| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
| |
for granting rights via a module call.
Rename IFriendsModule.GetFriendPerms() -> GetRightsGrantedByFriend() to be more self-documenting and consistent with friends module terminology.
Add some method doc.
|
|
|
|
| |
listeners, these are redundant. Replace a few magic numbers with FriendRights enum already used elsewhere.
|
|
|
|
| |
security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
|
|
|
|
| |
FriendsData[] GetFriends(string principalID) to IFriendsData and FriendInfo[] GetFriends(string PrincipalID) to IFriendsService. Refactored some more in the FriendsModule. Made client get notification of local friends permissions upon HGLogin. HG Friends object permissions work.
|
|
|
|
| |
correctly handled. Friends list showing correct foreign names. TODO: GrantRights.
|
|
|
|
| |
making offline friendship offers fail in grids.
|
| |
|
| |
|
|
|
|
| |
on the friends service
|
| |
|
| |
|
|
service, and never the twain shall meet. This finally opens up the path to
a working friends implementation
|