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* WARNING: LOTS OF COMMENTED AND UNUSED CODE IN THIS COMMIT. This is on ↵Diva Canto2012-04-061-36/+712
| | | | purpose; it's an historical record of what works and what doesn't wrt manipulating inventory at the viewer. I'll remove the unused code in a subsequent commit, but wanted to place it in history. The uncommented code works.
* A few minor tweaks here and there in XInventoryService.Diva Canto2012-04-061-14/+48
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* Finish the implementation of GetUserInventory, even though it's still not used.Diva Canto2012-04-062-8/+45
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* Add simple login test with online friends. Add IFriendsModule.GrantRights() ↵Justin Clark-Casey (justincc)2012-03-302-3/+12
| | | | | | | for granting rights via a module call. Rename IFriendsModule.GetFriendPerms() -> GetRightsGrantedByFriend() to be more self-documenting and consistent with friends module terminology. Add some method doc.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-03-301-120/+218
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| * Finish up the SuitcaseInventory service.Diva Canto2012-03-291-120/+218
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* | refactor: Stop passing both IClientAPI and agentID to friend event ↵Justin Clark-Casey (justincc)2012-03-291-1/+1
|/ | | | listeners, these are redundant. Replace a few magic numbers with FriendRights enum already used elsewhere.
* HG 2.0: added the beginning of HGSuitcaseInventoryService. Plus moved the ↵Diva Canto2012-03-281-0/+368
| | | | hack away from ScenePresence. This is better but it still doesn't restore the inventory upon arrival.
* Reverse a conditional in XInventory that made updating system folder evrsion ↵Melanie2012-03-271-1/+1
| | | | numbers impossible
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-03-272-2/+25
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| * User level based restrictions for HyperGrid teleports, asset uploads, group ↵Snoopy Pfeffer2012-03-272-2/+25
| | | | | | | | creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users.
* | Amend to previous commit regarding the config name. Bugs bite.Diva Canto2012-03-271-2/+0
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* Send the config section name up to the service classes themselves ↵Diva Canto2012-03-275-44/+38
| | | | (XInventory and Assets).
* Updated the UserAccountsClient a little bit, plus some more sanity checks on ↵Diva Canto2012-03-211-1/+8
| | | | the service connector.
* HG Friends: reroute the status notifications to the HGFriends service, so ↵Diva Canto2012-03-215-1/+165
| | | | that they can scale better. They were previously being handled by the UAS; that is still there, but it's now obsolete and will be removed in a future release.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-03-203-2/+96
|\ | | | | | | | | Conflicts: OpenSim/Framework/Util.cs
| * Fix small typoJustin Clark-Casey (justincc)2012-03-201-1/+1
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| * Fix configuration problems where XAssetDatabasePlugin was picked up ↵Justin Clark-Casey (justincc)2012-03-192-1/+95
| | | | | | | | | | | | | | | | | | accidentally. The asset data plugin now implements IXAssetData rather than IAssetData so the ordinary AssetService should no longer pick it up. This replaces the changes in 92b1ade. There is no longer any need to adjust your StandaloneCommon.ini/Robust.ini/Robust.HG.ini files. This may explain very recent issues in the last few weeks where textures have been disappearing or turning white (as they were going to different places). Unfortunately, you will need to rollback to an earlier database backup or reupload the textures.
* | HG Friends: allow the establishment of HG friendships without requiring ↵Diva Canto2012-03-204-11/+388
| | | | | | | | co-presence in the same sim. Using avatar picker, users can now search for names such as "first.last@grid.com:9000", find them, and request friendship. Friendship requests are stored if target user is offline. TESTED ON STANDALONE ONLY.
* | Added GetUUID(first, last) on UserAgentsService so that we can finally make ↵Diva Canto2012-03-173-1/+72
|/ | | | direct user connections.
* Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream().Robert Adams2012-03-121-1/+1
| | | | | | | | | | .NET 4.0 added the method Stream.CopyTo(stream, bufferSize). For .NET 3.5 and before, WebUtil defined an extension method for Stream with the signature Stream.CopyTo(stream, maxBytesToCopy). The meaning of the second parameter is different in the two forms and depending on which compiler and/or runtime you use, you could get one form or the other. Crashes ensue. This change renames the WebUtil stream copy method to something that cannot be confused with the new CopyTo method defined in .NET 4.0.
