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2016-11-03Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel17-151/+972
2012-12-04Improvement in HGInstantMessageService: account for the existence of an ↵Diva Canto1-0/+115
offline IM service.
2012-11-14The last few AssemblyInfos. Finished!Diva Canto1-0/+33
2012-10-30Add method doc to IAssetService.Get(string, object, AssetRetrieved) ↵Justin Clark-Casey (justincc)1-1/+5
outlining the situations in which AssetRetrieved may be called back with a null AssetBase. These situations include asset not found and remote service not responding.
2012-10-20Add method doc for IPresenceServiceJustin Clark-Casey (justincc)1-1/+37
2012-10-09minor: Add documentation to IGridService.GetRegionFlags()Justin Clark-Casey (justincc)1-0/+13
2012-10-01On more virtual methodDiva Canto1-1/+1
2012-09-27Removed the bits about the TOSModule. That module doesn't go into core. ↵Diva Canto1-9/+0
WARNING: migration on GridUser withdrawn too, but left the migration number there.
2012-09-25TOS module. WARNING: migration in GridUser table.Diva Canto1-0/+8
2012-08-14Exclude temp attachemnts from being sent to the avatar serviceMelanie1-1/+2
2012-06-30Removing unused handling of incoming create object by userID and itemID only.Justin Clark-Casey (justincc)1-10/+0
It appears this was never actually used since attachments were rezzed in other code. This was never available on remote simulator comms, only local.
2012-05-24Make ISimulationScene.GetScene() used the more efficient region id for ↵Justin Clark-Casey (justincc)1-1/+11
lookup rather than the region handle.
2012-03-30Add simple login test with online friends. Add IFriendsModule.GrantRights() ↵Justin Clark-Casey (justincc)1-0/+8
for granting rights via a module call. Rename IFriendsModule.GetFriendPerms() -> GetRightsGrantedByFriend() to be more self-documenting and consistent with friends module terminology. Add some method doc.
2012-03-29refactor: Stop passing both IClientAPI and agentID to friend event ↵Justin Clark-Casey (justincc)1-1/+1
listeners, these are redundant. Replace a few magic numbers with FriendRights enum already used elsewhere.
2012-03-21HG Friends: reroute the status notifications to the HGFriends service, so ↵Diva Canto1-1/+3
that they can scale better. They were previously being handled by the UAS; that is still there, but it's now obsolete and will be removed in a future release.
2012-03-20HG Friends: allow the establishment of HG friendships without requiring ↵Diva Canto1-0/+11
co-presence in the same sim. Using avatar picker, users can now search for names such as "first.last@grid.com:9000", find them, and request friendship. Friendship requests are stored if target user is offline. TESTED ON STANDALONE ONLY.
2012-03-17Added GetUUID(first, last) on UserAgentsService so that we can finally make ↵Diva Canto1-0/+2
direct user connections.
2012-02-23Add a position parameter to region crossing of objects. This avoids theMelanie1-1/+1
potential bad update that places an object at the opposite side of the origin sim for a moment before actually crossing it. Especially important in grids like OSG where lag between sims is high.
2012-01-30Next step for world map overlaysMelanie1-1/+8
2012-01-16Allow retrival of multiple user records in one operation, analog to presenceMelanie1-1/+2
2012-01-03Profile UpdatesBlueWall1-0/+1
Update basic profile to use the replaceable interface, making configuration less error-prone. Add support to query avatar's home user account and profile service for regions usng the updated OpenProfileModule with Hypergrid.
2011-12-30Default LocalToGrid to true. Fixes minor bug introduced yesterday where old ↵Diva Canto1-5/+1
robust UserAccount service would result is LocalToGrid at the sim being false.
2011-12-29Added field LocalToGrid in UserAccount. Context: make HG work in Simian.Diva Canto1-0/+8
2011-12-04HG: Renamed one methodDiva Canto1-1/+1
2011-11-19Improve some grid region log messages to express regions at co-ordinate ↵Justin Clark-Casey (justincc)1-4/+17
(e.g. 1000, 1000) rather than meter positions (256000, 256000)
2011-10-24Add optional getauthinfo and setauthinfo authentication service calls.Justin Clark-Casey (justincc)1-0/+26
These are disabled by default, as before. Please only turn these on in secure grids, since they allow the same facilities as the existing SetPassword call (also disabled by default) These facilities can be helpful when integrating external systems, in addition to the existing option of adapting an IAuthenticationService or using WebLoginKey
2011-10-07Add note to docsBlueWall1-0/+17
This method is used by externasl/3rd party management tools to create users and they depend on us to generate the UUID.
2011-10-05Added back UserAccount that creates random UUID for new account.BlueWall1-0/+11
This should fix recent issues with 3rd party apps that use the old interface w/o breaking the new one.
2011-10-04When creating a new user on the comand line, give the option of allowing a ↵Justin Clark-Casey (justincc)1-2/+2
UUID to be specified to override the randomly generated one. This can be useful in some migration cases where recreating user accounts with known IDs will preserve region scene object ownership.
