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* Also compress the actual fatpacksMelanie2011-05-081-1/+6
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2011-05-081-5/+51
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| * minor: slightly shorten "show digest" printing codeJustin Clark-Casey (justincc)2011-05-061-5/+5
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| * on asset "show digest" command, print out the asset type name (e.g. texture) ↵Justin Clark-Casey (justincc)2011-05-061-1/+1
| | | | | | | | as well as its number
| * Say which filename an asset has been dumped to on a successful dumpJustin Clark-Casey (justincc)2011-05-061-2/+6
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| * remove the NDesk.Options using since didn't end up needing itJustin Clark-Casey (justincc)2011-05-061-1/+0
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| * Add "dump asset" command to the asset service for debugging purposes.Justin Clark-Casey (justincc)2011-05-061-0/+43
| | | | | | | | This command dumps the asset with the given id to a file with the same name.
* | Enable compressed (gzip) fatpack transfers.Melanie2011-05-081-5/+14
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* Merge branch 'master' into capsDiva Canto2011-05-022-8/+8
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| * Increased timeout for fat UpdateAgent to 200secs. Nebadon's 3800-prim alien ↵Diva Canto2011-05-021-1/+1
| | | | | | | | avatar takes 6secs to transfer between sims on the same machine...
| * Oops, forgot this one.Diva Canto2011-05-021-1/+1
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| * Turns out that it's a bad idea to let Agent position updates linger for a ↵Diva Canto2011-05-021-7/+7
| | | | | | | | long time on certain versions of mono. It's better to abort them if they take too long. So timeout is now an argument. Currently: 20secs for CreateAgent, 100secs for UpdateAgent (fat), 10 secs for UpdateAgent (Position); all of these divided by 4, for ReadWrite, as Mic had before.
* | Merge branch 'master' into capsDiva Canto2011-05-011-9/+12
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| * Fixed confusing OSDMap that comes as the response of QueryAccess in the case ↵Diva Canto2011-05-011-9/+12
| | | | | | | | it fails.
* | Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dllDiva Canto2011-04-302-2/+0
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* Minor improvement in version checking (Simulation service)Diva Canto2011-04-291-1/+1
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* Fatpack message on agent transfers: 1 message only (UpdateAgent) containing ↵Diva Canto2011-04-282-8/+13
| | | | the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service.
* Thank you Snoopy for a patch that adds some filtering to client versions ↵Diva Canto2011-04-272-5/+74
| | | | allowed at login and HG-login times. NOTE: additional (optional) configuration variables in [LoginService] and [GatekeeperService]. See .examples.
* Addresses mantis #5449 -- crashing exception in SendInventoryFolderDetails.Diva Canto2011-04-251-6/+4
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* Commented verbose debug message.Diva Canto2011-04-241-1/+1
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* Adjust freeswitch logging to be somewhat less noisy. However, there is ↵Justin Clark-Casey (justincc)2011-04-211-5/+3
| | | | still quite a large amount of logging present for debug purposes.
* Clean up freeswitch config to what is currently required. Add explanation ↵Justin Clark-Casey (justincc)2011-04-192-14/+17
| | | | to config parameters. Clean up some log messages.
* Make all the objects in a coalescence reappears after being loaded from an ↵Justin Clark-Casey (justincc)2011-04-152-1/+14
| | | | | | | IAR. This still doesn't work proprerly since some required textures/contained item assets might be missing. From pure code inspection, it looks like the uuid gatherer may get most asset uuids because the scene object serializer naively pulls non-root parts from all contained scene objects into one mega-object. However, root part uuids may well still be missing, and there may be other odd artifacts from this bug. It appears that storing the size of the coalescence and the offsets is redundant, since one can work out this information from the position data already in the scene object groups.
* Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to ↵Diva Canto2011-04-1214-14/+1
| | | | OpenSim.Framework -- just pasted them in WebUtil. This is so that code that uses the Service connectors don't need to include the HttpServer dll -- that was odd.
