| Commit message (Collapse) | Author | Age | Files | Lines |
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identifying detail
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* Restored HG inventory access which had been lost upon adding a 3rd argument to inventory and asset server handlers
* Fixed a stupid bug in the InventoryConnector which was making move items do things twice
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for the old, removed asset handlers
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maybe this is the cause of some timeouts seen in some monos?
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folders were never being removed from trash when they were singled out for purging in trash. They were being removed when Trash was purged as a whole. That behavior is now fixed for the new InventoryService set.
* Removed left-overs from AssetInventoryServer.
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SynchronousRestObjectRequester so that it also understands PUTs.
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Grid.InventoryServer.
WARNING: interacting with the old server is _much_ slower than interacting with the new one. Grids with the old server will not see any improvements on crossings and TPs, because inventory needs to be fetched from it in its entirety.
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operation. Moving a batch of items is a 1-time operation. Made it async anyway, so that the viewer doesn't wait in case the DB layer is dumb (which is the case currently).
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operate with the old Grid.InventoryServer.exe. Untested, but it should work -- slow.
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upon client close.
Commented remote call on GetSystemFolders again, so that it's not live yet.
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just to make this work.
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commit. Changing new inventory ops to POST.
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grid before making it live.
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agents in and out of *sims* in order to fetch/drop their system folders from the cache. Also added region-side support for fetching the system folders from the inventory service. Nothing of this is called yet.
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GetFolderContent. Some meat to it, but not completed. None of this code is called anywhere yet.
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requests from that same user, even after a relog.
This patch changes the block on further requests to be in line with the
request timeout timer and allows the system to recover.
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asset where appropriate
* Send debug level notice to console if a user fails authentication
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Several improvements in the connectors themselves.
Several improvements in configurations.
Needed to add a hack in IUserService and UserManagerBase, to be removed when that service is refactored.
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handlers yet, this is just the OUT part for now. It's not active and nothing in the simulator uses this yet. Just checking it in to start sharing with others. There are a couple of interesting software design points that could use other devs opinions.
Hopefully I added all needed files.
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