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2012-01-03Profile UpdatesBlueWall3-0/+80
Update basic profile to use the replaceable interface, making configuration less error-prone. Add support to query avatar's home user account and profile service for regions usng the updated OpenProfileModule with Hypergrid.
2012-01-02Adding commented out log messages and some minor formatting for future bug ↵Justin Clark-Casey (justincc)1-0/+6
hunting. No functional changes.
2011-12-30Bring back the Hyperlinker to the Robust console. Moved the config to ↵Diva Canto1-30/+25
[GridService]. Changed all HG-related .inis, including HyperSimianGrid. No changes in user-facing inis.
2011-12-30Default LocalToGrid to true. Fixes minor bug introduced yesterday where old ↵Diva Canto1-5/+1
robust UserAccount service would result is LocalToGrid at the sim being false.
2011-12-29Set the local grid flag in the user account through the simian connectorMic Bowman1-0/+4
This should make bi-directional hypergrid work.
2011-12-29Added field LocalToGrid in UserAccount. Context: make HG work in Simian.Diva Canto1-0/+8
2011-12-29HG: more adjustments for making HG Simian work. Added server_uri as new key ↵Diva Canto2-1/+4
on get_agent_home in UAS.
2011-12-24HG: more / love for XmasDiva Canto2-4/+44
2011-12-23HG: AAdded a few missing /'s at the end of URLsDiva Canto3-1/+6
2011-12-22Enables processing of hypergrid links through simiangrid services. ThanksMic Bowman1-25/+56
otakup0pe
2011-12-21HG: Verify that the user is localDiva Canto1-0/+8
2011-12-16HG minor bug fix and marked one method obsolete in UAS.Diva Canto1-0/+1
2011-12-04HG: Added HEAD method to Helo service. This is the preferred method, but its ↵Diva Canto1-0/+2
wide use will have to wait a few releases. So the sims are still calling GET for now.
2011-12-04HG: Renamed one methodDiva Canto4-4/+4
2011-11-24minor: remove mono compiler warningJustin Clark-Casey (justincc)1-1/+1
2011-11-23Append asset ID to URL for storage requests to allow caching proxies to work ↵Dan Lake1-1/+3
with Simian
2011-11-21Improve the error messages returned if the HelloNeighbour call fails.Justin Clark-Casey (justincc)1-19/+46
This is the message a region sends to its neighbours when it comes up
2011-11-19Get rid of the spurious [WEB UTIL] couldn't decode <OpenSim agent ↵Justin Clark-Casey (justincc)2-3/+3
57956c4b-ff2e-4fc1-9995-613c6256cc98>: Invalid character 'O' in input string messages These are just the result of an attempt to canonicalize received messages - it's not important that we constantly log them. Also finally get the deregister grid service message working properly
2011-11-19Improve some grid region log messages to express regions at co-ordinate ↵Justin Clark-Casey (justincc)3-8/+21
(e.g. 1000, 1000) rather than meter positions (256000, 256000)
2011-11-19improve region deregistration log messageJustin Clark-Casey (justincc)1-1/+4
2011-11-19Don't register a region twice on both official registration and maptile ↵Justin Clark-Casey (justincc)3-1/+6
regeneration. Maptile storage appears orthogonal to region registration
2011-11-15distinguish between FriendsSimConnector and FriendsServiceConnector in logJustin Clark-Casey (justincc)2-17/+17
2011-11-15Dont' bother with a userAgentService != null check right after we've ↵Justin Clark-Casey (justincc)1-11/+10
constructed it
2011-11-11Make log messages on authentication failure more explicitJustin Clark-Casey (justincc)1-13/+26
2011-11-06Damaged assets, especially appearance textures, could crash the region ↵Snoopy Pfeffer1-1/+9
server with a fatal exception. Now, such excpetions are caught by an exception handler and just an error message is shown. This was the kind of exception causing these fatal server crashes: APPLICATION EXCEPTION DETECTED: System.UnhandledExceptionEventArgs^M ^M Exception: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: offset exceeds the size of buffer at System.Net.Sockets.NetworkStream.BeginRead (System.Byte[] buffer, Int32 offset, Int32 size, System.AsyncCallback callback, System.Object state) [0x00000] in <filename unknown>:0 at HttpServer.HttpClientContext.OnReceive (IAsyncResult ar) [0x00000] in <filename unknown>:0 ^M ^M Application is terminating: True^M
2011-11-05Multiple lines in welcome message use '\n' in the welcome message tonebadon1-0/+3
start a new line.
2011-11-02Drop the CopyTo parameter from Int32.MaxValue to 4096. This is a buffer sizeMic Bowman1-1/+1
not a target size. Mono 2.10 appears to try to allocate the full buffer which immediately crashes. Tested on mono 2.6.7 and 2.10.5
2011-11-03Revert "fix CopyTo call that was breaking under mono 2.10"Melanie1-1/+1
This reverts commit d30971fdc243886b8fc614c7f869530db87e10f2.
2011-11-02fix CopyTo call that was breaking under mono 2.10Mic Bowman1-1/+1
2011-10-24Add optional getauthinfo and setauthinfo authentication service calls.Justin Clark-Casey (justincc)4-1/+94
These are disabled by default, as before. Please only turn these on in secure grids, since they allow the same facilities as the existing SetPassword call (also disabled by default) These facilities can be helpful when integrating external systems, in addition to the existing option of adapting an IAuthenticationService or using WebLoginKey
2011-10-18Provide an option to allow remote calls to the CreateUser method on the ↵Justin Clark-Casey (justincc)1-3/+11
UserAccountService Default is false, as before. Enabling AllowCreateUser in [UserAccountService] for ROBUST allows avatars to be created via an http call, with viewer 2 appropriate bits and pieces. Only Ruths can be created at present. Please don't rely on the config since at some point CreateUser will be moved to a separate co-ordinating service.