* More on inventory transfer hold ups:Diva Canto2012-03-091-3/+7
| | | | | | - Added an inventory cache for caching root and system folders - Synchronized the remote inventory connector, so that all the remote inventory calls are serialized This will not make much difference in the hold ups. We'd have to move the FireAndForget high up to AddInventoryItem, but that opens up a can of worms regarding the notification of the recipient... the recipient would be notified of the offer before the items are effectively in his inventory, which could lead to surprises.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-03-081-0/+213
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-03-091-2/+3
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| * \ Merge branch 'xassetservice'Justin Clark-Casey (justincc)2012-03-091-0/+213
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| | * | Start by adding XAssetService as a copy of the existing AssetService.Justin Clark-Casey (justincc)2012-03-021-0/+213
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is the start of exploring the creation of a bundled OpenSimulator asset service that does de-duplication and possibly file storage of assets. Along the lines of coyled's SRAS, but not intended to replace, merely to act as a more performant bundled default. Might end up nicking stuff from kcozen's patch at http://opensimulator.org/mantis/view.php?id=5429 More details at http://opensimulator.org/wiki/Feature_Proposals/Deduplicating_Asset_Service Feedback and discussion welcome as commits are made.
* | | | HG inventory/asset transfers: serialize asset posts. I'm using the same ↵Diva Canto2012-03-081-1/+20
| |_|/ |/| | | | | | | | pattern as suggested in the patch mantis #5921. Testing it in this smaller context to see how it works.
* | | Fixes mantis #5923Diva Canto2012-03-081-2/+3
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* | Change "help" to display categories/module list then "help ↵Justin Clark-Casey (justincc)2012-03-083-9/+9
| | | | | | | | | | | | | | | | | | | | | | <category/module>" to display commands in a category. This is to deal with the hundred lines of command splurge when one previously typed "help" Modelled somewhat on the mysql console One can still type help <command> to get per command help at any point. Categories capitalized to avoid conflict with the all-lowercase commands (except for commander system, as of yet). Does not affect command parsing or any other aspects of the console apart from the help system. Backwards compatible with existing modules.
* | OpenID auth needs hashing before authenticatingBlueWall2012-03-021-1/+1
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* | Merge branch 'master' into v3_supportBlueWall2012-03-021-2/+2
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| * Revert "Fix authentication for OpenID provider"BlueWall2012-02-291-2/+2
| | | | | | | | This reverts commit 9f597c2d423a80279c4aed042be8a991eedefa21. Fixing OpenID causes issues with other parts of the code.
* | Merge branch 'master' of /home/opensim/src/opensim into v3_supportBlueWall2012-02-291-2/+2
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| * Fix authentication for OpenID providerBlueWall2012-02-291-2/+2
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* | Merge branch 'master' into v3_supportBlueWall2012-02-222-2/+3
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| * Add a position parameter to region crossing of objects. This avoids theMelanie2012-02-232-2/+3
| | | | | | | | | | | | potential bad update that places an object at the opposite side of the origin sim for a moment before actually crossing it. Especially important in grids like OSG where lag between sims is high.
* | V3 SupportBlueWall2012-02-222-2/+22
| | | | | | | | The V3 webapps need SSO capability and use OpenID. We need to send both our OpenID server url and a token for the user in the login response.
* | V3 Support:BlueWall2012-02-212-2/+22
|/ | | | This starts V3 support by adding a profile server url to the login response. This requires viewer support - which is also being worked on.
* Amend to last commit: synchronize access to queues.Diva Canto2012-02-201-2/+5
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* More improvements on agent position updates: if the target sims fail, ↵Diva Canto2012-02-201-6/+14
| | | | blacklist them for 2 min, so that we don't keep doing remote calls that fail.
* Propagate our teleport flags on loginsBlueWall2012-02-182-2/+8
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* Correct a bug introduced in 1f402fdf (Feb 7 2012) where the delete friends ↵Justin Clark-Casey (justincc)2012-02-161-1/+1
| | | | grid call would try and contact the wrong uri. Also fixes the build from df960d5
* Add url to logging if SynchronousRestFormsRequester.MakRequest() throws an ↵Justin Clark-Casey (justincc)2012-02-079-103/+120
| | | | exception in service connectors
* Supply correct parameters to detailed authentication login fail messageJustin Clark-Casey (justincc)2012-02-041-1/+1
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* Next step for world map overlaysMelanie2012-01-301-1/+8
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* HG Inventoty: Guard against items not found.Diva Canto2012-01-261-6/+7
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* Allow retrival of multiple user records in one operation, analog to presenceMelanie2012-01-164-2/+77
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* HG: normalize all externalized user ULRs to be the Home URL, i.e. the ↵Diva Canto2012-01-122-7/+13
| | | | location of the user's UAS. This corrects an earlier design which had some cases pointing to the profile server. WARNING: CONFIGURATION CHANGES in both the sims (*Common.ini) and the Robust configs (Robust.HG.ini). Please check diff of the example files, but basically all vars that were pointing to profile should point to the UAS instead and should be called HomeURI.
* minor: remove mono compiler warningJustin Clark-Casey (justincc)2012-01-071-1/+1
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* Move simulator asset info commands to an optional module from the connector. ↵Justin Clark-Casey (justincc)2012-01-051-43/+2
| | | | | | Make them conform with service side commands. This stops them appearing twice when Hypergrid is enabled.