* minor: add a bit more method doc to IInventoryService.GetItem()Justin Clark-Casey (justincc)2011-04-111-1/+1
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* Make the "All Estates" option work from the client (this makes chosen ↵Justin Clark-Casey (justincc)2011-04-051-0/+5
| | | | | | | | changes to all the estates that the user owns). This applies to adding/removing estate users, groups, managers and bans. This is the application of the AllEstates_0.5.patch from http://opensimulator.org/mantis/view.php?id=5420 Thanks very much, Snoopy!
* Improvement over 2 commits ago: make the hyperlink check understand port 80.Diva Canto2011-03-281-4/+29
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* Fix mantis #5413. WARNING: new config variable in section [GridService] of ↵Diva Canto2011-03-281-0/+10
| | | | the simulators called Gatekeeper -- intended to have the URL of the grid's Gatekeeper service (so that it can be checked against). See ini.examples.
* Rename some member fields to standard m_ OpenSim code conventionJustin Clark-Casey (justincc)2011-03-261-8/+8
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* add header fileJustin Clark-Casey (justincc)2011-03-261-1/+28
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* Add OpenSim.Server.Base reference in prebuild.xml. Initialize svc_checks ↵Justin Clark-Casey (justincc)2011-03-261-1/+4
| | | | dictionary in WebkeyOrPasswordAuthenticationService, which was what was causing the load failure.
* Removing hard-coded plugin loading in favour of direct class instantiationSignpostMarv Martin2011-03-261-6/+5
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* Altering log feedbackSignpostMarv Martin2011-03-262-14/+17
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* Fixing bug that occurs when using web login- the result was not checkedSignpostMarv Martin2011-03-261-1/+1
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* Making combined auth service re-use the existing auth services instead of ↵SignpostMarv Martin2011-03-261-21/+19
| | | | | | duplicating code Signed-off-by: SignpostMarv Martin <me@signpostmarv.name>
* InfoFormat > DebugFormatSignpostMarv Martin2011-03-261-1/+1
| | | | Signed-off-by: SignpostMarv Martin <me@signpostmarv.name>
* Adding a combined auth service, allowing users to login with either web ↵SignpostMarv Martin2011-03-261-0/+65
| | | | | | login or password Signed-off-by: SignpostMarv Martin <me@signpostmarv.name>
* WebkeyAuthenticationService is now no longer a stub!SignpostMarv Martin2011-03-261-5/+35
| | | | Signed-off-by: SignpostMarv Martin <me@signpostmarv.name>
* On initial region registration, if the user chooses the option to make the ↵Justin Clark-Casey (justincc)2011-03-211-0/+10
| | | | region part of an existing estate, then list the existing region names.
* Add log messages on teleport failure to better pin down the cause.Justin Clark-Casey (justincc)2011-03-092-3/+10
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* Normalizing comparison to lower case, just in case ppl set their config vars ↵Diva Canto2011-03-011-1/+1
| | | | inconsistently. (maybe related to mantis #5386)
* If GridService.GetNeighbours() could not find the region then log a warning ↵Justin Clark-Casey (justincc)2011-02-181-1/+11
| | | | | | rather than causing a null reference on the normal log line This also extends the TestChildAgentEstablished() test to actually activate the EntityTransferModule, though the test is not yet viable
* minor: remove mono compiler warningJustin Clark-Casey (justincc)2011-02-181-1/+1
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2011-02-161-1/+1
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| * Changed default directory for storing map tile images from remote regions.Marck2011-02-161-1/+1
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* | Fix bug introduced by Query Access. The response does not come in a packaged ↵Diva Canto2011-02-162-6/+6
|/ | | | | | _Result field, it comes as simple OSDMap with 2 fields in it. Also in this commit: comment out irrelevant debug message on AuthService.
* Change the QUERYACCESS method to eliminate spurious access denied messagesMelanie2011-02-162-2/+17
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* TypoDiva Canto2011-02-121-1/+1
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* Added an additional debug message, and removed a bunch of files that weren't ↵Diva Canto2011-02-044-1253/+0
| | | | being used anymore -- the old RemotsInventory connectors stuff.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimMic Bowman2011-02-042-4/+10
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