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These are disabled by default, as before. Please only turn these on in secure grids, since they allow the same facilities as the existing SetPassword call (also disabled by default)
These facilities can be helpful when integrating external systems, in addition to the existing option of adapting an IAuthenticationService or using WebLoginKey
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5035).
Using the RemoteAdmin API to close then recreate a region would fail if the estate name had not changed. If the estate name /was/ changed then the existing estate would be renamed rather than a new one being created. The problem really arose from a lack of distinction in the data storage layer between creating new estates and loading existing ones.
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Done for http://opensimulator.org/mantis/view.php?id=5669
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This is not used for anything - appearances are always properties of objects with ids (ScenePresence, AgentCircuitData) and just has the potential to get out of sync when the appearance is cloned.
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it once
Signed-off-by: root <root@grid00001.t-data.com>
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variables added in order for this to work. See .ini.example changes
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some issues with the zoom level -- TBD.
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Also, increased the timeout on UserAgentServiceConnector, StatusNotification again.
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not do DNS lookup, and use that for friends notification.
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http://opensimulator.org/mantis/view.php?id=5516
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grids. http://opensimulator.org/mantis/view.php?id=5528
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WARNING: additional configuration for HG inis -- see *Common.ini.example
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looked back in source user's User Agent service.
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testing.
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window, but can't test because this mechanism doesn't seem to work without a profile service.
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friends in other grids.
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security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
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FriendsData[] GetFriends(string principalID) to IFriendsData and FriendInfo[] GetFriends(string PrincipalID) to IFriendsService. Refactored some more in the FriendsModule. Made client get notification of local friends permissions upon HGLogin. HG Friends object permissions work.
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correctly handled. Friends list showing correct foreign names. TODO: GrantRights.
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avatar takes 6secs to transfer between sims on the same machine...
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long time on certain versions of mono. It's better to abort them if they take too long. So timeout is now an argument. Currently: 20secs for CreateAgent, 100secs for UpdateAgent (fat), 10 secs for UpdateAgent (Position); all of these divided by 4, for ReadWrite, as Mic had before.
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it fails.
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the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service.
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OpenSim.Framework -- just pasted them in WebUtil. This is so that code that uses the Service connectors don't need to include the HttpServer dll -- that was odd.
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changes to all the estates that the user owns).
This applies to adding/removing estate users, groups, managers and bans.
This is the application of the AllEstates_0.5.patch from http://opensimulator.org/mantis/view.php?id=5420
Thanks very much, Snoopy!
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region part of an existing estate, then list the existing region names.
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_Result field, it comes as simple OSDMap with 2 fields in it.
Also in this commit: comment out irrelevant debug message on AuthService.
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being used anymore -- the old RemotsInventory connectors stuff.
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in the config file.
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once to each simulator rather than once to each region. This
should help with some of the delays caused by multiple outstanding
requests to a single service point.
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Please re-enable if needed.
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