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path: root/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs (follow)
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* Restored authentication in AssetServicesConnector.Diva Canto2015-10-141-2/+2
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* fix bad side efects of missing avination optional configurationUbitUmarov2015-09-151-11/+16
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* revert SynchronousRestObjectRequester timeout to miliseconds, and fix where ↵UbitUmarov2015-09-091-2/+2
| | | | it was wrong set in seconds
* Merge of ubitworkvarnew with opensim/master as of 20150905.Robert Adams2015-09-081-1/+0
|\ | | | | | | | | | | | | | | This integrates the OpenSim refactoring to make physics, etc into modules. AVN physics hasn't been moved to new location. Does not compile yet. Merge branch 'osmaster' into mbworknew1
| * Deleted OpenSim.Framework.Communications. Moved its two remaining files to ↵Diva Canto2015-09-041-1/+0
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* | at last we can login and see objects ( friends is dead and disable inUbitUmarov2015-09-031-1/+1
| | | | | | | | scenepresence)
* | seems to compile ( tests comented out)UbitUmarov2015-09-021-58/+2
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* | bad merge?UbitUmarov2015-09-011-41/+306
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| * dont give a ring to each asset request, just one to rule them all, i meanUbitUmarov2014-09-181-8/+15
| | | | | | | | thread not ring
| * and another oneUbitUmarov2014-09-171-1/+6
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| * Merge branch 'avination-current' into careminsterMelanie2013-09-161-1/+7
| |\ | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs
| | * Fix exception when brokering HG asset idsMelanie Thielker2013-09-081-1/+7
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| * | Merge branch 'master' into careminsterMelanie2013-07-181-0/+6
| |\ \ | | |/ | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs OpenSim/Server/Handlers/Simulation/AgentHandlers.cs OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs OpenSim/Services/HypergridService/UserAgentService.cs
| * | Merge branch 'avination' into careminsterMelanie2012-10-071-16/+21
| |\ \ | | | | | | | | | | | | | | | | Conflicts: OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
| | * | Fix threading in remote asset connectorMelanie2012-10-051-16/+21
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| * | | Merge branch 'master' into careminsterMelanie2012-10-071-2/+8
| |\ \ \ | | |/ / | |/| | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
| * | | Sequence/throttle asset retrievals.Melanie2012-09-141-37/+67
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| * | | Allow setting max connections for an endpointMelanie2012-09-141-2/+2
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| * | | Prevent double slashes, try #4UbitUmarov2012-09-061-1/+1
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| * | | Prevent double slashes, try #3Melanie2012-09-061-0/+3
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| * | | Revert "Change string concatenation to Path.Combine to eliminate extra slashes."Melanie2012-09-061-8/+6
| | | | | | | | | | | | | | | | This reverts commit b9d026666dbabb210cc013d29eb79fe214594dd9.
| * | | Change string concatenation to Path.Combine to eliminate extra slashes.Melanie2012-09-061-6/+8
| | | | | | | | | | | | | | | | Windoze barfs on them.
| * | | Revert " remove extra '/' in assets url"Melanie2012-09-061-13/+6
| | | | | | | | | | | | | | | | This reverts commit 041fcd6a72e1822656d58f87a398e3a0f065a486.
| * | | remove extra '/' in assets urlUbitUmarov2012-09-061-6/+13
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| * | | Merge branch 'avination' into careminsterMelanie2012-07-161-5/+29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * | | Merge branch 'master' into careminsterMelanie2012-05-101-31/+165
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* | | | Close streams immediately when we finish using themOren Hurvitz2014-07-211-15/+17
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* | | | Adds optional HTTP Basic Authentication to Robust service connectors.Diva Canto2014-05-231-9/+10
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* | | | Fix recent asset request timeout issue by commenting out (for now) the ↵Justin Clark-Casey (justincc)2014-05-141-10/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | m_maxAssetRequestConcurrency mistakenly passed in as a timeout to SynchronousRestObjectRequester.MakeRequest() For a long time, possibly forever, the m_maxAssetRequestConcurrency was mistakenly passed in as a 30 ms timeout rather than as a concurrent connection limiter. This didn't come to light until the timeout was actually used in recent commit faf9ba53 Since this hasn't been operational for a long time and in release candidate phase, commenting it out for now though will need to revisit this. Relates to http://opensimulator.org/mantis/view.php?id=7165
* | | | Workaround for SRAS: if Store Asset returns 'null' then assume the asset ↵Oren Hurvitz2014-04-231-0/+7
| | | | | | | | | | | | | | | | already exists, and this isn't an error
* | | | Better error-handling when storing assets: recognize that 'null' is an error ↵Oren Hurvitz2014-04-201-12/+11
| | | | | | | | | | | | | | | | value
* | | | Added assets service method AssetsExist(), which returns whether the given ↵Oren Hurvitz2014-04-021-0/+21
| |_|/ |/| | | | | | | | | | | | | | list of assets exist. This method is used to optimize sending assets with embedded assets: e.g., when a Hypergrid visitor takes an item into the inventory.
* | | Added property to make for more flexible testing.Diva Canto2013-07-111-0/+5
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* | | Remove Temporary from use to shortcut asset stores. The Local propertyMic Bowman2013-06-101-1/+1
| |/ |/| | | | | | | | | differentiates between local & grid storage. The Temporary property just says that which service handles the it, the asset can be safely removed in the future.
* | Make the asset retrieval concurrency a config switch. The current valueMic Bowman2012-10-041-3/+8
| | | | | | | | | | of 30 is still hanging badly on some mono versions. The switch defaults to 30 to preserve current behavior.
* | Allow setting max connections for an endpointMelanie2012-09-301-3/+3
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* Where necessary, rename OpenSim/Services/Connectors/*.cs files to reflect ↵Justin Clark-Casey (justincc)2012-05-091-0/+329
the actual class names. This is usually because the file name was singular (*Service*) but the class name was plural (*Services*). This is to make configuration easier rather than having to look in the c# code itself to find the slightly different name of the connector. This does not affect existing configuration since the files are being renamed rather than the classes.