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2009-02-19Thank you, Snowdrop, for a patch that makes the callback ID parameterMelanie Thielker1-1/+1
usable. Applied with formatting changes, please don't introduce K&R style indentations into OpenSim Fixes Mantis #3190
2009-02-17Re-add the objectID field to the anim pack, that was deemed unneccessaryMelanie Thielker1-1/+1
and dropped nonths ago, because it is required to get smooth region crossings with AO running. Without it, in some corner cases, anims will continue to run in an unstoppable state.
2009-02-16* refactor: remove AssetCache field hanging off SceneJustin Clarke Casey2-4/+3
* This is always available at Scene.CommsManager.AssetCache
2009-02-16* Iniital inventory archive test code. Doesn't actually do any testing yetJustin Clarke Casey2-4/+5
2009-02-11* Change SendBulkUpdateInventory from two methods to one which accepts an ↵Justin Clarke Casey1-5/+1
InventoryNode
2009-02-09From Alan Webb <awebb@linux.vnet.ibm.com>Sean Dague2-2/+2
These changes replace all direct references to the AssetCache with IAssetCache. There is no change to functionality. Everything works as before. This is laying the groundwork for making it possible to register alternative asset caching mechanisms without disrupting other parts of OpenSim or their dependencies upon AssetCache functionality.
2009-02-09starting phase 2 of the OpenSim.Region.Environment commit: relocatingDr Scofield1-1/+1
OpenSim.Region.Environment.Modules.Agent en bloc to OpenSim.Region.CoreModules
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield4-8/+8
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
2009-02-03- move OpenSim/Framework/IUserData.cs to OpenSim/Data/IUserData.csMike Mazur1-1/+2
- trim trailing whitespace
2009-02-03- move OpenSim/Framework/IInventoryData.cs toMike Mazur2-45/+47
OpenSim/Data/IInventoryData.cs - trim trailing whitespace
2009-02-03- move IAssetDataPlugin from OpenSim/Framework/IAssetProvider.cs toMike Mazur1-3/+3
OpenSim/Data/IAssetData.cs - remove some trailing whitespace
2009-02-03Rename IAssetProviderPlugin to IAssetDataPlugin aligning with the other data ↵Mike Mazur1-1/+1
plugins.
2009-01-30* furhter simplify test setups for objectsJustin Clarke Casey1-10/+6
2009-01-30* minor: stop bothering to set parts to phantom within test setups - tests ↵Justin Clarke Casey1-1/+1
now seem to pass without having to do this
2009-01-23* Extend archive test to check for the presence of a control file in a saved ↵Justin Clarke Casey1-2/+12
archive
2009-01-23refactor: move test modules set up code to common functionJustin Clarke Casey1-0/+17
2009-01-23* refactor: move scene setup code into common test code assemblyJustin Clarke Casey1-0/+224
2009-01-22* Add some caps seed capability path checking to the simple non neighbours ↵Justin Clarke Casey1-1/+9
standalone region teleport test
2009-01-21* refactor: Extract caps related code from scene and put into a region moduleJustin Clarke Casey1-2/+5
* No functional changes in this revision
2009-01-16* Rig up enough infrastructure to actually perform a successful 'standalone' ↵Justin Clarke Casey1-18/+61
teleport unit test with checks that the scene presence disappeared from sceneA and appeared in sceneB * However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time)
2009-01-15* Add new unit test for simple teleport in a standalone.Justin Clarke Casey2-1/+13
* Does not yet check results.
2009-01-13* Extended TextureSenderTests and modified TestClient.cs with new methodsSean Dague1-19/+41
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-01-12* Separate starting a client thread into a separate Start() method (which ↵Justin Clarke Casey1-0/+4
matches the existing Stop() and Restart() methods)
2009-01-12* Extend PacketHandlerTest to fire in a packet.Justin Clarke Casey1-8/+8
* Can't test result yet since the Client thread handles it with unpredictable timing
2009-01-12Enhanced LoginServiceTests to test for authentication and responseSean Dague1-26/+108
Expanded TestUserDataPlugin to cover new methods From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-01-09Finish dwell sending, adding the forgotten method body.Melanie Thielker1-1/+7
Add UserInfo and a dummy reply to enable Hippo Viewer users to disable IM logging (option was greyed out in OpenSim before)
2009-01-06* refactor: Remove the need to separately pass in the http listener to the ↵Justin Clarke Casey2-4/+4
scene - this is always available via CommsManager
2009-01-05* Simplify test code by always setting up mock 'in memory' user and ↵Justin Clarke Casey1-3/+20
inventory data plugins for every TestCommunicationsManager * imo the gain in simplcity of test code outweighs the very small cost of setting up some stuff that some tests will never use
2009-01-05* Extend stub to test the successful login of a user on the local login serviceJustin Clarke Casey2-2/+8
* Test does not do authentication
2009-01-05* Check in login service tests beachheadJustin Clarke Casey1-2/+7
2009-01-03Plumb the remaining dwell packetsMelanie Thielker1-1/+5
2008-12-25Plumb the profile reply packets for picks, classifieds and notesMelanie Thielker1-0/+17
2008-12-23Plumb in EventNotification* and EventGodDeleteMelanie Thielker1-0/+4
2008-12-23Plumb in the 4 missing classified events and the 3 packet methodsMelanie Thielker1-0/+13
2008-12-21* Re-implement packet tracking in IClientAPI so we can see what's going on ↵Teravus Ovares1-0/+1
in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section.
2008-12-14Plumb the TP-Sending packetsMelanie Thielker1-0/+3
2008-12-12* Create update folder testJustin Clarke Casey1-2/+5
* Correct small logic elidation
2008-12-12* Actually properly enable the purge folders test and correct some problemsJustin Clarke Casey1-2/+19
2008-12-12* Add user info move inventory folder testJustin Clarke Casey1-1/+7
2008-12-11* Delete currently unrun TestInventory.cs superseded by BasicInventoryTestsJustin Clarke Casey2-1068/+0
2008-12-11* Fold mock classes into existing OpenSim/Tests/Common assembly rather than ↵Justin Clarke Casey7-7/+7
sprouting another one
2008-12-11* minor: Move mock test classes into mock namespaceJustin Clarke Casey7-7/+7
2008-12-10* refactor: Move test infrastructure code to its own package so that it can ↵Justin Clarke Casey7-0/+1405
be reused by more than Environment tests * This shuffles the test packages in prebuild.xml below it so they can all potentially reference it
2008-09-08changes to Test directory structure per opensim-dev conversationSean Dague13-4116/+0
2008-09-08Adapt the unit tests to the new list rules, change some casts toMelanie Thielker1-22/+22
new method for testing
2008-09-08Use older ExpectedException attribute format. Previously tests were failing ↵Mike Mazur1-2/+2
on NUnit <2.2.8.
2008-09-08Remove trailing whitespace.Mike Mazur1-25/+25
2008-09-07Convert TestStringsWithEscapedQuotesAndComments to use concatenated expected ↵Mike Mazur1-20/+9
string.
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2-18/+18
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-09-06more unit test cross-platform compatibility tweaksDahlia Trimble1-214/+195