| Commit message (Collapse) | Author | Age | Files | Lines |
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Assets have to be marked non-local as well as non-temporary to persist. This is now done.
Hopefully addresses http://opensimulator.org/mantis/view.php?id=5660
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always calls GetCached and code paths were identical
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currency name shown in the viewer.
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than meters co-ord.
This makes it consistent with "show regions"
Addresses http://opensimulator.org/mantis/view.php?id=5619
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hypergrid if that functionality has been enabled.
This should fix the problem today where old style HG addresses (e.g. "hg.osgrid.org:80:Vue-6400") stopped working since 8c3eb324c4b666e7abadef4a714d1bd8d5f71ac2
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exact region name match, unlike GetRegionsByName()
This should fix the first part of http://opensimulator.org/mantis/view.php?id=5606, and maybe 5605.
Thanks to Melanie for helping with this.
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a max return of 1 instead of duplicating code."
This reverts commit 8d33a2eaa10ed75146f45cca4d6c19ac814d5fee.
Better fix will be along in a minute
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return of 1 instead of duplicating code.
This also fixes the problem where this method would not return a hypergrid region, unlike GetRegionsByName()
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This is not used for anything - appearances are always properties of objects with ids (ScenePresence, AgentCircuitData) and just has the potential to get out of sync when the appearance is cloned.
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default Ruth height.
I was persuaded to do this because simulators on osgrid will persist in inserting bad values for an unknown length of time, even after the original simulator bug which was inserting bad values is out in an osgrid distro
This code can be removed at some point in the future, though I think there is an argument for having services police these values in open grids.
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authorization service rather than from the account.
This is to accomodate situations where the authorization service is being used by the hypergrid, where visitors have no user account.
See http://opensimulator.org/mantis/view.php?id=5517, this code is somewhat adapted/cleaned up from Michelle's patch
I'm a little ambivalent about this since visitors could put anything in firstname/lastname so it's not much of an auth measure.
It's up to the auth service to decide which data it actually uses.
Possibly we should be passing through other info such as agent circuit ip
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scripts non-modifiable (but still copyable, etc).
Users should not be given the impression that they can modify these items.
This still does not solve the issue where library items cannot be dragged into prims or user inventory any time after they are initially seen.
Curiously, manually copying and pasting still appears to work.
On the surface, this seems to have something to do with library item caching on the client, since deleting the cache allows drag to work again once
Not sure what the exact problem is.
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they use the defaults instead.
Some items had completely wrong permissions - this is easier than correcting them all.
The ability to set permissions in xml is retained since there are use cases for this (e.g. to create no-mod library scripts)
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item xml files - always use PermissionMask.All instead (which was the existing default)."
There actually are uses for this. I will correct the perms instead since some entries appear to be wrong.
This reverts commit 667b54f5a2a04fa5a2859397868d270eab3913f1.
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files - always use PermissionMask.All instead (which was the existing default).
Library items always need the same permissions, so it doesn't make sense to load them from the xml files. This just opens the door to permissions mistakes.
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it once
Signed-off-by: root <root@grid00001.t-data.com>
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SychronousRestObjectPoster.BeginPostObject() to the identical SynchronousRestObjectRequester.MakeRequest()
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an existing one with the same id.
We compare existing and loaded asset by doing an SHA1 on both, so that a changed library asset will still update the store.
This cuts asset library load time from 10 seconds to <1 sec.
Note, a fix on the previous commit revealed a bug where a library script cannot be copied except on the first login after a cache clear.
This is unrelated to this commit and needs to be fixed at some subsequent time.
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exception. Also, convert this commands log output to console output.
Console output is more appropriate for console commands. The log only gets one side of the conversation anyway (since it doesn't necessarily record command inputs).
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determines whether a user has a god account)
Adapted from Makopoppo's patch in http://opensimulator.org/mantis/view.php?id=5552. Thanks!
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service that will show the given user details
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rather than just saying "destination not found"
Instead of performing the 4096 check when the region is linked (and subsequently removing the link), leave the link in place and perform the check in the entity transfer module
This allows us to explicitly tell the hypergridder why the teleport failed (region out of range).
It also allows people on regions that are within range (on a large source grid) to teleport.
The Check4096 config parameter in the [GridService] section is replaced by a max_distance paramter in a new [EntityTransfer] section in OpenSimDefaults.ini
Since the parameter is in OpenSimDefaults.ini no action needs to be taken unless you want to increase this limit. It could also be decreased.
The check is being made in the base entity transfer module, since I believe the viewer problem occurs both on extremely large grids and while hypergridding.
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variables added in order for this to work. See .ini.example changes
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correct that from the inside.
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some issues with the zoom level -- TBD.
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Also, increased the timeout on UserAgentServiceConnector, StatusNotification again.
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not do DNS lookup, and use that for friends notification.
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http://opensimulator.org/mantis/view.php?id=5516
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22:07:53 - [USER AGENT CONNECTOR]: remote call to http://hg.osgrid.org:80/ returned an error: Requested method [locate_user] from 127.0.0.1 threw exception: Object reference not set to an instance of an object at OpenSim.Services.HypergridService.UserAgentService.LocateUser (UUID userID) [0x00000] in <filename unknown>:0
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http://opensimulator.org/mantis/view.php?id=5527
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grids. http://opensimulator.org/mantis/view.php?id=5528
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http://opensimulator.org/mantis/view.php?id=5529 related to sending IMs to foreign friends who are offline. Hopefully.
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IMs where the local recipient is offline. I can't test any of this, because I don't run an offline IM server.
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the same user. Extend TestGiveInventoryItem() to test giving back the same item.
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