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path: root/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs (follow)
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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191-30/+41
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* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-031-64/+101
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* Trying to prevent old route of sending attachments, simulator version ↵Diva Canto2012-12-061-1/+1
| | | | unknown maybe due to timeout. mantis #6450
* Fix bug where a failed QueryAccess to a remove region would always have the ↵Justin Clark-Casey (justincc)2012-05-251-13/+20
| | | | reason "Communications failure" no matter what the destination region actually returned
* In remote QueryAccess, also receive the actual status (true|false) instead ↵Justin Clark-Casey (justincc)2012-05-251-0/+4
| | | | | | | | | | of always true no matter what the callee actually returned. This was due to two things 1) SimulationServiceConnector.QueryAccess was always looking to the outer result["success"]. But if a "_Result" map is returned (which is certainly the case right now), then the true success is _Result["success"], result["success"] is always true no matter what 2) If QueryAccess was false at the destination, then AgentHandlers.DoQueryAccess() was never putting this in the result. The default action of SerializeJsonString() is not to put false booleans in the JSON!!!, so this has to be explicitly set.
* Make ISimulationScene.GetScene() used the more efficient region id for ↵Justin Clark-Casey (justincc)2012-05-241-1/+1
| | | | lookup rather than the region handle.
* Add a position parameter to region crossing of objects. This avoids theMelanie2012-02-231-1/+2
| | | | | | potential bad update that places an object at the opposite side of the origin sim for a moment before actually crossing it. Especially important in grids like OSG where lag between sims is high.
* Amend to last commit: synchronize access to queues.Diva Canto2012-02-201-2/+5
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* More improvements on agent position updates: if the target sims fail, ↵Diva Canto2012-02-201-6/+14
| | | | blacklist them for 2 min, so that we don't keep doing remote calls that fail.
* Get rid of the spurious [WEB UTIL] couldn't decode <OpenSim agent ↵Justin Clark-Casey (justincc)2011-11-191-1/+1
| | | | | | | 57956c4b-ff2e-4fc1-9995-613c6256cc98>: Invalid character 'O' in input string messages These are just the result of an attempt to canonicalize received messages - it's not important that we constantly log them. Also finally get the deregister grid service message working properly
* Fixed an issue with the response of CreateAgent over the SimulationConnector.Diva Canto2011-05-281-6/+21
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* Also compress the actual fatpacksMelanie2011-05-081-1/+6
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* Enable compressed (gzip) fatpack transfers.Melanie2011-05-081-5/+14
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* Increased timeout for fat UpdateAgent to 200secs. Nebadon's 3800-prim alien ↵Diva Canto2011-05-021-1/+1
| | | | avatar takes 6secs to transfer between sims on the same machine...
* Turns out that it's a bad idea to let Agent position updates linger for a ↵Diva Canto2011-05-021-7/+7
| | | | long time on certain versions of mono. It's better to abort them if they take too long. So timeout is now an argument. Currently: 20secs for CreateAgent, 100secs for UpdateAgent (fat), 10 secs for UpdateAgent (Position); all of these divided by 4, for ReadWrite, as Mic had before.
* Fixed confusing OSDMap that comes as the response of QueryAccess in the case ↵Diva Canto2011-05-011-9/+12
| | | | it fails.
* Minor improvement in version checking (Simulation service)Diva Canto2011-04-291-1/+1
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* Fatpack message on agent transfers: 1 message only (UpdateAgent) containing ↵Diva Canto2011-04-281-7/+12
| | | | the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service.
* Add log messages on teleport failure to better pin down the cause.Justin Clark-Casey (justincc)2011-03-091-3/+3
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* minor: remove mono compiler warningJustin Clark-Casey (justincc)2011-02-181-1/+1
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* Fix bug introduced by Query Access. The response does not come in a packaged ↵Diva Canto2011-02-161-5/+5
| | | | | | _Result field, it comes as simple OSDMap with 2 fields in it. Also in this commit: comment out irrelevant debug message on AuthService.
