Commit message (Collapse) | Author | Age | Files | Lines | |
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* | On pCampBot, add bot as a property on behaviours instead of passing it in ↵ | Justin Clark-Casey (justincc) | 2011-11-24 | 1 | -1/+3 |
| | | | | every time | ||||
* | Add disabled CrossBehaviour to pCampBot, which is designed to cross test ↵ | Justin Clark-Casey (justincc) | 2011-11-24 | 1 | -2/+0 |
| | | | | | | bots between neighbouring regions. Not yet enabled since there is a bug where the initial cross will work but all subsequent movements on the receiving simulator appear to fail. | ||||
* | Rename Bot.BotManager to Manager | Justin Clark-Casey (justincc) | 2011-11-23 | 1 | -9/+16 |
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* | get pCampBot to extract nearby and store nearby region information | Justin Clark-Casey (justincc) | 2011-11-23 | 1 | -0/+12 |
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* | Use IsConnected status to determine whether all pCampBots have disconnected, ↵ | Justin Clark-Casey (justincc) | 2011-11-09 | 1 | -8/+14 |
| | | | | | | rather than maintaining a separate count Checking IsConnected is more reliable. | ||||
* | In pCampBot, don't try and pull down Primitive faces or sculpts set to null | Justin Clark-Casey (justincc) | 2011-11-09 | 1 | -6/+9 |
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* | remove the pointless check of the face texture struct against null in ↵ | Justin Clark-Casey (justincc) | 2011-11-03 | 1 | -3/+1 |
| | | | | Bot.Objects_NewPrim() | ||||
* | Rename PhysicsBot => Bot since it doesn't just exercise physics anymore | Justin Clark-Casey (justincc) | 2011-11-03 | 1 | -0/+495 |