2011-09-06In SetAttachment, if the existing attachment has no asset id then carry on ↵Justin Clark-Casey (justincc)1-3/+1
rather than abort. When a user logs in, the attachment item ids are pulled from persistence in the Avatars table. However, the asset ids are not saved. When the avatar enters a simulator the attachments are set again. If we simply perform an item check then the asset ids (which are now present) are never set, and NPC attachments later fail unless the attachment is detached and reattached. Hopefully resolves part of http://opensimulator.org/mantis/view.php?id=5653
2011-08-18Don't need to try both AssetService.Get and GetCached in GetMesh since Get ↵Justin Clark-Casey (justincc)1-2/+6
always calls GetCached and code paths were identical
2011-08-02Change GridService.GetRegionByName() to only return info if there is an ↵Justin Clark-Casey (justincc)1-0/+6
exact region name match, unlike GetRegionsByName() This should fix the first part of http://opensimulator.org/mantis/view.php?id=5606, and maybe 5605. Thanks to Melanie for helping with this.
2011-08-02Get rid of AvatarAppearance.Owner to simplify the code.Justin Clark-Casey (justincc)1-2/+2
This is not used for anything - appearances are always properties of objects with ids (ScenePresence, AgentCircuitData) and just has the potential to get out of sync when the appearance is cloned.
2011-07-23Pass the first name and last name from the agent circuit data to the ↵Justin Clark-Casey (justincc)1-14/+18
authorization service rather than from the account. This is to accomodate situations where the authorization service is being used by the hypergrid, where visitors have no user account. See http://opensimulator.org/mantis/view.php?id=5517, this code is somewhat adapted/cleaned up from Michelle's patch I'm a little ambivalent about this since visitors could put anything in firstname/lastname so it's not much of an auth measure. It's up to the auth service to decide which data it actually uses. Possibly we should be passing through other info such as agent circuit ip
2011-06-12First pass at making the V2 map work. Standalones only for now. There are ↵Diva Canto1-2/+4
some issues with the zoom level -- TBD.
2011-06-07This hopefully fixes all issues with online/offline notifications across ↵Diva Canto1-1/+2
grids. http://opensimulator.org/mantis/view.php?id=5528
2011-06-07This fixes the crash reported in ↵Diva Canto1-1/+1
http://opensimulator.org/mantis/view.php?id=5529 related to sending IMs to foreign friends who are offline. Hopefully.
2011-06-02Bug fix on HG IM.Diva Canto1-1/+1
2011-05-26HG IM in grid mode working fairly well. Unknown target user references ↵Diva Canto1-0/+3
looked back in source user's User Agent service.
2011-05-25HG: Renamed, shuffled some interfaces around. Move them all to ↵Diva Canto2-45/+9
IHypergridServices.
2011-05-25HG: Instant Message working. Tested on HG standalones only. Needs a lot more ↵Diva Canto2-0/+13
testing.
2011-05-24Added necessary code to drop inventory on hg friends using the profile ↵Diva Canto1-0/+1
window, but can't test because this mechanism doesn't seem to work without a profile service.
2011-05-23HG friends: Status notifications working. Also initial logins get the online ↵Diva Canto2-0/+43
friends in other grids.
2011-05-22More on HG Friends. Added Delete(string, string) across the board. Added ↵Diva Canto1-0/+1
security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
2011-05-21Fixed permissions bug related to friends in PermissionsModule. Added ↵Diva Canto1-0/+1
FriendsData[] GetFriends(string principalID) to IFriendsData and FriendInfo[] GetFriends(string PrincipalID) to IFriendsService. Refactored some more in the FriendsModule. Made client get notification of local friends permissions upon HGLogin. HG Friends object permissions work.
2011-05-19HG Friends working to some extent: friendships offered and accepted ↵Diva Canto1-1/+1
correctly handled. Friends list showing correct foreign names. TODO: GrantRights.
2011-04-28Fatpack message on agent transfers: 1 message only (UpdateAgent) containing ↵Diva Canto1-1/+1
the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service.
2011-04-15Make all the objects in a coalescence reappears after being loaded from an ↵Justin Clark-Casey (justincc)1-0/+5
IAR. This still doesn't work proprerly since some required textures/contained item assets might be missing. From pure code inspection, it looks like the uuid gatherer may get most asset uuids because the scene object serializer naively pulls non-root parts from all contained scene objects into one mega-object. However, root part uuids may well still be missing, and there may be other odd artifacts from this bug. It appears that storing the size of the coalescence and the offsets is redundant, since one can work out this information from the position data already in the scene object groups.
2011-04-11minor: add a bit more method doc to IInventoryService.GetItem()Justin Clark-Casey (justincc)1-1/+1
2011-03-09Add log messages on teleport failure to better pin down the cause.Justin Clark-Casey (justincc)1-0/+7