2011-10-16Bug fix on the bug fix on UserAccountService.csDiva Canto1-1/+0
2011-10-15Guard HGAssetService against uninitialized variables and null arguments.Diva Canto1-0/+3
2011-10-13Bug fix -- Test User on first run standalone might not be created properly: ↵Diva Canto1-46/+44
let all instances of UserAccountService have all its service references properly initialized, and register console commands on only one.
2011-10-12Make it possible to disable the HG linker. On non-HG systems it spits yellowMelanie1-0/+7
spam, so it should not load unless HG is desired.
2011-10-08Tweak to language of last commit in rejecting UUID.Zero in ↵Justin Clark-Casey (justincc)1-2/+4
GridService.RegisterRegion() Allowing regions with UUID.Zero causes problems elsewhere according to http://opensimulator.org/mantis/view.php?id=3426 It's probably a bad idea to allow these in any case.
2011-10-08GridService - Region UUID can not be NULLPixel Tomsen1-0/+2
http://opensimulator.org/mantis/view.php?id=3426
2011-10-07Add note to docsBlueWall1-0/+17
This method is used by externasl/3rd party management tools to create users and they depend on us to generate the UUID.
2011-10-05Added back UserAccount that creates random UUID for new account.BlueWall1-0/+11
This should fix recent issues with 3rd party apps that use the old interface w/o breaking the new one.
2011-10-04When creating a new user on the comand line, give the option of allowing a ↵Justin Clark-Casey (justincc)2-6/+17
UUID to be specified to override the randomly generated one. This can be useful in some migration cases where recreating user accounts with known IDs will preserve region scene object ownership.
2011-09-23Fix avatar parameter updating for viewer 3 and maybe 2.Justin Clark-Casey (justincc)1-5/+9
When a slider parameter is changed, the viewer uploads a new shape (or other asset) and the item is updated to point to it. Viewer 1 uploaded the data in the initial request itself, so the asset references was almost always correctly updated. However, viewer 3/2 always uploads data in a subsequent xfer, which exposed a race condition where the viewer would make the item update before the asset had uploaded. This commit shuffles the order of operations to avoid this race, the item is updated with the new asset id instead of the old one while the upload was still taking place. A second race had to be fixed where avatar appearance would also be updated with the old asset id rather than the new one. This was fixed by updating the avatar appearance ids when the appearance was actually saved, rather than when the wearables update was made.
2011-09-16Reattaching a region was failing if the estate name had not changed (issue ↵Kevin Houlihan1-1/+6
5035). Using the RemoteAdmin API to close then recreate a region would fail if the estate name had not changed. If the estate name /was/ changed then the existing estate would be renamed rather than a new one being created. The problem really arose from a lack of distinction in the data storage layer between creating new estates and loading existing ones.
2011-09-16Pass any region scope through to the CreateUser() methodJustin Clark-Casey (justincc)1-2/+3
2011-09-16Correctly create a freshly created estate owner's default items and avatar ↵Justin Clark-Casey (justincc)1-1/+3
entries on standalone if applicable.
2011-09-15Write code to create minimum necessary body parts/clothing and avatar ↵Justin Clark-Casey (justincc)1-7/+145
entries to make a newly created user appear as a non-cloud on viewer 2 Viewer 2 no longer contains the default avatar assets (i.e. "Ruth") that would appear if the user had insufficient body part/clothing entries. Instead, avatars always appear as a cloud, which is a very bad experience for out-of-the-box OpenSim. Default is currently off. My intention is to switch it on for standalone shortly. This is not particularly flexible as "Ruth" is hardcoded, but this can change in the future, in co-ordination with the existing RemoteAdmin capabilities. Need to fix creation of suitable entries for users created as estate owners on standalone. Avatars still appear with spooky empty eyes, need to see if we can address this. This commit adds a "Default Iris" to the library (thanks to Eirynne Sieyes from http://opensimulator.org/mantis/view.php?id=1461) which can be used.
2011-09-08Increase information in logging for UserAgentServiceConnector.Justin Clark-Casey (justincc)1-12/+12
Done for http://opensimulator.org/mantis/view.php?id=5669
2011-09-06In SetAttachment, if the existing attachment has no asset id then carry on ↵Justin Clark-Casey (justincc)1-3/+1
rather than abort. When a user logs in, the attachment item ids are pulled from persistence in the Avatars table. However, the asset ids are not saved. When the avatar enters a simulator the attachments are set again. If we simply perform an item check then the asset ids (which are now present) are never set, and NPC attachments later fail unless the attachment is detached and reattached. Hopefully resolves part of http://opensimulator.org/mantis/view.php?id=5653
2011-08-30minor: comment out friends number logging from login for nowJustin Clark-Casey (justincc)1-1/+1
2011-08-30Fix bug in persisting saved appearances for npcsJustin Clark-Casey (justincc)1-2/+7
Assets have to be marked non-local as well as non-temporary to persist. This is now done. Hopefully addresses http://opensimulator.org/mantis/view.php?id=5660
2011-08-22minor: remove mono compiler warningJustin Clark-Casey (justincc)1-3/+1