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path: root/OpenSim/Services/Interfaces/IAssetService.cs (follow)
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* * Adds IAssetService.GetCached() to allow asset fetching from the local ↵John Hurliman2010-04-081-0/+7
| | | | | | | cache only * Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer * Sanity check for null reference in LLClientView.RefreshGroupMembership()
* * Fixing incorrect documentation for the continuation passing style ↵John Hurliman2010-04-071-1/+2
| | | | | | IAssetService.Get() method * Changing the SimianGrid asset service connector to match the corrected documentation
* Add standard doc and standard doc formatting to IAssetServiceJustin Clark-Casey (justincc)2009-08-141-9/+37
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* Connect up the new asset cache and introduce an asynchronous call pathMelanie Thielker2009-05-101-0/+5
| | | | | | for asset retrieval (full asset only) to ease migration to the new system
* More additions to the nextgen reference UGAIMMelanie Thielker2009-05-081-0/+53