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path: root/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs (unfollow)
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2011-05-21rename test helpers enclosing package from Setup to HelpersJustin Clark-Casey (justincc)1-483/+0
2011-04-30Moved several cap-based-service-providing modules from where they were into ↵Diva Canto1-1/+0
a newly created CoreModules/Caps. Not all.
2011-04-15get rid of all traces of the now used mock service infrastructureJustin Clark-Casey (justincc)1-30/+2
2011-04-15remove old code for a mock grid service, which got removed some time backJustin Clark-Casey (justincc)1-8/+3
2011-04-15remove any reference to a mock authentication service since it doesn't exist ↵Justin Clark-Casey (justincc)1-12/+7
and we don't use it
2011-04-15remove mock asset service for tests in favour of always using the real oneJustin Clark-Casey (justincc)1-9/+5
2011-04-15Remove the mock inventory service for tests and just use the real one all ↵Justin Clark-Casey (justincc)1-13/+6
the time with an in-memory data plugin
2011-04-15Make all the objects in a coalescence reappears after being loaded from an ↵Justin Clark-Casey (justincc)1-2/+5
IAR. This still doesn't work proprerly since some required textures/contained item assets might be missing. From pure code inspection, it looks like the uuid gatherer may get most asset uuids because the scene object serializer naively pulls non-root parts from all contained scene objects into one mega-object. However, root part uuids may well still be missing, and there may be other odd artifacts from this bug. It appears that storing the size of the coalescence and the offsets is redundant, since one can work out this information from the position data already in the scene object groups.
2011-04-14Make scene object parts created by the test utils unit sized.Justin Clark-Casey (justincc)1-2/+2
2011-04-06Improve previous ILandObject method doc.Justin Clark-Casey (justincc)1-5/+11
For test code, take a part name prefix when creating objects, so that these can be more easily identified in the logs
2011-03-23Add PrimCountModuleTests.TestRemoveOwnerObject().Justin Clark-Casey (justincc)1-5/+22
Also adds SceneSetupHelpers methods to easily create sogs with different part UUIDs
2011-03-23refactor common sop setup parts into a single methodJustin Clark-Casey (justincc)1-17/+23
2011-03-23refactor: simplify part of AddSceneObject() test setup by moving sog ↵Justin Clark-Casey (justincc)1-0/+32
construction into SceneSetupHelpers.CreateSceneObject()
2011-03-09remove inventory service preserving code from SceneSetupHelpers tooJustin Clark-Casey (justincc)1-37/+10
2011-03-09Simplify SceneSetupHelpers class by removing all code which was originally ↵Justin Clark-Casey (justincc)1-53/+40
preserving service instances between tests. This wasn't being used anyway and just leads to hard to diagnose test failures.
2011-03-09Simplify TestLoadIarV0_1AbsentUsers() to use common IAR test setup. Make ↵Justin Clark-Casey (justincc)1-3/+3
static dictionaries on NullUserAccountData instance instead to stop user accounts being carried over between tests
2011-02-19Remove unused SceneSetupHelpers.DeleteObjectAsync().Justin Clark-Casey (justincc)1-19/+0
Calling async code in automated tests is never a good idea - things become very fragile very quickly
2011-02-19remove unused code to share services between scenes in SceneSetupHelpers - ↵Justin Clark-Casey (justincc)1-52/+16
this is done differently elsewhere
2011-02-18Put some CapabilitiesModule null checks in SceneJustin Clark-Casey (justincc)1-4/+4
Stop tests setting up a capabilities module by default
2011-02-18On SceneSetupHelpers, go back to calling ScenePresence.CompleteMovement() ↵Justin Clark-Casey (justincc)1-5/+3
for the last stage of AddRootAgent() instead of SP.MakeRootAgent() Going this extra step doesn't appear to cause any test failures. This is arguably better for test purposes, though at some stage another method may arise which does just call AddRootAgent().
2010-12-14Start implementing a test for 'share with group' object functionality. Not ↵Justin Clark-Casey (justincc)1-1/+4
yet complete. While implementing this, a bug was fixed in scene setup helpers where module RegionLoaded() was called immediately after AddRegion() instead of waiting for all AddRegions() to complete. Also, XmlRpcGroupsModule non-message functionality will now work without a message transfer module (as indicated in the comments but with a contradictory implementation)
2010-10-06Plumb the path for multiple object deletesMelanie1-1/+1
2010-09-12Fix unit test SceneSetupHelpers to load the mock simulation data storeJohn Hurliman1-1/+1
2010-09-12* Added ISimulationDataService and IEstateDataServiceJohn Hurliman1-2/+3
* Removed StorageManager * CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
2010-09-12Formatting cleanup.Jeff Ames1-19/+18
2010-09-06Add test to check persistence of newly added pre-linked objectsJustin Clark-Casey (justincc)1-1/+1
Added a MockRegionDataPlugin to do in-memory persistence for tests since adding this to OpenSim.Data.Null.NullDataStore doesn't seem appropriate NullDataStore can do nothing because OpenSim only ever retrieve region objects from the database on startup. Adding an in-memory store here would be unecessary overhead.
