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* Assorted bug fixes in hypergrid linking.Diva Canto2010-05-031-4/+1
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* Make the IUserAccountData properly unpack the god mode data, so grid godsMelanie Thielker2010-05-021-1/+1
| | | | work again
* * XInventory fairly tested, including for HG. Almost ready to switch.Diva Canto2010-04-302-66/+55
| | | | * Removed a few buglets and added better exception handling.
* XInventory connector/handler showing signs of life. Tested, but needs more ↵Diva Canto2010-04-271-50/+78
| | | | testing.
* RemoteXInventoryServiceConnector, the plugin region module. Not active in ↵Diva Canto2010-04-261-0/+29
| | | | default configs yet.
* * Better error logging for failed SimianGrid web service callsJohn Hurliman2010-04-221-4/+9
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* Applying a patch from lkalif to fix a small bug in the previous patchJohn Hurliman2010-04-141-1/+1
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* Applying patch from lkalif to add support for inventory links to the ↵John Hurliman2010-04-131-0/+12
| | | | SimianGrid connectors
* * Adds IAssetService.GetCached() to allow asset fetching from the local ↵John Hurliman2010-04-083-0/+30
| | | | | | | cache only * Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer * Sanity check for null reference in LLClientView.RefreshGroupMembership()
* * Fixing incorrect documentation for the continuation passing style ↵John Hurliman2010-04-071-1/+1
| | | | | | IAssetService.Get() method * Changing the SimianGrid asset service connector to match the corrected documentation
* * In the async asset fetch method, cache check before firing any async code. ↵John Hurliman2010-04-051-47/+62
| | | | This should alleviate some "thread storm" issues when regions are starting up that hit Mono especially hard
* Last commit was too fast... must override.Diva Canto2010-04-031-1/+1
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* * Better logging for Authenticate() failuresJohn Hurliman2010-04-022-3/+11
| | | | * Changed a warning message to debug when fetching user sessions
* Change the SimianGrid connector log messages to start with "[SIMIAN " to ↵John Hurliman2010-03-269-112/+112
| | | | avoid configuration confusion
* * Fixed a bug with null value handling in WebUtil.BuildQueryString()John Hurliman2010-03-261-3/+40
| | | | | * Changed the null check back in estate manager setup but fixed the case for an existing account being found * Implemented SetPassword() in the SimianGrid auth connector
* * Updated libomv libraries to fix JSON (LLSD) decoding errors on null values ↵John Hurliman2010-03-201-1/+1
| | | | | | and remove the unused OpenMetaverse.Http.dll and Mono.Security.dll * Fixed a password hash comparison error in SimianAuthenticationServiceConnector.Authenticate()
* Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, ↵Dan Lake2010-03-191-2/+2
| | | | Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
* * Fixing the SimianGrid friend connector enabled detection since the friends ↵John Hurliman2010-03-161-1/+9
| | | | module uses a different pattern in the .ini file
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-03-151-0/+5
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| * Get the local inner simulation service object to the handler so that there ↵Diva Canto2010-03-151-0/+5
| | | | | | | | is no possibility of cascading requests when failures happen.
