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2010-04-22* Better error logging for failed SimianGrid web service callsJohn Hurliman1-4/+9
2010-04-14Applying a patch from lkalif to fix a small bug in the previous patchJohn Hurliman1-1/+1
2010-04-13Applying patch from lkalif to add support for inventory links to the ↵John Hurliman1-0/+12
SimianGrid connectors
2010-04-08* Adds IAssetService.GetCached() to allow asset fetching from the local ↵John Hurliman1-0/+8
cache only * Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer * Sanity check for null reference in LLClientView.RefreshGroupMembership()
2010-04-07* Fixing incorrect documentation for the continuation passing style ↵John Hurliman1-1/+1
IAssetService.Get() method * Changing the SimianGrid asset service connector to match the corrected documentation
2010-04-05* In the async asset fetch method, cache check before firing any async code. ↵John Hurliman1-47/+62
This should alleviate some "thread storm" issues when regions are starting up that hit Mono especially hard
2010-04-02* Better logging for Authenticate() failuresJohn Hurliman2-3/+11
* Changed a warning message to debug when fetching user sessions
2010-03-26Change the SimianGrid connector log messages to start with "[SIMIAN " to ↵John Hurliman9-112/+112
avoid configuration confusion
2010-03-26* Fixed a bug with null value handling in WebUtil.BuildQueryString()John Hurliman1-3/+40
* Changed the null check back in estate manager setup but fixed the case for an existing account being found * Implemented SetPassword() in the SimianGrid auth connector
2010-03-20* Updated libomv libraries to fix JSON (LLSD) decoding errors on null values ↵John Hurliman1-1/+1
and remove the unused OpenMetaverse.Http.dll and Mono.Security.dll * Fixed a password hash comparison error in SimianAuthenticationServiceConnector.Authenticate()
2010-03-19Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, ↵Dan Lake1-2/+2
Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
2010-03-16* Fixing the SimianGrid friend connector enabled detection since the friends ↵John Hurliman1-1/+9
module uses a different pattern in the .ini file
2010-03-15* Fixed a bug in Simian.IsSimianEnabled (since the default module strings ↵John Hurliman1-1/+1
follow the form OpenSim.Services.Connectors.dll:SimianGridServiceConnector instead of SimianGridServiceConnector)
2010-03-15Fixed Simian.IsSimianEnabled() to allow mixing and matching of connectorsJohn Hurliman10-12/+12
2010-03-12Minor tweak to clean up SimianGrid asset service URLsJohn Hurliman1-1/+1
2010-03-12* Added a better check to the SimianGrid connectors to test if they are ↵John Hurliman10-116/+171
enabled or not. This method should work equally well with standalone or robust mode * Applying #4602 from Misterblu to add collision detection to BulletDotNET
2010-03-12Fixing the previous patch to work correctly with standalone modeJohn Hurliman9-36/+36
2010-03-12Fixed SimianGrid connectors to gracefully exit if the required config ↵John Hurliman9-56/+63
sections are missing
2010-03-12Simplify database setup and remove migration problems by moving all sqlite ↵Justin Clark-Casey (justincc)9-9/+9
config-include settings to a separate file for standalone Update information in StandaloneCommon.ini.example to reflect this Remove ISharedRegionModule interfaces from all SimianGrid connector classes temporarily since this stopped standalone from working (due to absence of AssetURI settings, etc.). Solution here may be to create separate region module connectors as done by local/grid/hypergrid so that loading can be controlled via include files Or otherwise work out how to stop these modules from being loaded for all OpenSim invocations
2010-03-11Adding the SimianGrid connectorsJohn Hurliman10-0/+3663