2010-08-24Add automated test at the opensim 'api' level to check that a given item ↵Justin Clark-Casey (justincc)1-0/+6
goes to the correct directory Also removes some mono compiler warnings
2010-08-20Unit test breakage fix.Diva Canto1-8/+48
2010-06-04remove pointless mock user account service since the real one can now be ↵Justin Clark-Casey (justincc)1-13/+6
easily configured for test purposes
2010-06-04get TestSaveIarV0_1() working again by setting up an ↵Justin Clark-Casey (justincc)1-1/+1
OpenSim.Data.Null.UserAuthenticationData plugin additional tweaks to get this working properly
2010-05-28get TestSaveIarV0_1() uncommented but not running as a test yet since I ↵Justin Clark-Casey (justincc)1-1/+27
didn't get the authentication server to work and my brain is about to fizzle out my ears
2010-05-21extend TestAddSceneObject() to check Scene.AddNewSceneObject() return booleanJustin Clark-Casey (justincc)1-2/+0
improve test to retrieve object by known uuid rather than dynamically assigned local id
2010-05-04* This should fix the tests failing because of a MainConsole.Instance null ↵Teravus Ovares (Dan Olivares)1-2/+2
reference * Added a MockConsole that doesn't require a handle to System.Console
2010-03-12Simplify database setup and remove migration problems by moving all sqlite ↵Justin Clark-Casey (justincc)1-0/+3
config-include settings to a separate file for standalone Update information in StandaloneCommon.ini.example to reflect this Remove ISharedRegionModule interfaces from all SimianGrid connector classes temporarily since this stopped standalone from working (due to absence of AssetURI settings, etc.). Solution here may be to create separate region module connectors as done by local/grid/hypergrid so that loading can be controlled via include files Or otherwise work out how to stop these modules from being loaded for all OpenSim invocations
2010-03-12Fix tests broken in 88771aeed3d45e60a18aa9a810eeb37b8e5def12Justin Clark-Casey (justincc)1-7/+27
Adds MockUserAccountService and connects it up Stops services being carried over between tests since this leads to hard to find bugs Improves information and error reporting when loading plugins
2010-02-21One more test running.Diva Canto1-0/+26
2010-01-29Revert "Updates all IRegionModules to the new style region modules."Melanie1-5/+4
This reverts commit ec3c31e61e5e540f822891110df9bc978655bbaf.
2010-01-23Updates all IRegionModules to the new style region modules.Revolution1-4/+5
Signed-off-by: Melanie <melanie@t-data.com>
2010-01-11OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto1-1/+1
2010-01-11CommunicationsManager deleted.Diva Canto1-31/+33
2010-01-08Inching ahead... This compiles, but very likely does not run.Diva Canto1-2/+0
2009-12-29Change teleports so the TeleportFlags are sent to the destination sim. ItMelanie1-1/+1
can now determine if a connection is from login, teleport or crossing. Needed for a meaningful banlines implementation
2009-11-12Rename test services to mock services, since this is a more accurate descriptionJustin Clark-Casey (justincc)1-2/+2
remove duplicate mock inventory service
2009-10-02fixing TestLandChannel to let it return empty List<ILandObject>() (asdr scofield (aka dirk husemann)1-1/+1
does the real LandChannel), percolating to SceneSetupHelpers.
2009-10-02- cleaning up LandData/ILandObject capitalization issuesdr scofield (aka dirk husemann)1-1/+1
- adding LandDataSerializer to OAR mechanics
2009-09-28I think I have fixed something that was broken in the scene setup (tests) ↵Diva Canto1-7/+10
and that needs to be reflected in all other services setups. But the teleport test still doesn't work. Commenting it for now.
2009-09-28Improved the Local grid connector to fetch data from the DB when it doesn't ↵Diva Canto1-0/+26
find it in the cache. Commented out the Standalone teleport test because it's failing, and the scene setup is very confusing. I suspect it may be wrong -- the connectors-as-ISharedRegionModules are being instantiated several times when there are several scenes.
2009-09-02warnings safari.dr scofield (aka dirk husemann)1-1/+1
2009-09-01adding new IniConfigSource() to SceneSetupHelpers to fix emptydr scofield (aka dirk husemann)1-1/+1
IConfigSource causing grief to region modules expecting it to be non-empty (which a number of them do).
2009-08-16* ShortVersion, another attempt at fixing the test thread death that ↵Teravus Ovares (Dan Olivares)1-5/+6
randomly occurs. * LongVersion nIni may be causing the test thread death. Pausing OpenSimulator during startup causes a nIni error that makes debugging startup operations difficult for users. It might be because when it's in pause mode, something else reads from the nini config passed? If it is, it might not be fixable.. however, if it's concurrency that causes nini death it would make sense to give each section of the tests a new IConfigSource so that they don't read from the same configsource at the same time.