aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Tools/pCampBot/Behaviours/NoneBehaviour.cs (follow)
Commit message (Collapse)AuthorAgeFilesLines
* On pCampbot, if we add the none (n) behaviour then make it actually stop any ↵Justin Clark-Casey (justincc)2014-11-251-0/+3
| | | | | | bots in motion. Previously, adding this behaviour after physics (p) would leave the bot to drift off for ever in its last movement direction.
* Terminate 'nothing' behaviour (and potentially others) by signalling using ↵Justin Clark-Casey (justincc)2014-08-131-0/+10
| | | | | | | an event rather than polling connection state every 100ms This kind of polling is very expensive with many bots/polling threads and appears to be the primary cause of bot falloff from the client end at higher loads. Where inbound packet threads can't run in time due to contention and simulator disconnect timeout occurs.
* Show behaviours of pCampbot bots in "show bots" and "show bot" console commandsJustin Clark-Casey (justincc)2013-09-031-1/+5
|
* Add none behaviour to pCampbot when one wants bots to just stand aroundJustin Clark-Casey (justincc)2013-08-121-0/+43