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Them being synchronous in certain cases (asset in cache, for example) may account for slowness reported by folks in osgrid when they have the cache module on. Turns out that some of the provided handlers do non-trivial processing (the ones coming from J2KImage, for example), which means that the several asset requests that hit the cache end up being synchronous. The jury is still out on this.
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whatever reason, but it won't crash the sim.
Addresses mantis #3707, mantis #3713, mantis #3686.
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the user server skeleton in preparation for introducing a generic server
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