Commit message (Collapse) | Author | Files | Lines | ||
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2009-06-10 | duh. wrong variable name in SceneSetup. | diva | 1 | -4/+4 | |
2009-06-10 | The previous commit was still wrong. | diva | 1 | -1/+1 | |
2009-06-10 | Attempt at fixing the inventory archiver tests. | diva | 1 | -1/+15 | |
2009-06-01 | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 1 | -1/+1 | |
LICENSE.txt. | |||||
2009-05-25 | converting CapabilitiesModule to new region module scheme | Dr Scofield | 1 | -3/+4 | |
2009-05-22 | * Reintroduce save iar test, which wasn't working because the asset service ↵ | Justin Clarke Casey | 1 | -0/+2 | |
hadn't been manually post intiailized | |||||
2009-05-18 | Remove the old asset cache and local services and the configurations for them | Melanie Thielker | 1 | -3/+0 | |
2009-05-18 | * Re-enable save oar test by loading asset data plugins from test mock class | Justin Clarke Casey | 1 | -2/+2 | |
* Actually spit out the exception caught by the plugin loader - not much point having plugins throw exceptions if we are just going to ignore them | |||||
2009-05-17 | Renaming [ServiceConnectors] back to [Modules]. | diva | 1 | -2/+2 | |
2009-05-15 | Heart surgery on asset service code bits. Affects OpenSim.ini configuration ↵ | diva | 1 | -0/+14 | |
-- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now | |||||
2009-05-05 | - moving banned check and public/private check to | Dr Scofield | 1 | -1/+3 | |
Scene.NewUserConnection() - adding reason reporting this enforces estate bans very early on and prevents us from circulating client objects that we'd then have to retract once we realize that the client is not allowed into the region | |||||
2009-04-14 | * Make archiver tests pump the asset server manually instead of starting the ↵ | Justin Clarke Casey | 1 | -2/+36 | |
normal runtime thread * This may eliminate the occasional archive test freezes, since they appeared to occur when somehow the asset server didn't pick up on the presence of a request in the asset quque | |||||
2009-04-14 | Formatting cleanup. | Jeff Ames | 1 | -1/+1 | |
2009-04-13 | - Moved TerrainModule to the new region-module system. | Homer Horwitz | 1 | -5/+30 | |
- Fixed some locking issues. Either lock, or don't (if you don't have to). Only locking access half of the time won't work reliably. - Had to adapt test helpers that use the "old" IRegionModule. TerrainModule isn't one anymore. | |||||
2009-03-30 | * Fix test breakage by always inserting a gods module when testing | Justin Clarke Casey | 1 | -1/+7 | |
2009-03-12 | * Move SceneObject tests into their proper namespace | Justin Clarke Casey | 1 | -0/+3 | |
* Add some more debug code to narrow down where the tests are freezing | |||||
2009-02-26 | * Update ScenePresenceTests to reflect current REST communication workflow. | Sean Dague | 1 | -55/+58 | |
* Fixed an issue with AssetCache where it would break unit tests randomly. From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com> | |||||
2009-02-16 | * refactor: remove AssetCache field hanging off Scene | Justin Clarke Casey | 1 | -1/+1 | |
* This is always available at Scene.CommsManager.AssetCache | |||||
2009-02-16 | * Iniital inventory archive test code. Doesn't actually do any testing yet | Justin Clarke Casey | 1 | -4/+1 | |
2009-02-09 | From Alan Webb <awebb@linux.vnet.ibm.com> | Sean Dague | 1 | -1/+1 | |
These changes replace all direct references to the AssetCache with IAssetCache. There is no change to functionality. Everything works as before. This is laying the groundwork for making it possible to register alternative asset caching mechanisms without disrupting other parts of OpenSim or their dependencies upon AssetCache functionality. | |||||
2009-02-09 | starting phase 2 of the OpenSim.Region.Environment commit: relocating | Dr Scofield | 1 | -1/+1 | |
OpenSim.Region.Environment.Modules.Agent en bloc to OpenSim.Region.CoreModules | |||||
2009-02-06 | This changeset is the step 1 of 2 in refactoring | Dr Scofield | 1 | -3/+3 | |
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx! | |||||
2009-01-30 | * furhter simplify test setups for objects | Justin Clarke Casey | 1 | -10/+6 | |
2009-01-30 | * minor: stop bothering to set parts to phantom within test setups - tests ↵ | Justin Clarke Casey | 1 | -1/+1 | |
now seem to pass without having to do this | |||||
2009-01-23 | * Extend archive test to check for the presence of a control file in a saved ↵ | Justin Clarke Casey | 1 | -2/+12 | |
archive | |||||
2009-01-23 | refactor: move test modules set up code to common function | Justin Clarke Casey | 1 | -0/+17 | |