* Change the QUERYACCESS method to eliminate spurious access denied messagesMelanie2011-02-161-1/+16
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* Change UpdateAgent (for changes in agent position) to be sentMic Bowman2011-02-031-3/+52
| | | | | | once to each simulator rather than once to each region. This should help with some of the delays caused by multiple outstanding requests to a single service point.
* Make the new style stuff compatible with the older revisionMelanie2011-01-281-1/+14
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* Fix up QueryAccess to also check parcelsMelanie2011-01-281-3/+7
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* minor: remove mono compiler warningsJustin Clark-Casey (justincc)2011-01-181-3/+3
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* removed the early return on agentupdates, this was debugging codeMic Bowman2011-01-041-1/+1
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* Cleaned up debugging messages in the WebRequest handlersMic Bowman2011-01-031-7/+7
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* Standardize the way WebRequests are made in the SimulationServiceConnector. ↵Mic Bowman2010-12-291-440/+113
| | | | | | Added debugging calls for tracking performance of web requests.
* Normalized ALL URLs with trailing /'s hopefully. Fixed show hyperlinks ↵Diva Canto2010-12-091-0/+1
| | | | command. mantis #5259
* Plumb a code path for the entity transfer module to ask a destination sceneMelanie2010-12-091-0/+59
| | | | whether or not an agent is allowed there as a root agent.
* Removed extraneous left-/ on /object/ subpath. Bug introduced during region ↵Diva Canto2010-12-071-1/+1
| | | | URLs clean up.
* Merge branch 'master-core' into mantis5110Jonathan Freedman2010-11-211-0/+1
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| * Change the way attachments are persisted. Editing a worn attachment will nowMelanie2010-11-161-0/+1
| | | | | | | | | | | | | | save properly, as will the results of a resizer script working. Attachment positions are no longer saved on each move, but instead are saved once on logout. Attachment script states are saved as part of the attachment now when detaching.
* | Merge branch 'master' into mantis5110Jonathan Freedman2010-10-301-26/+26
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
| * Change level of some logging messages, turning some info into arguably more ↵Justin Clark-Casey (justincc)2010-10-301-28/+28
| | | | | | | | appropriate debug to reduce console spam when log level is info
| * Revert "Merge remote branch 'otakup0pe/mantis5110'"Justin Clark-Casey (justincc)2010-10-221-6/+49
|/ | | | | This reverts commit 21187f459ea2ae590dda4249fa15ebf116d04fe0, reversing changes made to 8f34e46d7449be1c29419a232a8f7f1e5918f03c.
* * additional serveruri cleanupJonathan Freedman2010-10-031-9/+1
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* * refactor refactor refactor ServerURI 4 lyfeJonathan Freedman2010-10-021-40/+5
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* Last+2 tweakDiva Canto2010-09-031-1/+1
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* Last+1 tweak.Diva Canto2010-09-031-1/+1
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* More tweaks related to my previous commit. Tweaks sux.Diva Canto2010-09-031-1/+1
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* Quick fix for making global references for gatekeepers that are not ↵Diva Canto2010-09-021-9/+15
| | | | domain:port work. This needs a serious rewrite, as the assumption domain:port doesn't hold from here on. Just quick-fixing for now.
* Partial rewrite of client IP verification. Not completely finished yet, and ↵Diva Canto2010-08-191-27/+56
| | | | untested. Committing to move to my other computer.
* Increased the timeout on AgentUpdate to 30 sec and improved error message to ↵Diva Canto2010-08-161-2/+2
| | | | try to catch some weirdnesses going on in HG TPs (and maybe non-HG TPs too).
* Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to ↵Diva Canto2010-06-131-1/+1
| | | | neighbours.
* Get the local inner simulation service object to the handler so that there ↵Diva Canto2010-03-151-0/+5
| | | | is no possibility of cascading requests when failures happen.
* Works for grid login.Diva Canto2010-01-291-0/+3
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* HG 1.5 is in place. Tested in standalone only.Diva Canto2010-01-281-15/+22
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* Agent gets there through the Gatekeeper, but still a few quirks to fix.Diva Canto2010-01-171-6/+17
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