Commit message (Collapse) | Author | Files | Lines | ||
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2009-04-09 | * Moved the DatabaseTestAttribute to Test.Common, and thus included ref to ↵ | lbsa71 | 2 | -0/+39 | |
that in all db tests. *phew* | |||||
2009-04-07 | * Apply http://opensimulator.org/mantis/view.php?id=3227 | Justin Clarke Casey | 1 | -0/+1 | |
* Implement "Add To Outfit" * Thanks FredoChaplin | |||||
2009-04-06 | * Implements World.Parcels[] array for MRM scripting. | Adam Frisby | 1 | -1/+2 | |
2009-04-04 | Thanks jonc, for a patch that adds rendering of classic clouds. | Homer Horwitz | 1 | -0/+2 | |
First part of Mantis #964, the necessary clouds image will follow separately. | |||||
2009-03-30 | * Fix test breakage by always inserting a gods module when testing | Justin Clarke Casey | 1 | -1/+7 | |
2009-03-30 | Add PickInfoReply packet. | Melanie Thielker | 1 | -0/+4 | |
Fixes Mantis #3324 | |||||
2009-03-29 | Change the client API to use GridInstantMessage for the "last mile" of IM | Melanie Thielker | 1 | -6/+1 | |
sending. With this change, all methods that handle IM now use GridInstantMessage rather than individual parameters. | |||||
2009-03-29 | Finish the offline IM module (still needs a server). Add rudimentary | Melanie Thielker | 1 | -0/+4 | |
support for the mute list (no functionality yet, but allows the RetrieveInstantMessages event to fire now). | |||||
2009-03-28 | Add mute list request event and dummy response | Melanie Thielker | 1 | -0/+6 | |
2009-03-28 | * Adds AgentUUIDs into the CourseLocationUpdate to improve compatibility ↵ | Teravus Ovares | 1 | -1/+1 | |
with LibOMV based clients. * Modifies the IClientAPI! So client stacks will need to be modified! | |||||
2009-03-27 | Add the events needed for profiles. | Melanie Thielker | 1 | -0/+5 | |
Fixes Mantis #3324 | |||||
2009-03-27 | Remove a hardcoded flow/dependency on the money module from LLCLientView | Melanie Thielker | 1 | -0/+4 | |
2009-03-23 | Committing partial work on passing folders across instances. This may crash. | Melanie Thielker | 1 | -0/+5 | |
2009-03-21 | Add a QueryItem method to the inventory subsystem. Currently implemented for | Melanie Thielker | 1 | -0/+5 | |
MySQL only, stubs for the others. This allows updating the cache with a single item from the database. | |||||
2009-03-12 | * Move SceneObject tests into their proper namespace | Justin Clarke Casey | 1 | -0/+3 | |
* Add some more debug code to narrow down where the tests are freezing | |||||
2009-03-09 | * Add basic asset cache get test | Justin Clarke Casey | 1 | -8/+29 | |
2009-03-09 | Implemented FetchAssetMetadataSet in DB backends. | Mike Mazur | 1 | -0/+2 | |
This method fetches metadata for a subset of the entries in the assets database. This functionality is used in the ForEach calls in the asset storage providers in AssetInventoryServer. With this implemented, frontends such as the BrowseFrontend should now work. - MySQL: implemented, sanity tested - SQLite: implemented, sanity tested - MSSQL: implemented, not tested - NHibernate: not implemented | |||||
2009-02-26 | * Update ScenePresenceTests to reflect current REST communication workflow. | Sean Dague | 2 | -80/+91 | |
* Fixed an issue with AssetCache where it would break unit tests randomly. From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com> | |||||
2009-02-26 | Plumb in the RetrieveInstantMessages event that is sent by the viewer | Melanie Thielker | 1 | -0/+2 | |
when it is ready to receive offline IM | |||||
2009-02-20 | THE BIG ANTI-REMOTING SCHLEP -- StartRemoting is no more. Sims in older ↵ | diva | 1 | -1/+0 | |
versions will have a hard time communicating with sims on this release and later, especially if they haven't transitioned to RESTComms at all. There's still some cleanup to do on assorted data structures, but the main functional change here is that sims no longer listen on remoting ports. | |||||
2009-02-19 | * Reverted the AssetServer fix, apparently something was dependent on ↵ | lbsa71 | 1 | -0/+1 | |
IAssetDataPlugin being in OpenSim.Data | |||||
2009-02-19 | * Extracted IAssetData and moved it to OpenSim.Framework to prepare to get ↵ | lbsa71 | 1 | -1/+0 | |
rid of ugly CoreModules dependency on AssetServer.exe * And yes, the IAssetDataPlugin is misnomed, which became apparent on extracting it. | |||||
2009-02-19 | Thank you, Snowdrop, for a patch that makes the callback ID parameter | Melanie Thielker | 1 | -1/+1 | |
usable. Applied with formatting changes, please don't introduce K&R style indentations into OpenSim Fixes Mantis #3190 | |||||
2009-02-17 | Re-add the objectID field to the anim pack, that was deemed unneccessary | Melanie Thielker | 1 | -1/+1 | |
and dropped nonths ago, because it is required to get smooth region crossings with AO running. Without it, in some corner cases, anims will continue to run in an unstoppable state. | |||||