2009-01-23 | * refactor: move scene setup code into common test code assembly | Justin Clarke Casey | 1 | -3/+3 | |
2009-01-22 | * Add some caps seed capability path checking to the simple non neighbours ↵ | Justin Clarke Casey | 1 | -19/+52 | |
standalone region teleport test | |||||
2009-01-21 | * refactor: Extract caps related code from scene and put into a region module | Justin Clarke Casey | 1 | -0/+7 | |
* No functional changes in this revision | |||||
2009-01-16 | * Rig up enough infrastructure to actually perform a successful 'standalone' ↵ | Justin Clarke Casey | 1 | -1/+1 | |
teleport unit test with checks that the scene presence disappeared from sceneA and appeared in sceneB * However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time) | |||||
2009-01-15 | * Add new unit test for simple teleport in a standalone. | Justin Clarke Casey | 1 | -8/+24 | |
* Does not yet check results. | |||||
2009-01-06 | * Remove unused CAPSService | Justin Clarke Casey | 1 | -1/+1 | |
2009-01-06 | * refactor: Remove the need to separately pass in the http listener to the ↵ | Justin Clarke Casey | 1 | -2/+1 | |
scene - this is always available via CommsManager | |||||
2008-12-15 | * Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks | Justin Clarke Casey | 1 | -1/+1 | |
* This pushes an identifier for the OpenSim scene to the physics scene. This allows log messages from the physics scene to identify which OpenSim scene they relate to. * Thanks Gerhard | |||||
2008-12-11 | * Fold mock classes into existing OpenSim/Tests/Common assembly rather than ↵ | Justin Clarke Casey | 1 | -1/+1 | |
sprouting another one | |||||
2008-12-11 | * minor: Move mock test classes into mock namespace | Justin Clarke Casey | 1 | -1/+1 | |
2008-12-10 | * refactor: Move test infrastructure code to its own package so that it can ↵ | Justin Clarke Casey | 1 | -0/+1 | |
be reused by more than Environment tests * This shuffles the test packages in prebuild.xml below it so they can all potentially reference it | |||||
2008-11-28 | * test: Extend take object test to finally check that the object made it ↵ | Justin Clarke Casey | 1 | -1/+16 | |
into user inventory and that it was removed from the scene | |||||
2008-11-28 | * simplify AddNewClient since making this root without using MakeRootAgent() ↵ | Justin Clarke Casey | 1 | -1/+8 | |
no longer sets everything up properly | |||||
2008-11-28 | * test: Add a wodge of code in order to be able to slightly extend a test to ↵ | Justin Clarke Casey | 1 | -5/+13 | |
deliver a taken object to a user inventory folder without throwing an exception * test doesn't actually double check for the presence of the item yet | |||||
2008-11-28 | * test: Separate out async deletion methods to test delete and take copy ↵ | Justin Clarke Casey | 1 | -0/+18 | |
separately. * The take copy test doesn't currently actually test the take | |||||
2008-11-21 | * On delete to inventory, actually remove the group from the scene before ↵ | Justin Clarke Casey | 1 | -2/+5 | |
the async stage. * Last time I accidentally left the existing code in place that merely wiped the group from the client (but not the scene) * Put in an incomplete 'delete object o inventory' test to assert that this happens | |||||
2008-11-20 | * refactor: change some method names and doc in the physics plugin manager | Justin Clarke Casey | 1 | -1/+1 | |
* move the directory choice for plugins outside into RegionApplicationBase | |||||
2008-11-20 | * Allow physics dlls to be loaded separately, rather than just the contents ↵ | Justin Clarke Casey | 1 | -1/+1 | |
of bin/Physics * This is primarily to see if not loading ODE in the unit tests will allow them to proceed, though the option of separate loading is probably a good thing in itself | |||||
2008-11-20 | * Add a scratch test for removing a client from a scene | Justin Clarke Casey | 1 | -2/+1 | |
2008-11-20 | * Add forgotton tag to existing remove scene object test | Justin Clarke Casey | 1 | -0/+26 | |
2008-11-20 | * Add enough infrastructure code to run an extremely basic and flaky add ↵ | Justin Clarke Casey | 1 | -1/+6 | |
root agent scene test | |||||
2008-11-19 | * Add just enough to allow the scene presences test to establish a new user ↵ | Justin Clarke Casey | 1 | -3/+12 | |
connection (though not yet an actual ScenePresence) | |||||
2008-11-14 | * Move test scene construction infrastructure methods to a separate class ↵ | Justin Clarke Casey | 1 | -53/+7 | |
for future common use | |||||
2008-11-12 | * Rename scene tests to scene object tests since that is what they are ↵ | Justin Clarke Casey | 1 | -2/+2 | |
actually concerned with |