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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Services
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Interfaces
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IAssetService.cs
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Author
Age
Files
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*
Better error-handling when storing assets: recognize that 'null' is an error ...
Oren Hurvitz
2014-04-20
1
-1
/
+1
*
Added assets service method AssetsExist(), which returns whether the given li...
Oren Hurvitz
2014-04-02
1
-0
/
+7
*
Add method doc to IAssetService.Get(string, object, AssetRetrieved) outlining...
Justin Clark-Casey (justincc)
2012-10-30
1
-1
/
+5
*
Don't need to try both AssetService.Get and GetCached in GetMesh since Get al...
Justin Clark-Casey (justincc)
2011-08-18
1
-2
/
+6
*
Make all the objects in a coalescence reappears after being loaded from an IA...
Justin Clark-Casey (justincc)
2011-04-15
1
-0
/
+5
*
* Adds IAssetService.GetCached() to allow asset fetching from the local cache...
John Hurliman
2010-04-08
1
-0
/
+7
*
* Fixing incorrect documentation for the continuation passing style IAssetSer...
John Hurliman
2010-04-07
1
-1
/
+2
*
Add standard doc and standard doc formatting to IAssetService
Justin Clark-Casey (justincc)
2009-08-14
1
-9
/
+37
*
Connect up the new asset cache and introduce an asynchronous call path
Melanie Thielker
2009-05-10
1
-0
/
+5
*
More additions to the nextgen reference UGAIM
Melanie Thielker
2009-05-08
1
-0
/
+53