2009-02-16 | * refactor: remove AssetCache field hanging off Scene | Justin Clarke Casey | 2 | -4/+3 | |
* This is always available at Scene.CommsManager.AssetCache | |||||
2009-02-16 | * Iniital inventory archive test code. Doesn't actually do any testing yet | Justin Clarke Casey | 2 | -4/+5 | |
2009-02-11 | * Change SendBulkUpdateInventory from two methods to one which accepts an ↵ | Justin Clarke Casey | 1 | -5/+1 | |
InventoryNode | |||||
2009-02-09 | From Alan Webb <awebb@linux.vnet.ibm.com> | Sean Dague | 2 | -2/+2 | |
These changes replace all direct references to the AssetCache with IAssetCache. There is no change to functionality. Everything works as before. This is laying the groundwork for making it possible to register alternative asset caching mechanisms without disrupting other parts of OpenSim or their dependencies upon AssetCache functionality. | |||||
2009-02-09 | starting phase 2 of the OpenSim.Region.Environment commit: relocating | Dr Scofield | 1 | -1/+1 | |
OpenSim.Region.Environment.Modules.Agent en bloc to OpenSim.Region.CoreModules | |||||
2009-02-06 | This changeset is the step 1 of 2 in refactoring | Dr Scofield | 4 | -8/+8 | |
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx! | |||||
2009-02-03 | - move OpenSim/Framework/IUserData.cs to OpenSim/Data/IUserData.cs | Mike Mazur | 1 | -1/+2 | |
- trim trailing whitespace | |||||
2009-02-03 | - move OpenSim/Framework/IInventoryData.cs to | Mike Mazur | 2 | -45/+47 | |
OpenSim/Data/IInventoryData.cs - trim trailing whitespace | |||||
2009-02-03 | - move IAssetDataPlugin from OpenSim/Framework/IAssetProvider.cs to | Mike Mazur | 1 | -3/+3 | |
OpenSim/Data/IAssetData.cs - remove some trailing whitespace | |||||
2009-02-03 | Rename IAssetProviderPlugin to IAssetDataPlugin aligning with the other data ↵ | Mike Mazur | 1 | -1/+1 | |
plugins. | |||||
2009-01-30 | * furhter simplify test setups for objects | Justin Clarke Casey | 1 | -10/+6 | |
2009-01-30 | * minor: stop bothering to set parts to phantom within test setups - tests ↵ | Justin Clarke Casey | 1 | -1/+1 | |
now seem to pass without having to do this | |||||
2009-01-23 | * Extend archive test to check for the presence of a control file in a saved ↵ | Justin Clarke Casey | 1 | -2/+12 | |
archive | |||||
2009-01-23 | refactor: move test modules set up code to common function | Justin Clarke Casey | 1 | -0/+17 | |
2009-01-23 | * refactor: move scene setup code into common test code assembly | Justin Clarke Casey | 1 | -0/+224 | |
2009-01-22 | * Add some caps seed capability path checking to the simple non neighbours ↵ | Justin Clarke Casey | 1 | -1/+9 | |
standalone region teleport test | |||||
2009-01-21 | * refactor: Extract caps related code from scene and put into a region module | Justin Clarke Casey | 1 | -2/+5 | |
* No functional changes in this revision | |||||
2009-01-16 | * Rig up enough infrastructure to actually perform a successful 'standalone' ↵ | Justin Clarke Casey | 1 | -18/+61 | |
teleport unit test with checks that the scene presence disappeared from sceneA and appeared in sceneB * However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time) | |||||
2009-01-15 | * Add new unit test for simple teleport in a standalone. | Justin Clarke Casey | 2 | -1/+13 | |
* Does not yet check results. | |||||
2009-01-13 | * Extended TextureSenderTests and modified TestClient.cs with new methods | Sean Dague | 1 | -19/+41 | |
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com> | |||||
2009-01-12 | * Separate starting a client thread into a separate Start() method (which ↵ | Justin Clarke Casey | 1 | -0/+4 | |
matches the existing Stop() and Restart() methods) | |||||
2009-01-12 | * Extend PacketHandlerTest to fire in a packet. | Justin Clarke Casey | 1 | -8/+8 | |
* Can't test result yet since the Client thread handles it with unpredictable timing | |||||
2009-01-12 | Enhanced LoginServiceTests to test for authentication and response | Sean Dague | 1 | -26/+108 | |
Expanded TestUserDataPlugin to cover new methods From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com> | |||||
2009-01-09 | Finish dwell sending, adding the forgotten method body. | Melanie Thielker | 1 | -1/+7 | |
Add UserInfo and a dummy reply to enable Hippo Viewer users to disable IM logging (option was greyed out in OpenSim before) | |||||
2009-01-06 | * refactor: Remove the need to separately pass in the http listener to the ↵ | Justin Clarke Casey | 2 | -4/+4 | |
scene - this is always available via CommsManager | |||||
2009-01-05 | * Simplify test code by always setting up mock 'in memory' user and ↵ | Justin Clarke Casey | 1 | -3/+20 | |
inventory data plugins for every TestCommunicationsManager * imo the gain in simplcity of test code outweighs the very small cost of setting up some stuff that some tests will never use |