* | * Fixed a bug in Simian.IsSimianEnabled (since the default module strings ↵John Hurliman2010-03-151-1/+1
|/ | | | follow the form OpenSim.Services.Connectors.dll:SimianGridServiceConnector instead of SimianGridServiceConnector)
* Fixed Simian.IsSimianEnabled() to allow mixing and matching of connectorsJohn Hurliman2010-03-1510-12/+12
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* Minor tweak to clean up SimianGrid asset service URLsJohn Hurliman2010-03-121-1/+1
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* * Added a better check to the SimianGrid connectors to test if they are ↵John Hurliman2010-03-1210-116/+171
| | | | | | enabled or not. This method should work equally well with standalone or robust mode * Applying #4602 from Misterblu to add collision detection to BulletDotNET
* Fixing the previous patch to work correctly with standalone modeJohn Hurliman2010-03-129-36/+36
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* Fixed SimianGrid connectors to gracefully exit if the required config ↵John Hurliman2010-03-129-56/+63
| | | | sections are missing
* Simplify database setup and remove migration problems by moving all sqlite ↵Justin Clark-Casey (justincc)2010-03-129-9/+9
| | | | | | | | | config-include settings to a separate file for standalone Update information in StandaloneCommon.ini.example to reflect this Remove ISharedRegionModule interfaces from all SimianGrid connector classes temporarily since this stopped standalone from working (due to absence of AssetURI settings, etc.). Solution here may be to create separate region module connectors as done by local/grid/hypergrid so that loading can be controlled via include files Or otherwise work out how to stop these modules from being loaded for all OpenSim invocations
* Adding the SimianGrid connectorsJohn Hurliman2010-03-1110-0/+3663
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* Formatting cleanup. Add copyright notices.Jeff Ames2010-03-104-5/+59
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* Changed a cryptic debug message and a wrong commentDiva Canto2010-03-091-1/+1
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* Fixed caching of user accounts.Diva Canto2010-03-091-0/+1
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* * Typo fixesJohn Hurliman2010-03-093-3/+3
| | | | * Performance improvement in the expensive GenerateClientFlags()
* Bug fix: correct name of methods in user accounts connector.Diva Canto2010-03-071-1/+1
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* Justin, I must have been dyslexic when I wrote UserGridService as the name ↵Diva Canto2010-03-051-2/+2
| | | | for it. GridUserService makes more sense; it's the user of the grid, "grid user". I changed it everywhere.
* add initial UserGrid service classes as per diva's directionJustin Clark-Casey (justincc)2010-03-051-0/+38
| | | | | this will initially store home location data instead of the presence service compiles but not enough to actually test yet
* Friends rights under control.Diva Canto2010-03-011-1/+3
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* Friends connectors finished. Status notification working across the board. ↵Diva Canto2010-02-281-9/+103
| | | | One last bug: friends online upon login are not being sent to the user.
* Status notification (online/offline) working for same sim.Diva Canto2010-02-271-0/+5
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* * Friendship offers starting to work in the same sim. Not quite right yet.Diva Canto2010-02-261-0/+66
| | | | | * Added skeleton for out Connectors/Friends/FriendsSimConnector.cs * Moved request handler to its own file
* Removed unnecessary debug messageDiva Canto2010-02-261-1/+1
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* Now showing friends online upon grid login.Diva Canto2010-02-261-2/+2
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* Flags on Store(Friend) are supposed to be MyFlags.Diva Canto2010-02-261-1/+1
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* * Friends out connector completed. Grid login retrieves friends correctly.Diva Canto2010-02-261-0/+241
| | | | * Added friends configs to grid .inis
* Changed asset CreatorID to a stringJohn Hurliman2010-02-222-2/+2
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* Merge branch 'presence-refactor' of ssh://opensimulator.org/var/git/opensim ↵John Hurliman2010-02-221-1/+1
|\ | | | | | | into presence-refactor
| * Merge branch 'master' into presence-refactorMelanie2010-02-221-1/+1
| |\ | | | | | | | | | This brings presence-refactor up to master again
| | * Formatting cleanup.Jeff Ames2010-02-151-1/+1
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* | | * Adds CreatorID to asset metadata. This is just the plumbing to support ↵John Hurliman2010-02-222-2/+2
|/ / | | | | | | CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
* | Merge branch 'master' into presence-refactorMelanie2010-02-151-1/+1
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| * Fix http://opensimulator.org/mantis/view.php?id=4224Justin Clark-Casey (justincc)2010-02-121-1/+1
| | | | | | | | | | | | | | This resolves the problem where eyes and hair would turn white on standalone configurations When a client receives body part information, for some insane reason or other it always ends up uploading this back to the server and then immediately re-requesting it. This should have been okay since we stored that asset in cache. However, the standalone asset service connector was not checking this cache properly, so every time the client made the request for the asset it has just loaded it would get a big fat null back in the face, causing it to make clothes and hair white. This bug did not affect grids since they use a different service connector.