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path: root/OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs (follow)
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* HG inventory/asset transfers: serialize asset posts. I'm using the same ↵Diva Canto2012-03-081-1/+20
| | | | pattern as suggested in the patch mantis #5921. Testing it in this smaller context to see how it works.
* HG: more / love for XmasDiva Canto2011-12-241-2/+19
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* Made the HG asset and inventory brokers use the Helo service in order to ↵Diva Canto2010-09-081-8/+15
| | | | instantiate the right network connectors. Tested on Robust only.
* * Adds IAssetService.GetCached() to allow asset fetching from the local ↵John Hurliman2010-04-081-0/+14
| | | | | | | cache only * Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer * Sanity check for null reference in LLClientView.RefreshGroupMembership()
* Update svn properties.Jeff Ames2009-06-221-178/+178
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* Moving these nice HG connectors to their homes.diva2009-06-151-0/+178