin Clark-Casey (justincc)2012-03-021-1/+1
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* On pCampBot, add bot as a property on behaviours instead of passing it in ↵Justin Clark-Casey (justincc)2011-11-241-19/+19
| | | | every time
* Add disabled CrossBehaviour to pCampBot, which is designed to cross test ↵Justin Clark-Casey (justincc)2011-11-241-0/+3
| | | | | | bots between neighbouring regions. Not yet enabled since there is a bug where the initial cross will work but all subsequent movements on the receiving simulator appear to fail.
* Print out what behaviours are active when pCampBot starts upJustin Clark-Casey (justincc)2011-11-231-12/+27
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* Add teleport behaviour to pCampBotJustin Clark-Casey (justincc)2011-11-231-0/+3
| | | | | | This teleports the bot to any other regions +/- 5 on the x or y axis. Quite aggressive at the moment since teleports keep occuring at a 1-10secs random interval. No checking yet to see if teleport was successful.
* In pCampbot, change "show status" command to "show bots"Justin Clark-Casey (justincc)2011-11-231-2/+2
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* get pCampBot to extract nearby and store nearby region informationJustin Clark-Casey (justincc)2011-11-231-4/+50
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* Change random number generator property name in pCampbotJustin Clark-Casey (justincc)2011-11-231-1/+7
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* launch pCampbot shutdown console comand asynchronouslyJustin Clark-Casey (justincc)2011-11-101-2/+5
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* Remove unused index parameter from BotManager.startupBot(). Rename ↵Justin Clark-Casey (justincc)2011-11-101-5/+4
| | | | startupBot() => StartBot()
* Use IsConnected status to determine whether all pCampBots have disconnected, ↵Justin Clark-Casey (justincc)2011-11-091-8/+8
| | | | | | rather than maintaining a separate count Checking IsConnected is more reliable.
* Rename PhysicsBot => Bot since it doesn't just exercise physics anymoreJustin Clark-Casey (justincc)2011-11-031-6/+6
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* Add click/grab behaviour to pCampbot, which gets bots to randomly click things.Justin Clark-Casey (justincc)2011-11-031-3/+13
| | | | | | | This can be specified on pCampbot.exe by using g in the list of behaviours for the new -behaviours,-b switch e.g. -b p,g to get both existing physics and grabbing behaviours. grabbing is primitive, it attempts grabs on random prims whether they're actually signalled as clickable or not. behaviour is currently primitive overall, behaviours are just executed in a list
* Separate out physics testing actions into a separate PhysicsBehaviour classJustin Clark-Casey (justincc)2011-11-031-4/+12
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* Add "show status" command to pCambotJustin Clark-Casey (justincc)2011-11-011-5/+25
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* get rid of unused m_verbose fieldJustin Clark-Casey (justincc)2011-11-011-1/+0
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* stop recording the threads on which we happen to start bots. These are ↵Justin Clark-Casey (justincc)2011-11-011-7/+5
| | | | pointless since they terminate quickly
* Make bots share a cache so that asset downloads attempts are only made once ↵Justin Clark-Casey (justincc)2011-10-311-4/+11
| | | | instead of once for each bot
* Remove OpenSim.TestSuiteJustin Clark-Casey (justincc)2011-10-311-1/+3
| | | | Hasn't been touched since 2009 and wasn't more than another copy of pCampBot
* adjust pCampbot so it starts up bots with the name format "<firstname> ↵Justin Clark-Casey (justincc)2011-10-311-57/+50
| | | | | | | <lastname>_<bot-number>" e.g. starting up two bots called "Ima Bot" will give them the names "Ima Bot_0" and "Ima Bot_1" This is necessary since bots with random names can no longer be created, as there's no easy way to turn off account authentication
* Stop pCampbot from firing connected event twice, which results in double ↵Justin Clark-Casey (justincc)2011-10-311-8/+8
| | | | counting.
* Fixing a few compile errors in the previous commitJohn Hurliman2009-10-061-1/+0
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* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* Remove the pre-log4net, discrete output methods from the consolesMelanie Thielker2009-05-201-1/+1
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* Refactor. Make ConsoleBase a true base class. Create CommandConsole as a simpleMelanie Thielker2009-05-041-3/+3
| | | | | | | | console capable of processing commands. Create LocalConsole as a console that uses cursor control and context help. Precursor to a distributed console system for the new grid services. No functional change intended :)
* Add copyright headers. Minor formatting cleanup. Fix some compiler ↵Jeff Ames2009-02-131-0/+2
| | | | warnings. Fix some m_log declarations.
* Add proper handling for shared vs. unshared modules to the commandMelanie Thielker2009-02-101-3/+3
| | | | | | | | interface. Shared modules will now only get added once, so the command handler is called once per module, not once per scene. Removal of scenes has no adverse effects. Nonshared modules will be called for each scene.
* Replace the console for all OpenSim apps with a new console featuring commandMelanie Thielker2009-02-071-33/+52
| | | | | | | | | line editing, context sensitive help (press ? at any time), command line history, a new plugin command system and new appender features thet let you type while the console is scrolling. Seamlessly integrates the ICommander interfaces.
* Changed "show users" command to display only root agents, "show users full" toHomer Horwitz2008-09-121-2/+2
| | | | | | display root and child agents (mantis #2171).
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-2/+2
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* Formatting cleanup.Jeff Ames2008-08-181-5/+5
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* * Thanks to Mic Bowman for inspiring me to look at that we are still using ↵Adam Frisby2008-05-011-1/+1
| | | | ASCIIEncoder in places we shouldn't.
* * Spring cleaned a bunch of '//TODO: unused' marked functions.Adam Frisby2008-04-301-17/+0
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* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-211-7/+6
| | | | (this took a while to run).
* Fix compiler warnings in pCampBot, TestSuite, and ScriptEngine/RemoteServer. ↵Jeff Ames2008-03-221-10/+10
| | | | Thanks daTwitch!
* Formatting cleanup.Jeff Ames2008-03-181-26/+25
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* "threads" command now works. I've added manual tracking of threads (only if ↵Tedd Hansen2008-02-211-0/+1
| | | | compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging.
* Playing "Name that thread". Adding names and isbackground=true to all ↵Tedd Hansen2008-02-191-0/+2
| | | | threads so it will be easier to debug.
* Moved pCampBot to OpenSim/ToolsJeff Ames2008-02-151-0/+235